Exploit Knocks Secret World Legends Into Extended Downtime


What originally began as a simple maintenance downtime has resulted in the Secret World Legends servers being offline for much of the day, with services now expected to resume at 5pm eastern. The downtime originates from an exploit discovered in the game that allowed players to generate mass quantities of currency. As a result, Funcom has taken the servers down for an extended period of time to figure out what to do about the exploit and to deal with the spread of bad currency being injected into the economy.

We’re terribly sorry for any inconvenience caused by today’s extended maintenance. As some of you may know by now, there was an issue discovered with the Exchange and it’ll take time to come up with a proper solution to both the underlying issue and the effects it may have caused. Today’s maintenance period has been extended until at least 17:00 EDT / 21:00 UTC (please correct me if the conversion is wrong somehow) and we’ll try to keep you in the loop on any other developments. Patch notes will be posted on the official website at www.secretworldlegends.com once the servers are back up.

While the exploit itself wasn’t dealt with until this downtime, Funcom reacted quickly after learning of its existence and was able to disable to auction house to avoid further complications. For now, the servers aren’t expected to come back up until 5pm at the earliest.

(Source: Reddit)

Guild Uses Exploit To Kill ArcheAge Boss, Loots Permanent Ban


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In a rather interesting turn of events, Trion Worlds has taken to the forums to discuss a recent high profile incident of a guild using exploits to kill a boss monster in ArcheAge. The Leviathan is a massive world boss in ArcheAge that is so powerful that it has yet to be defeated in combat in North America. Legitimately, at least. Videos began surfacing on the ArcheAge forums of the guild Rage Quit obtaining the first kill on a very clearly bugged boss, the Leviathan can be seen floating above water and stops attacking, not unlike a giant pinata. As one might expect from such a high profile kill, it didn’t take long to attract Trion Worlds’ attention.

According to senior community manager Seraphina “Celestrata” Brennan, all participating members of Rage Quit have been banned with no chance for appeal, a grand total of 53 players, while the guild as a whole has been disbanded. Accounts that participated in the event and were members of the council have had their membership revoked, while those who were found to be contesting the kill will not be punished. In addition, all loot generated from the kill has been removed from the game world.

First of all, our new policy on exploits is well-known at this point. We do not tolerate exploits or those who abuse them in our game. Any individual taking advantage of an exploit will receive a permanent ban. This is a non-negotiable stance. The Leviathan kill in question was clearly broken and floating to all bystanders in the videos captured, so the guild involved had full knowledge that something was wrong. They made the active decision to proceed forward with the kill regardless.

According to Trion Worlds, only one member of the guild contacted the studio to report the kill, and even then demanded compensation in return for the details. XLGames has been notified of the exploit and should be working on a fix.

(Source: Trion Worlds)

Trion Worlds Offers Refunds To Bug Abusers


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Trion Worlds is offering loyalty token refunds for players who purchased the Mirage Donkey mount with the purpose of exploiting a bug, after said bug was fixed. The exploit allowed the donkey to run faster while strafing or going backward than it did moving forward.

Community manager Scapes posted the following on the Trion Worlds forum:

We are offering Loyalty Token refunds for Mirage Donkeys due to the upcoming Secrets of Ayanad update fixing a bug that grants the mount unintended speed bonuses. If you want to trade in your Mirage Donkey for its purchase price of 300 Loyalty Tokens, contact our Support Team with the subject “Mirage Donkey Refund”. Please make sure to remove all equipment prior to submitting your ticket. No Companion Crusts used on existing Mirage Donkeys will be refunded.

Players have until Tuesday March 17th to get their refund request in.

(Source: Trion Worlds)

ArcheAge PLEX Available Again… Again


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Trion Worlds has announced the ArcheAge APEX are officially back up and available for purchase.The item, providing a method for players to extend their subscription without paying real money, has been the subject of numerous exploits, resulting in it being pulled from the cash shop for small periods of time.

The following announcement was posted on Twitter yesterday.

Adventurers, APEX is now available again for use and purchase. Thanks for your patience!

(Source: Twitter)

Wildstar Cheaters Given 24 Hours To Confess


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A recently discovered gold exploit is in the process of being patched out of Wildstar, and in the meantime players are being put on notice. Carbine Studios knows who you are and what you’ve done, but you may not be completely out of luck.

We are aware of the gold exploit feedback that has been circulating social media and the forums.  At this point, we are working to get a hotfix put together as soon as possible.  A rollback will not be necessary at this time; the current scope of abuse is not outside our ability to manually correct where necessary.  Please understand, if you have abused this exploit, we will be taking action against your account.  As you all know, we take exploits seriously and will not hesitate to lifetime ban accounts that have been caught abusing any exploits.

Players willing to atone should contact customer service within 24 hours, in exchange for the loss of your ill-gotten gains and a reduction in your punishment.

(Source: Wildstar)

ArcheAge Hackers Strike Back: Arena


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Hackers are playing a large role in ArcheAge, like it or not. Presently, and until XL Games figures out a way to fix the numerous glaring holes in their system, they are taking over many aspects of the game. Armies of bots make their way around the game’s world, farming gathering locations and mobs for drops and gold. Other bots teleport around the map, running trade routes instantly to farm large quantities of gold and picking up plots of land as soon as they become available in order to sell to players for gold to sell to other players for cash.

The exploit that is our topic today is being used by regular players. User Sorcerer posted the above screenshot from an arena game which lasted just ten seconds before one team managed to destroy the other team’s crystal. The exploiter in question, Shylo according to the poster, destroyed the crystal in a single shot. The incident took place on the Kyrios server. Scott Hartsman responded earlier today to a Reddit post, noting that while Trion Worlds is limited in their detection tools, the company is working on tools to weed out exploits.

Unlike in the case where its our own game, where we can (and do) add new instrumentation/logging/detection daily until problems get stomped with prejudice, we’re limited here in only being able to act on what the game throws off as outputs to us. We can’t add new ones. That said, this one is the next biggest priority. New theory being worked on right now, will holler if it pans out and we can act on it with confidence.

(Source: ArcheAge)

Darkfall Exploit Results In Rollback


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Aventurine has posted a notice that the Darkfall game servers have been rolled back to last Thursday after an exploit was discovered that allowed players to duplicate items.

With the help of the community we have discovered that there was some exploiting of our Market feature at the end of last week. We immediately deactivated the Market to fix this issue and we identified those who had been actively exploiting it. We are in the process of permanently banning these players for their actions, as their behavior is inconsistent with the values we’ve set for the Darkfall Unholy Wars community.

To take every measure necessary to protect fairness in the game we decided to roll back inventories to last Thursday and keep the Market feature disabled for another day to further test it and verify that nothing similar happens in the future.

We apologize to those affected and we will add three (3) days of game time to all active accounts on Sunday, June 1st.

(Source: Facebook)

Zenimax Admits False Positives In Mass Bans


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Zenimax Studios has announced that an investigation following a recent mass ban resulted in a number of false positives discovered and reversed. While the forum post in question did not mention just how many accounts were caught by accident, it did report that players identified should have had their bans lifted as of last night.

As part of our continuing effort to combat gold spammers, botters and exploiters, we recently banned a number of accounts. After several players appealed, we were able to investigate the matter further and discovered some legitimate accounts got caught up in the sweep. We unbanned accounts last night, and have email responses going out for those affected from our support group. It is never our intention for legitimate players to be harmed as we work to keep your game free of cheaters, and we sincerely apologize for the mistake.

This week has not been kind to Elder Scrolls Online, with Zenimax shutting down the game’s guild bank temporarily following the discovery of an item duplication exploit, as well as reports that players were being banned after their characters fell through the game world. The world of Tamriel is still being slowly taken over by a massive army of bots and gold farmers, and the company is still working on a fix for players missing banked items, deposited gold, skill points, etc.

(Source: Elder Scrolls Online)

Elder Scrolls Online: Fall Through World And Get Banned?


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Be careful when traveling through the lands of Tamriel. According to a growing number of reports on the official Elder Scrolls forums as well as third party websites, players are experiencing situations where their character is either falling through geometry or being catapulted off of the world and into the abyss below. I personally experienced the bug on the fourth when I jumped into the queen and was thrown completely off of the map (pictured below). It looks as though Zenimax has implemented some sort of anti-cheat measures since then to prevent exploitation, because players are reporting that falling through the world will now result in a disconnection from the server and automatic suspension of one’s account.

If you are caught by this system, the only thing you can do is to contact support and appeal the ban.

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Perfect World Rolls Back Neverwinter Servers To Fix Exploit


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Last time we checked in with Perfect World over the Neverwinter auction house exploit, the company was pretty determined to keep the possibility of a rollback secluded only to those accounts that were affected by this weekend’s brou ha ha. At one point the company must have determined that character-specific rollbacks were not on the cards, as Neverwinter has performed a rollback to early Saturday morning.

We took the Neverwinter OBT down for emergency maintenance, found the bug, corrected it and tested it. In order to fix the damage this exploit caused to the in-game economy, we implemented a necessary rollback of our servers to 5:20 AM PDT the morning of May 19, 2013. This means that characters have been reverted to the state they were in at that time, pre-exploit damage. That includes items, level, experience, etc.

All Zen exchanged after this time (whether spent or traded on the auction house) will be returned to its original owner. There is apparently an issue with returning astral diamonds which PWE is still working on. The Foundry was not affected by the rollback, so players who created levels or made changes after the rollback time will be happy to see that their work was not reversed. Characters created during that period will be lost, unfortunately. It appears that Perfect World is working on a package for players to thank them for being patient during this period.

As far as complaints that the bug existed long before this weekend, going further back into earlier beta tests, Perfect World will be checking logs and removing accounts that were already using the exploit in open beta.

We are performing additional log searches and investigations to ensure that the appropriate actions are taken against any accounts that performed the exploit before the rollback window. Exploits that were performed prior to our rollback window make up a fraction of a percent of total impact, so we will be dealing with those issues selectively as not to cause greater impact on those legitimate testers.

You can read the entire FAQ below.

(Source: Neverwinter FAQ)