MMOrning Shots: ArcheAge Doesn’t Go For Booze And Dope


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No, sorry, flip that. ArcheAge does go for booze and dope. And hookers. In fact, there’s an entire red light district.

MMOrning Shots is a (somewhat) daily line of screenshots from various MMOs. Most are taken in-house or come to us in press releases, but if you would like your screenshot featured, send it over to contact[at]mmofallout[dot]com with the subject “MMorning Shots.”

Defiance Initial Impressions


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Defiance is simultaneously one of the greatest and one of the worst MMO shooters I have ever played. On one hand, it brings back thoughts of what Tabula Rasa might have looked like if it had been created for a 2013 audience, an open world, seamless shooter with RPG elements and guns. On the other hand, it can be shallow and incredibly juvenile at times. So let’s dive in, shall we?

1. The Story

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Defiance’s story will likely completely slip by you if you haven’t been paying attention to the upcoming TV series. The basic story is that the alien race known as the Votan comes to settle on Earth after their home planet is destroyed by a stellar collision. While discussion between Votan and Human governments for peaceful settlement dragged on, a high ranking Votan ambassador is assassinated sparking a war between the two species. This war culminates in the explosion of the Ark fleet in orbit, which rains down destruction and accidentally unleashes terraforming technology and introduces animal and plant species to Earth. The debris from the Arkfall event still rains down on the planet periodically.

This is where you come in. As an Ark hunter, you enter the Bay area under the employment of Karl Von Bach, seeking advanced alien technology that is falling to earth with these Arkfall events. Along the way, you pick up side missions and come across various self-repeating missions that involve saving soldiers or finding new technology.

Which brings me to a complaint about Defiance the game, and its “maturity.” Remember when the Battlestar Galactica remake really overused the word “frak” to bypass the censor? Defiance does the same with the use of the term “shtako,” running the word into the ground with all the grace and subtlety of a teenager who just learned a new swear word and wants to include it in every sentence so people know how clever he is. And the effect plays out even worse in an environment that has no censors, since the characters swear anyway and the whole thing just becomes pointless and annoying. I also don’t need to hear every five minutes about how my NPC partner won’t be joining me on this mission because she’s drunk, or how the commander is surprised to see that she has all of her clothes on.

2. Missions

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Progression in Defiance is defined by a series of quests, trials, and mini-games, and ends up being one of the highlights of the game. Each character has a personal storyline, dealing with Von Bach Industries and the hunt for alien artifacts that I referenced earlier. The main quest series actually has some decent dialogue and cutscenes. There is another line of missions that ties directly into the television show, and will receive regular updates once the show starts airing. There are also one-off side missions that become available the more you complete the main storyline quests.

Players of recent MMOs should be familiar with the random encounters. Not really random since they appear at the same point every time, these encounters are essentially short public events that occur on a regular basis. You might pass by a downed helicopter and see “revive the pilots” appear on the screen. Revive the pilots, and you’ll have to defend them from incoming mutant soldiers. In addition to the random encounters, you’ll also come across mini-games of skill. These include time trials with your vehicle, rampages (Saints Row players will recognize this), and hot shots which are basically rampages but with the added requirement of not shooting civilians.

I’m not done talking about content yet. As you level up, you unlock cooperative instances. Raids, basically. There are instanced pvp modes including team deathmatch, capture and hold, and resource gathering as well as a shadow war which takes place in the live area. Pursuits act as Defiance’s achievement system, offering rewards for accomplishing things like modding your weapon or achieving weapon skills.

3. Leveling

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Defiance’s leveling system is a little overwhelming. Your main “level” is called your EGO rating, and is leveled by completing quests, killing things, and generally doing what you would expect to gain experience for in an MMO. As you rank up in your EGO, that is how you gain points to put into your skills and unlock perks and new abilities. This is where it gets kind of confusing. Each gun you pick up will have its own experience bar. That bar doesn’t level up the gun itself, it feeds experience into your skill in that gun type. So you pick up a submachine gun and level your submachine gun skill. Once the gun has filled up its bar, it no longer contributes to your overall skill level.

This doesn’t really bother me though because the leveling process for weapon skills seems ultimately unimportant. If it hadn’t been for the pursuits requiring leveling in certain weapon skills, I probably wouldn’t even care about them at all. Interestingly enough you level your three vehicle classes just by driving them. So you’ll just be driving along and then BAM! You’re level three in offroad vehicles. Um, thanks Defiance.

4. The Best Parts

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So to start wrapping up this impressions piece, I thought I’d first discuss what is so great about Defiance. As I pointed out in the beginning of this article, I am getting a heavy Tabula Rasa vibe, but what Tabula Rasa should have been. My main complaint in MMO shooters in the past, and this goes for games like All Points Bulletin, is that the developers for some reason don’t give the guns any power to them. In All Points Bulletin you felt like you were carrying around peashooters, and Tabula Rasa similarly had kind of underwhelming gunplay. Defiance is first and foremost a shooter, and Trion never forgets it. For an action MMO to do well, it has to blur that ever-present set of dice that are dictating your damage dealt and taken. Defiance does this extremely well.

Also, the story missions are without a doubt the game’s highlight. The lawkeeper Jon Cooper is one of the most memorable, and actually one of the few memorable, characters I’ve seen in an MMO in a long time. I actually look forward to the story missions and how the cutscenes play out, and in one scene where Cooper has to mercy kill a construction worker, needless to say it was one of the most powerful moments in recent memory. I’ve also been having a lot of fun playing around with hotshots and side missions, including my inevitable victory over that damn chick shoot mission. You have to shoot chickens with a gun with limited ammo, and I found that there is a small window of opportunity where you can throw a grenade, and the game lets you continue playing with your normal weapons until those run out of ammo as well. It’s an exploit, I’m sure it will be patched in that April 15th content update, but I’m willing to savor my gold trophy for the mini-game until then.

5. Aimless Ranting

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All of that considered, I can’t help but find Defiance’s problems to be more than annoying. I know that Trion is making equal advertisement to the shooter crowd as they are the MMO gamer, but does everything have to explode? Alien “mortars” fire explosive rounds into the air toward the player with amazing accuracy, all things considered. Flying bugs fire rounds that not only explode, but they also hold you in place. Hell, I even saw my character get headbutted by one of the larger Hellbugs, and there was an explosion. There are enough explosions in Defiance to make Michael Bay uncomfortable, and the more I progress through Defiance, the less sensible they seem to become.

Which leads me to the second thing that I hate about Defiance: Movement. The controls are fine for a third person shooter, although the process of entering and exiting a car could be more responsive. I’m talking about the heavy use of this movement slowing goo. Movement debuffs are obnoxious enough when just a few types of NPCs use it, but since Defiance has just a handful of mob types, you’re going to see it quite a bit. I have had a few times where five of those Hellbug flying mortar things pop up at once and just barrage you to death in seconds, because they have no cooldown on this explosive, sticky, insanely obnoxious attack.

The UI for Defiance is also one of the worst I’ve seen in recent days, and not just because it took me a good ten minutes of searching before I finally figured out where the “exit” button was. For those who don’t know, in order to exit Defiance you must first hit escape to bring up the main menu, click on the button in the lower left hand corner to bring up the radial menu, then avert your eyes to the top right hand side of the screen where the “exit” button sits. Honestly, it sounds easier than it is since you expect the exit to be somewhere on the radial in the center of the screen, so you look through all the options and still can’t find it, and the exit button blends in pretty well with the background with the blue on blue. It’s sort of a hiding-in-plain-sight deal.

And while I’m on the subject of the UI and I’m tearing this game apart more than I expected to, the chat system is terrible and nobody is using it. The chat disappears far too quickly, the profanity filter is ****, and not enough chat displays. You also can’t move the chat box from the lower right hand corner. I’m surprised to see that Trion, a company that has released an MMO in the past and therefore should know what they’re doing when it comes to basic interface, aesthetics, etc, would have screwed up so badly on the way players interface with Defiance, at least on the PC version. The system seems developed for console users with little regard to PC players.

6. Conclusion

I am having a lot of fun in Defiance, even though my article may seem slanted towards the ranting side. If you come into this with the expectation of Tom Clancy level of strategy, you’re going to be sorely disappointed. Defiance falls somewhere between the tactical planning of Rainbow Six games and the beer chugging fist bumping Call of Duty bros, and makes a place for itself in the genre that is unique to the other games you might find on the market.

And I have to applaud Trion for how they have once again aggressively patched their game post-launch. They did the same with Rift, and I can only imagine that we’ll see some heavy discounts on Defiance in the near future to try and shop the game to as many people as possible, especially once the show airs. While I own the PC version, apparently Trion were putting out multiple patches per day on the Xbox360 to fix problems as they popped up. The console versions didn’t have a great launch, but Trion’s been working around the clock to get everything as smooth as possible.

Total Sum Of My EGO Rewards


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Defiance has launched, and if you are considering buying the game you might be interested in the game’s My EGO rewards. By entering in 120 easily obtained codes, you have access to all of the following perks, including boosts to your weapon skills and an increase in inventory slots. These perks work on all versions of Defiance, console players simply need to link their accounts to the Trion accounts that they unlock the codes on.

  • +6 total inventory slots
  • Pistol skill +1
  • Light machine gun +1
  • Sniper rifle skill +1
  • Assault rifle skill +1
  • Shotgun skill +1
  • Firestorm unlocked
  • Thundershock unlocked
  • TMW Hannibal 650R unlocked
  • Scavenger perk
  • Basic lockbox
  • Bonus ark salvage
  • Title: VBI Recruit
  • Title: VBI Operative

Players who pre-purchased on Steam will also enjoy several additional bonuses:

  • 7-day exp boost
  • Outlander Outfit
  • Steam exclusive sniper rifle
  • Exclusive titles
  • +10 inventory slots
  • ATV Mount
  • Exclusive vehicle
  • Free copy of Rift
  • Discount on DLC season pass

MMOrning Shots: Taking A Shot


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In hindsight, perhaps we didn’t need all of these people to investigate a couple of pods. Better safe than sorry, though. Eagerly awaiting Defiance’s launch on Monday.

MMOrning Shots is a (somewhat) daily line of screenshots from various MMOs. Most are taken in-house , but if you would like your screenshot featured, send it over to contact[at]mmofallout[dot]com with the subject “MMorning Shots.”

Omali Was Wrong: Defiance On Steam


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Hey folks. Get out your cricket bats, set your clocks one hour behind, and make sure your household knows you won’t be home for dinner, because it’s time for another episode of Omali Was Wrong. Not too long ago, I wrote a column about how Defiance on Steam was only at 33% toward the first tier of pre-purchase rewards with about two weeks to go before launch. In my defense, I did point out that using the reward level to gauge reception would have been inaccurate, given all of the variables to why Steam’s pre-purchase numbers would be low.

Regardless, you can all celebrate in my being completely off the mark. In the past week, Defiance has not just hit reward tier 1, it has surpassed all of (my) expectations and all three reward tiers will be unlocked. So if you were holding out on pre-purchasing via Steam until everything was unlocked, now is your time to shine.

The three Steam tiers come with extra stuff for your character in Defiance, plus a free copy of Rift and a discount off of the DLC season pass. Defiance launches April 2nd on PC, PS3, and 360.

(Source: Steam)

Rift Shutting Down In Korea


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Games developed in the west that are then brought over to the east have a tendency to not break into the market enough to sustain profitibility. Rift’s death in Korea has arguably been written on the walls ever since Trion announced that the game would still be operating with a subscription despite the market’s heavy focus on free to play games with cash shops. Even World of Warcraft operates on a pay by the hour model in Asia.

So it comes as not so much of a surprise that Rift didn’t catch on in Korea. MMO Culture is reporting that Rift is being shut down under CJ E&M on April 25th, and players will be refunded for any subscriptions charged past April 17th and that the web shop will be closed March 28th. Rift has just recently gone into open beta in preparation for release in China.

(Source: MMO Culture)

Defiance Might Not Hit Steam Tiers


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Those of you who read Flying Ostrich Media are aware that over there I have covered Steam’s new system of pre-purchase reward tiers from time to time. If you aren’t familiar with the system, it works pretty simply: The more people pre-purchase through Steam, the higher the percentage and more rewards are unlocked. Bioshock Infinite, for instance, offered a free copy of XCOM for the ultimate reward. Trion’s upcoming shooter Defiance is offering everything from exclusive vehicles to weapons, titles and xp boosters all in return for more people pre-purchasing through Steam on the PC.

The system also works to gauge interest in the game, and unfortunately Defiance’s progress does not give great first impressions. With two weeks to go until the title launches and the deadline to pre-purchase is passed, Defiance has still not hit its first milestone. At 33%, it isn’t even close. Now obviously using this to gauge the game’s overall success is virtually meaningless. We have no way of knowing how many people have pre-purchased through alternate sources from Steam, or how many have purchased the game on the PS3 or Xbox360. We also have no way of knowing how many orders are required to hit each milestone.

So why isn’t Defiance skyrocketing to unlock all three tiers of rewards (at least not yet)? It’d take a day and a half to go over all of the variables, from releases on other platforms to Steam not opening up pre-purchases until after the game had been available at other outlets, to the game launching on consoles, etc. On the other hand, players are still able to grab rewards regardless of their system of choice, or whether or not Steam hits its targets, by submitting a lot of Arkfall codes as they are discovered. The number of codes discovered is approaching ninety at the time of this publishing, out of one hundred twenty total, and the more codes you enter, the better stuff you get out of it including permanent skill bonuses, weapons, titles, and more.

Defiance comes out April 2nd on PC, 360, and PS3, and operates on a buy to play model supported by DLC content.

(Source: Steam)

Raptr Increases Rift Player Retention


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Last year, Trion partnered with Raptr to bring exclusive Rift rewards to the game-tracking platform. By playing Rift, or other qualifying games, and ranking up in Raptr’s system, players were able to get their hands on a free copy of Rift. Through ranking up in Rift, they were then able to obtain some exclusive items, including pets, mounts, and a digital upgrade. In a case study posted on the Raptr website, the promotion went very well.

The goal of RIFT’s Raptr Rewards program was two-fold: attract new players into the RIFT universe, and give existing Rift players more reason to return or to further engage with the game. To meet both these targets, Trion Worlds and Raptr offered four distinct tiers of rewards based on a player’s activity levels within RIFT or other related role-playing games.

According to the case study, Rift saw a 470% increase in daily active numbers, with daily playtime per player increasing 58%. The entire case study can be read at the link below, but the final conclusion is that when developers give back to their community, either by lowering the barrier of access or by giving incentives to continue playing, everyone ultimately benefits. Also not specifically noted would be the conclusion that everyone loves swag.

(Source: Raptr)

Pre-Purchase Defiance On Steam, Get More Rewards


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Recently, Valve has been partnering up with publishers to add extra incentives to pre-purchasing through Steam. The idea is pretty simple: The more people pre-purchase, the better rewards everyone will receive. For instance, if enough people order Bioshock Infinite before it launches, everyone will receive a free copy of XCOM, Bioshock, as well as a few Team Fortress 2 items. With its launch on the horizon, April 2nd to be exact, Trion Worlds has partnered with Valve to offer just such a promotion.

Unfortunately there is no indication as to exactly how many people need to order a copy per tier. The base purchase of $59.99 will net you a beta invite, xp boost, an outlander outfit, a Steam-exclusive sniper, and an exclusive title. At tier 1 players will receive another exclusive title (Steam Powered), +5 inventory slots, and an exclusive ATV mount. At tier 2 players will receive a free copy of Rift. At tier 3, players will receive a lock box, +5 inventory slots, a 7 day xp boost, a discount on the season pass, and an exclusive vehicle.

Higher tiers include the lower tier rewards. The Defiance season pass includes five packs of DLC that Trion will roll out in the year or so following Defiance’s launch.

(Source: Steam)

Redeem Ark Hunter Codes With Defiance


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Hello, Ark Hunters!

Want a chance to get some extra stuff for your Defiance character? Trion has opened up a new section of the Defiance website, launching the My Ego feature where players can enter in alphanumeric codes in return for levels and prizes to be distributed in-game. There are 120 codes in total, although only 21 of them have been discovered by the community as of this writing, sprawled all over the web in the form of Defiance advertisements, emails, etc. The codes unlock a variety of rewards for the account, including extra inventory slots, permanent weapon skill buffs, and exclusive titles.

If you want, you can try to search the internet high and low for the codes, or you can just keep track of this Google document and enter in the codes as they are discovered. Defiance is scheduled to ship this year.

UPDATE: The Google Document above has been made private. Instead, you can find the Defiance ARK codes here at the Orkz Video Game Wiki.

(Source: My Ego)