NM Reviews: The Outer Worlds On Nintendo Switch


It’s time for round four.

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Early Access: Polygon Is An Embarrassment


It’s a big hunk of trash.

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Hotcakes: Avoiding Valorant Over Its Anti-Cheat Is Fine


Seriously, it’s fine.

Continue reading “Hotcakes: Avoiding Valorant Over Its Anti-Cheat Is Fine”

Riot Games Distributes Valorant Keys Via Twitch Streams


At least you don’t have to get them from the streamers.

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In A Christmas Miracle: Z1 Battle Royale Population Spikes


In a post-Christmas miracle, Z1 Battle Royale has received the breath of life from…someone somewhere. At least it’s a lot more lively than it has been.

Z1BR’s death has been slow cooking in the crockpot of Steam’s lavatory for the last seven months or so, so it’s all the more surprising that the last few days have seen the population spike. Insanely spike. I’m talking hitting peaks of nearly six thousand concurrent players if you bothered to read the header image in this article. All this from a game that wasn’t . What gives?

A tournament. With Twitch streamers.

This Friday (1/17), a tournament is going to take part in H1Z1 with a lot of the big streamers from back in H1Z1’s heyday…except Ninja. The attention of streamers has brought people back into the game to take part in the scrimmages that have been going on this week, and it has breathed a bit of life back into the mostly dead title.

Will Z1 hold its traffic up after the tournament is over? Only time will tell.

Source: Steam Charts,

Pearl Abyss Reveals More On Plan 8, Exosuit Shooter


Plan 8 is one of several games recently revealed by Pearl Abyss. It is an exosuit MMO shooter built on a new proprietary engine being developed for PC and console Minh Le, co-creator of Counter-Strike. A key feature surrounds finding and equipping different gears to the suit which Pearl Abyss promises to create a unique shooter with MMO gameplay elements.

A number of new screenshots have been released for Plan 8, which we have shared below. For more details, check out the official website.

[Video] Outer Worlds Launch Trailer


Obsidian Entertainment today released the launch trailer for The Outer Worlds, the latest science fiction game hitting PC and consoles in just under a week. The Outer Worlds sticks players in a world where giant megacorporations have taken over entire planets. Featuring branching paths, your story will change depending on how you play.

Check it out.

[Video] Wasting Time #1: Beetle Hunter


Today’s Wasting Time piece is in the form of a video long play (as long as you consider nine minutes to be). It is a first person shooter that is completely free and the project of what appears to be just one guy.

Check it out, the only thing you have to waste is your time.

[Video] Not Massive: Postal 4: No Regerts Trailer (Press Copy)


Update: It’s out right now.

Would you please sign my petition? It looks like Postal is finally back for a full sequel.

MMO Fallout was sent a link by a guy to a currently unlisted trailer for Postal 4: No Regerts. The trailer showcases some random scenes from the game, but includes some information on the plot:

Several years have passed since the events that devastated the once proud town remembered as Paradise. The only two to walk away from the cataclysm unscathed, the hapless everyman known as the Postal Dude and his loyal companion Champ, drive aimlessly through the scorching deserts of Arizona looking for a new place to call home. After a fortuitous gas station rest stop ends with their car, trailer home, and the rest of their worldly possessions stolen, all the Dude’s seemingly got left to his name is his canine cohort and his bathrobe, and neither of them smells all that great. However, on the horizon, the duo glimpses an unfamiliar and dazzling town that beckons to them. What untold prospects lie within? Fame? Fortune? Maybe a bidet or two? Edensin awaits.

POSTAL 4: No Regerts is a satirical and outrageous comedic open world first person shooter and the long-awaited true sequel to what’s been fondly dubbed as “The Worst Game Ever™”, POSTAL 2! (No third game is known to exist.)

Postal 4: No Regerts follows the satirical violence that has been a theme of the series for the past twenty years. The first Postal released in 1997 as a top down shooter that inspired a lawsuit from the United States Postal Service. Postal 2 launched in 2003 as a first person shooter on the Unreal 2 engine, and later spawned a multiplayer expansion as well as a full single player expansion (Apocalypse Weekend). Postal III was built by Russian developer Trashmaster Studios and it wasn’t good. The game has been disowned by Running With Scissors who actively encourage gamers to not buy the title. Postal 2 received a second expansion in 2015 in the form of Paradise Lost.

The trailer appears to be set to coincide with the release of Postal 4 in Early Access, which means that release should be right around the corner. The trailer was uploaded on October 8, but since MMO Fallout was not included in the mailing list we have no idea when anyone in the press actually received it. Video description currently leads to a nonexistent store page.

Beta Perspective: H1Z1 On PS4


I’ve been trying to put my finger on why I am enjoying H1Z1 on the Playstation 4. Is it the graphics? No, those are relatively standard for a game of this style and mostly subpar in the greater scheme of the Playstation. Is it the streamlined controls and faster paced action than its PC counterpart? We’re probably getting closer. Is it the fact that I can get through a match, kill seven people, and actually have a fleeting shot of winning? Absolutely.

Competence goes a long way toward enjoyment.

H1Z1 is a battle royale game from Daybreak Game Company, originally released on PC and now ported over to PS4 sans its survival mode counterpart. The PS4 version down to its fundamentals is a port of the PC copy but with a lot of the intricacies stripped out. Gone is crafting, your inventory, weapon attachments, and more. What’s left is a survival mode shooter that will likely make you happy that the game isn’t pulling such complicated systems in a rather fast paced game and handing you a controller to fumble your way through it.

For those of you who have managed to avoid this genre, I’ll go over the details: H1Z1 throws up to 100 players on to an island littered with weapons, armor, and vehicles and has them battle it out to the last remaining survivor. You and 99 players are essentially thrown into an arms race where you try to build up your offensive and defensive power by raiding the numerous towns, houses, and camps that litter the landscape. As the match progresses the playable area gets smaller as a toxic gas slowly encroaches upon players. This ultimately leads to each map starting of slow, watching players get picked off, and ending with just a massacre of the remaining players as they all get grouped up into the last remaining safe spaces.

As a genre, the battle royale game mode is all about your experiences and how you experience the game is directly related to whether or not you enjoy it, and how much. Combat is fleeting so there tends to be more memorable moments of survival or failure, like the time I hunkered down in a gas station and wound up taking out six players before being forced out by the toxic gas, or the time I parachuted into the world only to immediately have my brains blown out by some guy who found a pistol seconds before I did. Victory, while likely more common in group games, always seems to have a memorable story behind it of you and the other last remaining dude or dudette battling it out in the toxic fog.

Controls and handling in H1Z1 is pretty unique compared to other shooters on the platform. Guns are tight and control pretty much how you would expect for a third person shooter, but vehicle handling is all over the place thanks to a rather wonky physics system. You’ll be spending a fair amount of time driving in a vehicle, so getting used to the loose turning is going to be necessary for survival.

What makes the gunplay so special in H1Z1 is that the game is very straight forward in how it plays. There is a large enough variety that you’ll inevitably find your favorite close and long range weapons, but basic enough that you’ll figure out what each weapon does within the first few games. Weapons are familiar enough that you’ll know how they work: Pistols can shoot faster but do less damage, or slower and be more powerful. Shotguns are killer at close range while SMGs shoot fast to make up for their lack of punch. The only wacky weapon that H1Z1 really has to offer is the crossbow that shoots explosive arrows, great for area of effect damage or destroying a moving vehicle.

Equipment you pick up is also huge for your survival. You will find basic helmets and makeshift armor everywhere, with higher end military gear available only from caches that dot the landscape. You can also find backpacks that let you carry more weapons and combat boots that let you run faster.

Microtransactions come down to cosmetics which in turn act sort of weird. You can buy gold and then spend said gold on loot crates or earn them through gameplay, and those crates in turn unlock cosmetics for various weapons/equipment that effectively override your current default. How does this work in a game where your items are all found throughout the world? I’m glad you asked. When you equip said item, the look gets overridden to your default. Simple as.

End of the day, I feel like H1Z1 is a game that people will either hate or they will love, until they hit three bad games in a row of dying within three minutes of landing, and log off to stop themselves from angrily throwing their controller through the television, and come online to finish the beta review that they should have done two days ago.

Unless that’s just me.