DUST 514 On Vita: Companion App


If you had purchased a Vita under the pretense that you would be graced with the free to play MMO shooter known only as DUST 514, prepare to be disappointed. In an interview with Eurogamer, Executive Producer Brandon Laurino has once again spoken up to clarify on a few questions and notes that the Vita DUST 514 app will be a companion app only.

“At the most basic level, you can do transactions on the market; equip and customise your character, your vehicles; set up strategies with your friends and Corporation members – all of these sort of companion functions on the go.”

That being said, CCP is still looking at possibilities for further development of the app, and while it is unlikely that gamers will be on the front line for the glory of whichever Eve Online corporation has the most expendable money, player feedback should bring in any features that don’t make it into the initial release.

On the other hand, this isn’t necessarily a death call for MMOs on the Vita. Square Enix has hope to port Final Fantasy XI over, and then who knows who else would be willing to step up and assault our productivity?

DUST launches on the PS3 this year.

(Source: Eurogamer)

DUST 514 Drops Cover Charge, Fully Free To Play


DUST 514 is set to release this summer on the Playstation 3, and last year CEO Hilmar Veigar made an interesting comment to Games Industry that the downloadable title would be free to play, but carry a cover charge that would be reimbursed via in-game currency.

“You’re really getting the game for free but you have to pre-buy credits in the beginning. We might go fully free-to-play down the line, but in the beginning we have a cover charge just to manage the initial launch of it.”

Since then, someone must have spoken some sense into CCP, because DUST will no longer require a cover fee. In an interview with Eurogamer, CCP Executive Producer Brandon Laurino says that the previous policy was confusing, and that DUST 514 will be free to download and free to play.

“It’s not the classical, ‘We’re going to have four maps at launch…’ We are covering literally a universe of planets, so there’s thousands of different maps and they’re all available to everyone who’s playing,”

You can read the entire article at the link below for some information on what will be available in the DUST cash shop when the game goes live.

(Source: Eurogamer)

Games To Look Out For: CCP Edition


Even if you hate CCP, even if you have no interest in Eve Online or DUST 514, you have to admit that the very concept of an space ship MMO on the PC interacting in real time with a first person shooter on the Playstation 3 is astounding and exciting. DUST is expected to release in Spring 2012, at least according to Wikipedia, and registration for the beta test has begun for Eve Online subscribers. Hopefully CCP will follow the proud Sony tradition of opening the beta to Playstation Plus subscribers.

On the positive side, it appears you will not be forced to join a corporation to play the game. In addition to corporation vs corporation and contract fights, players should be able to join random matches. The corporation vs corporation matches, however, will be for territory control and the aforementioned contracts with Eve Online players.

I know what you’re thinking, “Omali I don’t like to play graphical spreadsheets. I want Eve Online’s unforgiving world but in a more relatable game.” World of Darkness, based on the tabletop RPG, is supposed to be just as hardcore as Eve Online and the upcoming DUST 514. Players live in a world run by immortal vampires, and if the combination of CCP and the existing lore is to be reckoned with, World of Darkness is set to bring forward a deadly world of politics, player interaction, open world combat, and perma-death.

There is still no word on a general release date for World of Darkness, and 2012 seems out of the question for now.

CCP Lays Off 20% Work Force


CCP’s situation is unfortunate. The developer has done very well with Eve Online, but as I speculated earlier is year, the simultaneous development of DUST 514 and World of Darkness is straining the company to its financial limits. The reduction in staff is expected to leave one fifth of CCP’s employees without a job, and will leave World of Darkness with a significantly reduced team.

The focus for now will be on Eve Online, as well as the integration with DUST. As a point of good news, although Eve Online’s subscriber numbers are lower than they were this past summer, they are higher than they were this time last year. CCP continues to report growth year over year.

You can read the entire report here. Our best goes out to those who lost their jobs, and we hope for fast employment.

What Happened This Week: Love Your Thread Title Edition


MMO Fallout wouldn’t be what it is today (and that isn’t say much as it is) without the inspiration I receive from reading forum posts, so this week’s Week In Review is dedicated to all of the completely non-biased people out there who registered at MMORPG.com to explain to me why x-company is a scam outfit and why x-MMO will probably stab me and steal my kidney…but you don’t have an agenda. I read these threads, too. Not to gain any insightful information, but purely for the entertainment. From an aesthetic point of view, it’s like seeing a homeless guy in a dirty, patched up trench coat in New York City holding a sign that says “the end is near” screaming as loud as he can for someone to listen to him. So you do, and you even throw five bucks in his hat to contribute to his meth habit device to stop the apocalypse.

I spot the good threads immediately on the thread ticker, because they always sound the same: “Unbiased preview of Star Wars: The Old Republic” devolves into why the game will flop and Bioware will go bankrupt. “Honest thoughts on ____ from a fanboy” is one that gets me. I don’t think anyone is questioning your genuine nature, perhaps the reason your thread is being trashed is because your thoughts, although honest, were neither educated nor enlightened.

So instead of going over some news, I’ll use the top 5 list to talk about some topics of interest.

1. DUST 514 and Final Fantasy XI: Could Signal Playstation Vita Dominance

I love and hate the idea of MMOs on the Playstation Vita, but all signs point toward the system being able to support true MMOs. Square Enix has already signed on to port Final Fantasy XI over, and CCP wants to put DUST 514 on the console, hopefully with more titles in the future. Should the Vita (with its 3G internet) prove capable of bringing the genre to a portable mode, I think we’ll see more companies jumping on. Then we might see a World of Warcraft port to Playstation Vita, and all productivity would be gone.

But in all serious discussion, having MMOs on the Vita would certainly drive the system up. Pulled away from the computer during a raid in World of Warcraft to go to the store? Sign off on the PC, and sign back in on the Vita, and you won’t have to worry about your random dungeon group putting you on ignore or calling you names or something.

Addiction? Thy name is Vita.

2. Now We Play The Waiting Game, Faxion Online

At this point, Faxion Online is in about the same position Chronicles of Spellborn was two years ago, minus the commitment from Acclaim to keep the title going. The game is online, but apparently has no one working on it. The servers are online, but the game has no support. The question that remains is how many people are still investing money into a game that may shut down as soon as later on today, or as long as a year from now, with no measured response from UTV? A look at the forums would tell you nobody, but the big spenders are also generally relatively quiet about their spending.

Otherwise how would Alganon still be running?

3. How Many Last Times Do You Need?

Ubisoft released a game. Normally I need not say more, what with many of your thoughts immediately turning to the topics of shoddy PC ports, brainless DRM, and bugs. The release of From Dust brought with it controversy, not just because the game is being hailed as a buggy port of a console game, but because players feel lied to over the inclusion of Ubisoft’s famed always-on DRM, requiring the user to be connected every time they start up the game, rather than the “one time activation” Ubisoft previous promised.

But Ubisoft doesn’t work MMOs, and From Dust isn’t an MMO, so why the notch here? If I had a nickel for every time I saw the same person posting “I will never buy from ____ again,” I would put those nickels in a sock and beat them with it. The repeat offenders, moreso, because they are often the worst. Here is a thought: When a company is known for lying about its products, perhaps the best idea is not to pre-order them.

For example, I didn’t pre-order Gods & Heroes from Heatwave Interactive because I know fully well how indie developers fare with MMOs. Oh I’ll buy it, but not until the price comes down on the boxed copy.

4. No, You Won’t Get Banned For Your Language Of Choice

Hellgate Global is one of a few games I play that carries international servers, yet officially expects players to speak English. Barring the obvious “not everyone speaks English” bit, I’ve found that none of the GM’s in-game were actually willing to ban a player for breaking this rule. In the closed beta, they popped in every now and then to say “please speak English only,” but that was the extent of the enforcement.

As long as you aren’t spamming, you should be fine. To the players who fill the chat box by whining about the players not speaking English, there is an ignore function and I suggest you use it: I certainly have to block your posts.

5. What Happens If The Old Republic’s Servers Buckle?

I think I’ve brought this up before, but it warrants repeating. Bioware has confirmed that they are artificially limiting the amount of copies of The Old Republic being sold before launch, and at launch, in order to ensure that players are not stuck behind queues, servers crashing, intense lag, and other rounds of downtime that affect virtually every MMO upon release. After launch, Bioware will increase the amount of copies available as they see fit, and as their server structure is capable of supporting those players.

So I don’t think it needs to be said that some of TOR’s success at launch will be directly tied to Bioware being able to keep their servers steady. After all, nothing says alienating potential players by first telling them that they can’t buy the game, but then turning around and having those safety measures be for nothing. On Rift’s side, Trion has avoided adding servers by continually increasing server capacity.

What Happened This Week: Three E's Edition


One day I hope to go to E3, maybe when MMO Fallout becomes more popular than the single person reading this article (that would be you). As with every week, I open up with a question: If you wrote a blog like this, at what point do you throw up your hands and say “this isn’t a matter of a company making bad decisions, we’re getting into fraud territory here.” If you’re still wondering, I’m referring to the recent mishap of Star Vault double and triple billing some customers, which lead to me giving serious thought to removing Mortal Online from the list, and warning any potential buyers. My reason was that the whole event brought me back to Mourning, especially seeing Star Vault’s apparent arrogance in the response. Not even an “I’m sorry,” a functionally irrelevant message, but one that could ease an angry soon-to-be-ex-customer.

So I did not remove Mortal Online, although much like with Mythic Entertainment, I’m keeping the articles on the table.

1. I Love You, Hellgate!

I love Hellgate, I’ve given no doubt about that in the past. The game brings me back to the days of Diablo, yet manages to incorporate swords, magic, and guns into a game that is very fun to play. Since us in the west lost Hellgate, the game has also seen the release of Hellgate Tokyo, and a major trove of content updates and upgrades. Luckily, the closed beta wasn’t really closed. Players had the chance of clicking on a button on Hellgate’s website with a 50-50 chance, yet I did not see a single person who was denied access through that button.

The beta was short, too. Cut the first day out because of server outages, and the beta lasted only the weekend. I couldn’t go back to the single player (I own the game from when it was live, and I already had the game installed), not enough Russian players not speaking English just to annoy the players and community managers. The website has “open beta test coming soon” plastered on the top of the forums, so the only remaining factor is how soon is soon. I’ve got a fever, and the only cure is more Hellgate.

2. Defiance Invokes Thoughts Of Tabula Rasa and The Matrix Online

Trion and Syfy are teaming up to create the MMO third person shooter Defiance, that will run side by side with the television show. I am a little concerned that Defiance will wind up in the same hole as another MMO-television tie-in that went horribly. My worry is that the game will be delayed long enough that the whole connectivity is lost, and players will see about as much interaction between the two as Star Wars Galaxies has on the original trilogy.

Still, I do like the idea of a third person shooter MMO, as an estranged player of Tabula Rasa from launch to shutdown, and Trion has already shown their abilities with Rift, so the future looks bright for Defiance.

3. DUST 514 Just Keeps Getting More Interesting

CCP’s upcoming shooter has always fascinated me, and not just because it is the first game that promises to seamlessly connect a PC MMO and a console first person shooter. Not exactly cross-console gaming, but as close as it gets for such a genre crossover. What also intrigues me is how the communities will connect, the hope of fostering a console game where players are expected to be just like the PC counterparts, or as Dr. Cox on scrubs would describe them, “bastard coated bastards with bastard filling.” This is present even in a previous trailer where the ships above, locked in battle, decide to renege on a contract and instead obliterate the entire playfield from above. This will lead to console mercenaries having to decide between a possible huge sum, and the possibility that the Eve players will betray them (if that is indeed a possibility). Hopefully DUST will foster an environment where betrayal is present, but at the same time does not sweep over the game, otherwise the population will drop like a stone. Wolves need sheep to survive, and without sheep they will cannibalize one another until there is no one left.

I want to say I’m surprised by DUST being a Playstation 3 exclusive, but I’m not. Considering the environment DUST is set in (close connection with PC game outside of Microsoft’s control, regular updates to match the growing battlefield and changing territorial ownership, connection to third party servers, etc), I had no doubt from day one that DUST and Microsoft wouldn’t get along. So although I have no confirmation of my hunch, I find it likely that this is another incompatible game with Microsoft’s very strict policies over Live.

4. Let’s Talk About Our Final Fantasy

I know this annoys the Square Enix trolls, so I try to get in as much talk about Final Fantasy XIV as possible. Last time, I mentioned by admiration for Square Enix’s willingness to say “we’re not willing to let a failed launch set the stage for the game.” In the upcoming updates, Square Enix plans to make major changes to the combat system, starting with the introduction of auto-attack. With this update brings the removal of the stamina gauge, whereas effects dependent on the stamina gauge will be changed to reflect this update.

Among the other major changes is the removal of physical levels, altering of job names, and more introduction of notorious monsters, quests, and more. Then the game can work on smaller issues, like the holiday events being the same exact thing: (go to area once every 8 hours, collect items).

5. I Can’t Wait To Play For Free…I Mean Beta Test…

I was surprised when Bioware announced that there will be no open beta for The Old Republic. For a game looking to hit the public spotlight as much as Bioware is, not having a glorified broken free trial before launch seems almost suicidal. Hopefully this means Bioware has their servers figured out and don’t need a stress test for launch (please, contain your chortling). For what it’s worth, open betas are essentially demos of a not yet finished product. While a very small number of the population are there to test the game and give feedback, they are overshadowed by players looking to get a head start in finding bugs to exploit once the game goes live, and free loaders who just want a chance to play a AAA MMO without having to pay the subscription + box fee.

I have to laugh when people complain about betas being nothing more than glorified demos, as they’re generally the ones who will then get in-game and complain that certain features are broken.

What Happened This Week: Three E’s Edition


One day I hope to go to E3, maybe when MMO Fallout becomes more popular than the single person reading this article (that would be you). As with every week, I open up with a question: If you wrote a blog like this, at what point do you throw up your hands and say “this isn’t a matter of a company making bad decisions, we’re getting into fraud territory here.” If you’re still wondering, I’m referring to the recent mishap of Star Vault double and triple billing some customers, which lead to me giving serious thought to removing Mortal Online from the list, and warning any potential buyers. My reason was that the whole event brought me back to Mourning, especially seeing Star Vault’s apparent arrogance in the response. Not even an “I’m sorry,” a functionally irrelevant message, but one that could ease an angry soon-to-be-ex-customer.

So I did not remove Mortal Online, although much like with Mythic Entertainment, I’m keeping the articles on the table.

1. I Love You, Hellgate!

I love Hellgate, I’ve given no doubt about that in the past. The game brings me back to the days of Diablo, yet manages to incorporate swords, magic, and guns into a game that is very fun to play. Since us in the west lost Hellgate, the game has also seen the release of Hellgate Tokyo, and a major trove of content updates and upgrades. Luckily, the closed beta wasn’t really closed. Players had the chance of clicking on a button on Hellgate’s website with a 50-50 chance, yet I did not see a single person who was denied access through that button.

The beta was short, too. Cut the first day out because of server outages, and the beta lasted only the weekend. I couldn’t go back to the single player (I own the game from when it was live, and I already had the game installed), not enough Russian players not speaking English just to annoy the players and community managers. The website has “open beta test coming soon” plastered on the top of the forums, so the only remaining factor is how soon is soon. I’ve got a fever, and the only cure is more Hellgate.

2. Defiance Invokes Thoughts Of Tabula Rasa and The Matrix Online

Trion and Syfy are teaming up to create the MMO third person shooter Defiance, that will run side by side with the television show. I am a little concerned that Defiance will wind up in the same hole as another MMO-television tie-in that went horribly. My worry is that the game will be delayed long enough that the whole connectivity is lost, and players will see about as much interaction between the two as Star Wars Galaxies has on the original trilogy.

Still, I do like the idea of a third person shooter MMO, as an estranged player of Tabula Rasa from launch to shutdown, and Trion has already shown their abilities with Rift, so the future looks bright for Defiance.

3. DUST 514 Just Keeps Getting More Interesting

CCP’s upcoming shooter has always fascinated me, and not just because it is the first game that promises to seamlessly connect a PC MMO and a console first person shooter. Not exactly cross-console gaming, but as close as it gets for such a genre crossover. What also intrigues me is how the communities will connect, the hope of fostering a console game where players are expected to be just like the PC counterparts, or as Dr. Cox on scrubs would describe them, “bastard coated bastards with bastard filling.” This is present even in a previous trailer where the ships above, locked in battle, decide to renege on a contract and instead obliterate the entire playfield from above. This will lead to console mercenaries having to decide between a possible huge sum, and the possibility that the Eve players will betray them (if that is indeed a possibility). Hopefully DUST will foster an environment where betrayal is present, but at the same time does not sweep over the game, otherwise the population will drop like a stone. Wolves need sheep to survive, and without sheep they will cannibalize one another until there is no one left.

I want to say I’m surprised by DUST being a Playstation 3 exclusive, but I’m not. Considering the environment DUST is set in (close connection with PC game outside of Microsoft’s control, regular updates to match the growing battlefield and changing territorial ownership, connection to third party servers, etc), I had no doubt from day one that DUST and Microsoft wouldn’t get along. So although I have no confirmation of my hunch, I find it likely that this is another incompatible game with Microsoft’s very strict policies over Live.

4. Let’s Talk About Our Final Fantasy

I know this annoys the Square Enix trolls, so I try to get in as much talk about Final Fantasy XIV as possible. Last time, I mentioned by admiration for Square Enix’s willingness to say “we’re not willing to let a failed launch set the stage for the game.” In the upcoming updates, Square Enix plans to make major changes to the combat system, starting with the introduction of auto-attack. With this update brings the removal of the stamina gauge, whereas effects dependent on the stamina gauge will be changed to reflect this update.

Among the other major changes is the removal of physical levels, altering of job names, and more introduction of notorious monsters, quests, and more. Then the game can work on smaller issues, like the holiday events being the same exact thing: (go to area once every 8 hours, collect items).

5. I Can’t Wait To Play For Free…I Mean Beta Test…

I was surprised when Bioware announced that there will be no open beta for The Old Republic. For a game looking to hit the public spotlight as much as Bioware is, not having a glorified broken free trial before launch seems almost suicidal. Hopefully this means Bioware has their servers figured out and don’t need a stress test for launch (please, contain your chortling). For what it’s worth, open betas are essentially demos of a not yet finished product. While a very small number of the population are there to test the game and give feedback, they are overshadowed by players looking to get a head start in finding bugs to exploit once the game goes live, and free loaders who just want a chance to play a AAA MMO without having to pay the subscription + box fee.

I have to laugh when people complain about betas being nothing more than glorified demos, as they’re generally the ones who will then get in-game and complain that certain features are broken.

Hush Now: Sony Is About To Speak


I know Sony likes to use the Sony Fan Faire in August to promote their MMOs, but the Sony press conference for E3 is about to start, and hopefully the company will shed some light on their current status. I’m looking forward to news about Everquest Next, Planetside Next, and a few of Sony’s other most recently announced titles.

CCP is on, the guy’s making jokes about Iceland being famous for messing up intercontinental flights. There is going to be NGP integration as well? Full release Spring 2012.

King of the MMOFPS Hill: Sony Vs CCP Vs Blizzard Vs Infinity Ward


By this time in, oh I’ll go for a long shot, 2011 we should be seeing the outcome of the battle of the titans: Four major contenders looking to bring their best and brightest to the field and answer one question: Who will dominate the MMOFPS market? Granted, two of the contenders are not actually fully declared.

According to insider reports, Blizzard’s unnamed upcoming MMO will be split into two parts, a social aspect and a first person shooter. Virtually nothing is known about the MMO so far. Likewise, Infinity Ward is rumored to be working on a Call of Duty MMO, with Modern Warfare 3 being moved to another company. Of course, there is Sony Online Entertainment, with the recent announcement of Planetside 2, and the most confirmed of the group: DUST 514.

More after the break…

Continue reading “King of the MMOFPS Hill: Sony Vs CCP Vs Blizzard Vs Infinity Ward”

2009: Surprise Sequels and Drama Aplenty


2009 in a nutshell...

2009 has come to a close, and has brought us plenty in terms of surprise sequels and drama. Here is a comprehensive list of the surprise sequels and drama that hit this past year.

Continue reading “2009: Surprise Sequels and Drama Aplenty”