Google Showers Stadia Developers In Cash


Revenue splits to incentivize anyone to use the platform.

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New Games Doing Better Than Ever, Says Steam


Number of games earning $10k in first two weeks increases.

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EA Struggles With the Perception They Are Bad Guys


You may or may not know this, but EA has a bit of an image problem. They are consistently denied awards by their industry peers, they are booed at award ceremonies, and consumers won’t stop bringing up their past.

Gamesindustry.biz has an article talking about the EA Originals program, where the massive publisher has been taking independent developers under its wing and fostering a supporting environment that doesn’t quite match up with the company that built up a reputation for its proverbial graveyard of acquisitions. EA Originals is different; the developers are happy, they are allowed to put out experimental titles and reap all of the profits. All EA takes from sales are enough to cover its costs of marketing and publishing the game.

And yet the company just can’t shed its perception of being a pantomime villain.

“25 years at EA and I still struggle with the external perception that we’re just a bunch of bad guys,” says Matt Bilbey, EVP of strategic growth at EA. “We love making and playing games. Unfortunately, when we make mistakes on games, the world knows about it because it’s of a size and scale.”

You can read the entire article here if you’d like, although it seems less like a come to Jesus moment for the developer and more GI.biz running a sponsored piece for EA to pat itself on the back and talk about how great its subscription service is. Maybe if Matt Bilbey paid the minimum attention to the company and what people are saying, he would understand why EA has gained the reputation that it has. Otherwise this reads like another shining example of just how out of touch EA is with its own customers.

Steam Cleaning: Valve Bans Yet Another Title For Impersonating Dota 2


It must be a day ending in Y, because Valve has terminated yet another Russian developer for publishing a game on the Steam marketplace with the express purpose of scamming items from established Valve titles. In this case, the creator in question was able to change the title of his game to Dota 2, including adding the official Dota 2 logo as his own, and began uploading items with the same art, description, and titles as those in Dota 2. The developer would presumably be able to distribute items to himself and friends in order to better facilitate their crimes.

Thankfully Valve implemented changes the last time this incident occurred, adding a warning to players trading for items from a game they do not own. This developer went even further and apparently discovered an exploit that allowed him to upload items without approval. In order to stem scams, Valve requires that games past a certain trust threshold before they can make use of Steam inventory and trading cards.

A Valve representative posted that the exploit has been patched.

“Scammers figured out a way to get items in the Steam economy without having their game approved for release first. We fixed that today.”

The title was quickly removed and has been virtually scoured from Valve’s systems, going as far as deleting the app and its community hub entirely.

(Reddit)

Chaturday: The Seeming Lack of Non-Trolling Offensive Games


I’ve been thinking long and hard about Valve’s new policy regarding offensive games and how this could negatively affect their user base, by which I mean I haven’t been giving it much thought at all. My attention, however, has turned to the idea that Steam will be flooded by horrifying, bullying, aggressive, abusive, games designed to be abusive and bullying, because the media told me to prepare for it and when have they ever published sensationalist material?

If you consider the history of offensive or controversial games, the list is actually pretty small once you filter out the titles that were deliberately cobbled together in a week by a guy using pre-built assets. A guy whose motivation is little more than a stupid joke for his friends or to intentionally bait the games press into writing outrage clickbait about his title, thus increasing its sales potential from zero to three because such coverage rarely results in sales if the game is genuinely awful.

Even then, what you are left with is a pile of games that were controversial for other reasons than its direct content, like Persona 5 bullying streamers or Baldur’s Gate pushing a low quality expansion. You just don’t see serious developers, or even semi-serious indie devs, trying to create games in the same vein as Active Shooter Simulator. As incredible as it may sound, there isn’t much money in that sort of controversy, and the negative blowback can be more damaging than any potential sales revenue. Just ask Konami what it thinks about Six Days in Fallujah.

Which leads us to the group that will for the most part be making these games: Tiny fly-by-night indie developers that nobody has ever heard of before, virtually indistinguishable from the troll accounts. If a game like Active Shooter is submitted again to Steam, would it even be given the consideration that it might not be a troll title? Or Gay World? I have my doubts.

I suppose the goal here is two-fold to discourage troll developers: You’re spending $100 to submit a game that has a high chance of being flagged and dumped as a troll game and you’re not getting that $100 back. If, by chance, the troll game gets through the initial screening, odds are it will either be drowned in the sea of Steam games and nobody will see it or the wrong person will see it, raise a ruckus, and we’re back at square one.

Will that discourage trolls? Hell no, and to further my point I point toward the Something Special for Someone Special, a wedding ring in Team Fortress 2 that broadcasts a global message to all servers upon activation. The ring costs $100 and that price hasn’t stopped thousands of people from purchasing it and some using it to broadcast messages like “Anne Frank has accepted Adolph Hitler’s apology ring,” because those messages aren’t checked. $100 for a joke is nothing for a large swath of people, even if the payoff is people see it for five seconds and then it’s gone.

The developer behind Active School Shooter denies that his game was meant to troll the public, a claim that ultimately falls on deaf ears considering his previous list of published titles including White Power: Pure Voltage and Tyde Pod Challenge. Most trolls will deny that they are in fact trolls, meaning Valve will need to use their critical thinking skills to determine if the next Active Shooter Simulator is a troll game.

On second thought, Valve only declared the game a troll title because of its association with Ata Berdiyev, so we might be doomed in that department.

Otherwise I have no opinion on the matter.

Roblox Kicks Off Winter Games Competition


SnowBlox-Screenshot

Grab your virtual snowboard and tobaggen and suit up for cold weather, because the ROBLOX Winter Games has officially begun. Beginning today and heading through February 10th, ROBLOX players will be able to compete in five different events, including snowboarding, snowball fights, racing, and even a tank battle. Each event has a leaderboard, badges, and a set of hats to earn for completing said badges. Furthermore, players will receive medals for placing in each event.

So what’s special about this? Every event featured in the Winter Games, including the ski lodge lobby, was developed by a select group of developers under 18 years old. It is incredible to see what people are capable of with ROBLOX.

(Source: ROBLOX press release)