Don’t cheat? Tough, you might be hit with the banhammer.
Continue reading “Guilt By Association: Bungie May Ban Cheaters Fireteam”
Don’t cheat? Tough, you might be hit with the banhammer.
Continue reading “Guilt By Association: Bungie May Ban Cheaters Fireteam”

Don’t adjust that dial, folks. Destiny 2 has been taken offline once again due to a catastrophic bug deleting currencies and materials from player inventories. The bug surfaced a couple of weeks ago resulting in extended downtime and a rollback and it looks like exactly that same thing is happening once again.
Bungie’s customer service confirmed the re-emergence of the bug as the servers came down at 1:27p.m. EST for emergency maintenance.
We are investigating the re-emergence of the issue causing missing currencies and materials after Hotfix 2.7.1.1 went live. Destiny 2 will remain offline, please stand by for further updates.
— Bungie Help (@BungieHelp) February 11, 2020
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All player accounts will be rolled back to 11:30a.m. EST when the game comes back online later tonight, meaning players will only lose roughly two hours of progress assuming you played from the moment the servers came up to the moment they shut down.
We have identified the issue causing loss of materials and currencies after Hotfix 2.7.1.1. All player accounts will be rolled back to the state they were in at 8:30 AM PST, with maintenance expected to last until 7 PM PST.
Another update will be provided by 1:30 PM PST.
— Bungie Help (@BungieHelp) February 11, 2020

Destiny 2 is the latest game to offer Twitch Prime rewards.
Starting today you can get the first of six Twitch Prime bundles. The bundle includes the following items;
You’ll need to head to this page and link your Twitch account to your Destiny 2 account, after which you can find the rewards at Amanda Holliday in The Tower the next time your log in to Destiny 2. For more information, check out the link above.
It’s Prime time, Guardians.
Exotic weapons, Ghosts, ships, Sparrows, Emotes, and weapon ornaments from previous Seasons will drop from the new Twitch Prime Rewards.
? https://t.co/lQmnruQM1G pic.twitter.com/kjYsQi7qB9
— Destiny 2 (@DestinyTheGame) January 29, 2020

Destiny 2’s update 2.7.1 was the source of a whole lot of problems yesterday after players logged in to find that some of their inventories and achievements had just been straight up wiped. The servers were quickly shut down so Bungie could investigate the cause and roll out a fix, however the extent and reach of the glitch meant that accounts would have to be rolled back to where they were at 8:30 a.m. PST.
The good news is that players will lost at most nearly two hours of progress assuming that they played from the moment the server came up through the moment it went offline. Not a huge loss for the grand majority.
Today, Update 2.7.1 introduced an issue that affected currencies and pursuits. We immediately brought the game offline to mitigate any loss of materials while we investigated. We have identified the issue and the good news is that we were able to deploy an update to the server and will not have to update the game client.
We have rolled all character data back to our most recent backup at 8:30 a.m. Pacific before the issue was introduced. This will restore any lost materials caused by the issue, but players will lose any progress they made if they played between 8:30 a.m and 10:20 a.m. when we brought the game down for maintenance. Any purchases made using Silver or Bright Dust during this window will need to be repurchased. Any Silver spent or purchased will be restored.
The server update is complete and we are beginning to bring the game back online now. Stay tuned to @Bungiehelp for updates.
Source: Bungie

The Devil’s Ruin Exotice Sidearm is finally available in Destiny 2, and the process to get your hands on it is…surprisingly short.
First step in getting your hands on the Devil’s Ruin is to actually start the quest by completing a run of the Sundial on Mercury and defeating champions. You don’t actually have to defeat a certain number of champions, just finish the Sundial and the quest step will be available in the same window you pick your reward weapon from at the end of the run. Turn in the quest to Saint-14 at the tower and he’ll give you your next assignment.

For this step you’ll be sent to a crucible map, but don’t worry! You won’t actually be playing a crucible match. Instead your job is to collect weapon fragments in the Twilight Gap. Head over to the Earth Defense Zone and click on the quest popup in the lower left hand corner. You’ll be taken to an instance zone where you will need to hunt out and find robot corpses scattered throughout the level.
You’ll hear some interesting chatter between Saint-14, Osiris, and Shaxx as friends catch up with each other and talk about the old days.

Is that it? I told you the quest line was short. No padding, no killing a battalion of enemy troops, nothing. Just a quick trip and a fun conversation.
Devil’s Ruin has the Close The Gap trait which lets you hold the fire button down to charge a staggering laser. It also has the pyrogenesis trait that causes a fully charged laser to refill the magazine from reserves. It is a versatile weapon that should be powerful in either PvE or PvP.

The MMO Fallout lawyers have informed me that I cannot legally say that the Vex in Destiny 2 have nipples. But I’ve seen them. Up close.
I wanted to talk about Destiny 2 because I’ve been playing this game quite a bit since the new season launched. Destiny 2 is in the midst of what you might refer to as a “Christmas Event,” notably because the event is taking place around Christmas and includes such things as sleighs and other Christmas-themed delights. In addition to the Christmas event, Destiny 2 is also knee deep in Season 9 and the accompanying storyline.
For today, let’s go through the Christmas event since it is what I based the title of this article around. The Dawning 2019 is the latest edition of the winter-themed event and has you once again going around collecting ingredients to bake up cookies in your Destiny-themed Easy Bake Oven®. You get ingredients based on what creature you killed and how you killed them, like “delicious explosive” is from explosive weapons and chitin powder comes from the Hive mobs. You also get rather disgusting ingredients, like cabal oil. I’m not sure what I find more off-putting, the fact that the Vex (a race of time-traveling robots) drop milk or that the Taken drop their milk pre-churned into butter. Or maybe it’s the idea of taking these ingredients and baking delicious cookies out of them.

Thankfully my automated Vex nipple-plucker will take care of the need to farm that resource. Patent pending. You can milk anything with nipples. The good news is that the Holiday Oven 2.0 app has evidently retained all recipes that you baked last year, and includes something new to get those appetites whetted. Vex milk.
All of this is a fancy way of getting you out into the world and completing activities, and you’ll need to complete those activities because every recipe is founded in one common ingredient: Essence of Dawning. The only way to get that ingredient is to complete events. Lots and lots of public events, as each event grants 5 essence and you’ll need 15 per cookie. 10 per cookie if you bake every recipe and upgrade your oven, and I would recommend putting a priority on completing your recipe list. You don’t need to complete last year’s recipes again if you already did that.
The holiday event is fine, by which I mean it is absolute bull shee-ite once you are hundreds of kills deep and still can’t convince the game to drop one of those Personal Touch ingredients that is rarely dropped via melee kills. In my humble and expert opinion, the Dawning event is best completed as a side-thing that you make progress toward while doing the main grind which is Sundials and leveling up your obelisks for the current season.


Finally time to deliver those cookies.
Those of you playing through the Destiny 2 Winter event may have found yourself caught up on a bit of a hitch: The Lavender Ribbon Cookies that you bake up have instructions to deliver to Saint-14 in the tower hanger. The problem? When you get to the tower hanger, Saint-14 is nowhere to be found!
Saint-14 is the latest character reintroduced to Destiny 2 thanks to the Season of Dawn event. This season’s activities are centered around finding and saving Saint-14 after he went missing and was presumed dead in the Infinite Forest. Thankfully Guardians have managed to canonically save Saint-14 and at the end of his raid players are told to meet up with him back at the Tower. Until today he has not arrived.
Thankfully you can now deliver your cookies to Saint-14 and take part in a number of quests in return for goodies. Saint-14 can be found in the hanger behind Amanda Holliday. All players should see a notification upon login that Saint-14 is now present in the Tower.


And now something heartwarming.
Generally when stories about credits come up, it’s because someone got snubbed and didn’t receive recognition for their work. Games, movies, the press, it happens a lot more than it reasonably should. This week however, we have a story coming out of Bungie regarding Destiny 2 that should warm the hearts of our readers.
Bungie’s Drew Tucker took to Twitter to note that Destiny 2 has received an update which credits everyone who has worked on the game since launch.
A small thing we updated in Destiny 2 that no one is aware of is our credits. Everyone who has worked on the game since launch is included!
It’s so surreal to see my name in one of Bungie’s games amongst so many awesome people.@witchysheep @A_dmg04 @DeeJ_BNG @MercifulDev pic.twitter.com/fXQ057xjSO
— Drew Tucker – Game Award Winner (@Duard0) December 18, 2019
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The sentiments were echoed by other Bungie staff including Steve Dolan who apologized that the credits had taken so long and expressed his happiness that the people involved could finally see their names.
Sorry it took is so long to get that one done… So glad that everyone can now see their name in the credits!
— Steve ?? (@CrazyStevieD) December 18, 2019

2019 was certainly a year for video games and 2020 is looking to be a year with video games in it as well. And what better way to celebrate video games than by handing out completely arbitrary awards that we made up to talk about video games? This is MMO Fallout’s 2019 Awards We Made Up: 2019 Edition.
I don’t know how many parts this series is going to be because, again, it’s all made up.
I think it stands to reason that a lot of people were…skeptical when they heard that Resident Evil 2 would be remade and not in a way that was similar to how the original game played. And then we got the first trailer and those skeptics were even more skeptical. Why does Leon Kennedy look like three toddlers stacked on top of one another? Why does Claire look a bit like Miranda Cosgrove? And then the game came out and everyone was mostly happy. Resident Evil 2 comes on the cusp of Resident Evil 7 being successful and definitely not on the heels of the REmake which underperformed when it released on the Gamecube and had moderate success on further platforms.
Resident Evil 2 is an all-around beautiful return to a much beloved game in this long franchise. It twisted the story up enough that even those of us who played the original version to death on N64 or Playstation had a reason to go back and buy this at premium AAA game prices. For fans of the older Resident Evil, it continued to give us hope that Capcom was returning to the pre-boulder punching era of Resident Evil when the series was less stupid. Even better, it led to the announcement of a Resident Evil 3 remake in the same style.

I’m using a photo of cheeseburgers because it’s less depressing than reminding people that some of them paid thousands of dollars for a product that will never see full release.
Star Citizen may well go down as the most successful con in the history of the gaming industry. The game has brought in more than a quarter billion dollars in crowdfunding and private investment and despite the fact that they have not come close to finishing what was promised seven years ago under a fraction of the budget that they now have, these sentient wallets we call whales are still lining up to throw thousands of dollars that some can’t personally afford to be spending on jpeg concept art for a game that is never going to release as advertised, and one that will continue to stack unfinished feature and pushing those benchmarks and release dates into the oblivion.
Chris Roberts didn’t make a video game, he built the video game equivalent of scientology where gullible rich kids can happily throw lods of emone into his wallet and finance some of the most well-fed grifters in the industry. He’s also responsible for the last five years being the most times the phrase “I hate to say it, but Derek Smart was right” was uttered.

I know Bungie is never going to come out and admit it, so I’ll just say this here: Destiny is probably in the greatest position it ever has been now that Bungie has ended its abusive publishing relationship with Activision. But what has Destiny 2 done since Activision got shown the door? Gone free to play, introduced cross-save, rejigged the cash shop, produced a holiday event that seemed more focused on producing something people would want to play rather than just being an avenue to shove expensive microtransactions down everyone’s throat. Not half bad.
Now that Destiny is back in Bungie’s hands fully, we can look forward to a future without Activision acting as the abusive publisher.

I think I’ve made my contempt for Daybreak Game Company quite well known in 2019; it’s a company that refuses to acknowledge the place it is in while simultaneously begging for money in any avenue possible by selling increasingly low quality stuff that people don’t want. In 2019 I chronologued H1Z1 on PS4 becoming a depressing joke of a title. I also talked about Planetside Arena being a game nobody wanted and, look at that, nobody wanted it.
Daybreak is a shell of what it used to be. Its stable of games has plummeted down to six, the company has suffered more rounds of layoffs in the last two years than any healthy company should, and even their ability to support the games that are still alive has diminished significantly. H1Z1 barely gets anything in the way of new content, Z1 Battle Royale has been abandoned after the failure of a partnership that was NantG Mobile, Planetside Arena was a dud, and Planetside 2 doesn’t seem to be in a much better place in terms of staff still on payroll. 2019 marked Daybreak canning the player studio, the failed relationship with NantG Mobile, we learned that they were probably working on a Marvel MMO, several layoffs, and this company wants us to believe that Planetside 3 and Everquest 3 are still in the works?
I’m not buying it. If Daybreak survives 2020, I will be very surprised. If they manage to release an Everquest 3, I will personally eat a Little Caesars pizza and donate a grand to charity of their choice.

People loved MMO Fallout patron saint Amro Elansari this year as it turned out to be the most viewed In Plain English article.
Amro Elansari came to our attention earlier this year when he filed a lawsuit against Jagex in the Eastern District of Pennsylvania alleging constitutional violations after the company apparently muted him in RuneScape. The judge threw out the case as implausible, noting that the constitution does not protect from actions of private companies. While Elansari’s case was tossed out in state court, he was told that he could still file in federal court. Elansari filed a notice of appeal, but there have been no updates since then.
Hopefully 2020 will be full of surprises in the court.

When En Masse Entertainment canned Kritika Online back in May, I didn’t think that the game would be back up and running by the end of the year. Or at all, for that matter. But here we are, and on November 12 Kritika: Reboot launched on to Steam and back into our hearts. The new publishing endeavor is being handled in-house by All-M Co. Ltd.
Response to the title has been quite positive, with a 77% “Mostly Positive” rating on Steam and a seemingly healthy number of concurrent players in-game on a regular basis. We’ll have to see how well the game holds up going into 2020 and if All-M can keep the momentum going on the western relaunch.

Human resources has told us that we are legally not allowed to require being a beaver to be eligible for 2019’s Most Busy Beaver award.
Pearl Abyss has had a busy 2019 indeed. We’ve seen the full scale launch of Black Desert on Playstation, Xbox, and now mobile, as well as more content updates for each platform than you can shake a stick at. What kind of stick would you shake at Black Desert’s updates? Probably something made of pine. But not content with taking over the MMO space, Pearl Abyss announced four new games that will be releasing in the foreseeable future; Plan 8, DokeV, Crimson Desert, and Shadow Arena. Whether your interests lie in exo-suit shooters, creature collection, gritty MMOs, or battle royale games, you’ll have something coming to you.
Busy beavers indeed. We are excited to see what 2020 will bring for the work-loaded Pearl Abyss crew. But for now they can take solace in knowing that they are 2019’s most busy beaver.