Realtime tactical strategy RTS.
Continue reading “Stray Kite Studios Announced Wartorn Today”
Ghost Recon BR coming soon to a Twitch chat near you.
Continue reading “Ubisoft Announces Yet Another Battle Royale”
Ending EA’s exclusivity over the franchise. Continue reading “UbiMassive Is Working On A Star Wars Game”
Because black on yellow is horrible.
Continue reading “NM: Cyberpunk’s Delay Announcement Without The Colors”
In an announcement on the official website, Zenimax Studios has confirmed that Elder Scrolls Online will launch April 4th, 2014 on the PC and Mac platforms. Console gamers will have to wait an additional couple of months, however, as the PS4 and Xbox One releases are not scheduled until June of the same year. The announcement was accompanied by a letter to the community by Game Director Matt Firor.
Worldwide demand for The Elder Scrolls Online is extraordinarily high. This means we need to do a staggered rollout of the different versions of the game to spread out the initial service load and ensure an enjoyable, smooth gameplay experience.
Check out the link below for the full announcement and a brand new trailer.
(Source: Elder Scrolls Online)

It feels like ages since we last spoke of Mark Jacobs and City State Entertainment, the end of September in 2011 if you’re keeping track. Since then, the team has been hard at work on what many of us have hoped would be the spiritual sequel to Dark Age of Camelot. Today, Jacobs has graced us with the announcement of Camelot Unchained, an upcoming MMORPG. Why don’t I let Mark Jacobs tell you more about it?
The core concept for the new MMORPG focuses tightly on three key elements, RvR, housing and a true player-owned economy. The central conflict encompasses a trio of diverse, competing realms – Arthurian, Tuatha Dé Danann and Viking – each seeking to assert its dominance over an open and persistent world reflecting the universally familiar but greatly re-imagined Camelot and European mythos. All aspects of this RvR-focused MMORPG are tied into and support the three realms’ ongoing battle for superiority and control. The player housing and crafting systems will also be very significant components and both key closely into the RvR theme.
Three faction, RvR focused, with housing and a player-driven economy? Someone cancel my happy pills, I shan’t be needing them anymore. For more details, Massively.com has a fantastic interview with Mark Jacobs about the concepts and ideas behind Camelot Unchained. City State Entertainment will be launching a Kickstarter campaign soon to raise funding for the MMO.
(Source: City State Entertainment)

Darkfall. The game hasn’t been featured here at MMO Fallout much lately, in fact not since June when Aventurine announced that the client price would be suspended in favor of simply subscribing after the trial runs out. Meanwhile, Aventurine is still plugging away at Darkfall 2.0 (or Darkfall 2010 as many of you know it), and Community Liason Unuldur appeared on the forums last Friday to announce an upcoming announcement:
Hello Darkfallers!
Apologies for the delay. We have an important announcement to make this Monday and we needed to turn our attention there.
And yes, I realize that it is already Tuesday. So what was the announcement? It wasn’t made. Granted, Aventurine is only off by a day, so we’ll have to wait and see what the important announcement is.
(Source: Darkfall Forums)

With the impending (read: yet to be revealed) release of Star Wars: The Old Republic, I’m finding gamers can be grouped into two categories. There is the group that can’t get enough Republic news, and the group that believes the game is being far over-hyped. For the former, The Escapist has run a story today that there is still big news to come regarding the upcoming MMO, on the scale of space battles and warzones.
Director James Ohlen would love to tell you what the feature is, but apparently Bioware’s PR department only budgets for allowing talk about what he wishes they would allow him to talk about.
Ohlen also said that players didn’t quite know about everything that The Old Republic had to offer yet. He said that while most of the game’s really big components – things like the space battles or the warzones – had been revealed, there was at least one more announcement to come on that scale. There would be a steady stream on information right up until launch, he added, but he could say any more without getting in trouble with the game’s PR department.
You can read the whole interview this article was derived from, an interview with Newsarama, at their website. The actual quote by Ohlen is:
We have some pretty exciting announcements that will be coming. I don’t think there’s anything on the level of PvP, Warzones, space battles or anything like that. Well, there’s one thing that might be at that level. Depends on what you like about the game, but it’s pretty exciting. Obviously I can’t go more into that, PR will kill me.

Fun fact: The announcement is not for content coinciding with the release of a Fallen Earth line of Lego minifigures and playsets, although those odds would be much higher were this the 1990’s. So what is the big major extraordinary amazing unannounced news? You’ll have to wait until Tuesday to find out.
The Fallen Earth team has a MAJOR announcement during the scheduled maintenance set for next Tuesday, May 31. We’re giving ya’ll a chance to sit down with Senior Game Designer Marie “Aro Sei” Croall as she discusses the State of the Game and plans beyond.
Take out the trash, call off work, heat up those microwave dinners, put your pets to bed and your kids in the kennel, you won’t want to miss this. You’ll have two chances to hear this amazing announcement live (or just check this website), which you can find here on Fallen Earth’s ustream. Once at 3pm and once at 8pm Eastern.
Of course, the question now is…what would be this major? Of those answers I can think of, it is either: