Impressions: Hellgate London Is Lazy And Incompetent


What else can I say? A whole lot.

Incompetence is a word that has dogged Hellgate: London from the day when Electronic Arts and Flagship thought that a subscription on a Diablo clone would be a guaranteed money maker. Following the completely timely demise of Flagship Studios and the departure of Bill Roper, Hellgate traded hands over to the less incompetent grasp of T3Fun and publisher Hanbitsoft, continuing support in Korea and even releasing expansion content. Hanbitsoft relaunched Hellgate in the west in 2014 and almost immediately put the game on life support until 2016 when the servers finally shut down. It wasn’t ideal, but for those looking to play online at the time, it was their only choice.

With 2019 just around the riverbend, Hanbitsoft has finally brought back Hellgate: Global for what is now the third attempt at resurrecting this dead horse. In spite of the general public attitude, I don’t actually blame Hanbitsoft for not bringing the game back online with functioning multiplayer. This game has failed about three times already as an online service and while launching as a single player only title might burn some bridges, it overall reduces costs on what is guaranteed to ultimately be a failed project and means Hanbitsoft won’t have to go through the process of shutting down servers again when this game inevitably becomes a ghost town in two months.

I know Hellgate fans don’t want to hear this, but the game has as much widespread appeal as a Milli Vanilli reunion, and probably not as much as that. There isn’t any notable commercial success to be had with this IP, and I say that as someone who owns all three novels.

While it is no secret that T3Fun took the Korean Hellgate: Global (see the character’s haircuts) and basically lobotomized its online play to re-release as a standalone single player game, they didn’t so much add a new coat of paint as they did cross out the “multiplayer” in Sharpie and write “singelpleyur”. The online play may be gone, but the intrusive chat screen is still there and boy does it like popping up every time you change levels even though you keep hiding it. Also present are the achievements tasking you with killing and being killed by other players of specific classes and that 30% experience boost that never seems to go away. The ability to fail in your equipment forging is still there, I don’t know why and I hope someone hacks the game and releases a patch to fix it. This feature only exists so shady publishers like Hanbitsoft can push cash shop items, and it doesn’t make sense in a single player game that doesn’t have a cash shop.

One positive of this is that all of the microtransactions (what few there were) from Hellgate: Global have been removed. Many of the cash shop items that were in Global are now available for purchase from in-game vendors. You’ll definitely want to keep a large number of auto-dismantlers on you as they are cheap (20ea) and stack by the thousands, and there is that guy in the Greenwich town hub that hands out daily one-hour auto-dismantlers.

But let’s talk about the big issue:

Hellgate: London also suffers from a massive, game breaking bug right now where the game drops to 1-2 frames per second and will stay there for extended periods of time. I’m talking minutes at length. I played this on a desktop computer loaded with an Nvidia 1080 FTW, an i5-4460 3.2ghz, and 32gb of installed ram. I’ve also played through every iteration of Hellgate: London and have never seen this before, although I have seen people claiming that this issue was also present in the prior iteration of Hellgate: Global specifically on Windows 8 and 10 computers.

I kept an eye on the game as it stuttered and found that it never went outside of the general 1.1-1.3 gigs of ram usage, so it’s not an issue with my hardware. I did find a post on the forums mentioning that running the process in compatibility mode for Windows 7 should help. It didn’t.

The problem seems to stem from specific enemies that are causing the game to chug to a halt, because it isn’t remedied by looking at the ground as is a popular fix for games where certain textures being rendered on screen can slow everything down. I have also come across a few other game breaking bugs, including one where certain equipment slots will blank out and keep the item equipped, but you can’t see or use it and the game won’t let you equip anything in that slot until it just randomly fixes itself, which can’t be done by rebooting the game.

If you’re a fan of Hellgate and don’t mind missing out on the expansion content, take this suggestion: Get yourself a copy of the original retail edition and install London 2038, which reenables online play and is currently in open alpha.

If you really want to play Hellgate with Global’s added content, sit this one out until T3Entertainment fixes it, which there is no guarantee they ever will. Until then, give this a pass.

Magic: The Gathering Arena Adds Direct Challenge Play


Magic: The Gathering Arena has officially added Direct Challenge to the game’s open beta. Direct Challenge play allows players to challenge each other directly to one on one matches, allowing people to settle feuds, test strategies, and pit their deckbuilding against one another.

Direct Challenge is simple, all you have to do is:

  1. You and your friend open the Direct Challenge option
  2. Type in one another’s username and five-digit code
  3. Hit “Battle”
  4. Play!

Easy as pie. Magic: The Gathering Arena is currently in open beta on PC. Full launch is expected next year.

[Not Massive] EA (Possibly) Caught Shilling Battlefield V On Eurogamer Review


Battlefield V is out, at least for EA Access subscribers and deluxe edition buyers, and reviews are already piling in. Eurogamer’s review stays in the middle, also noting that the game is launching in the glitchiest and most technically troubled state that DICE has been in since Battlefield 4.

“Battlefield 5 is a spotty experience, beset by bugs and glitches that continually pull you out of it all. The new animations don’t seem fully baked, with legs prodding out at inhuman angles and players warping through the floor, while elsewhere quirks and server lag rear their heads. I had one particular game of Frontlines the other night that, thanks to a bug that prevented the round timer working properly, went on for well over 90 minutes, ending up in a strange armistice as players got tired of shooting each other and camped peacefully under a bridge together instead.”

Eurogamer’s review received a comment by user TimidExplorer, who posted that Eurogamer’s review is “something that our industry can do without”:

A game developer being angry at the perception of another developer’s work being criticized is understandable, but TimidExplorer’s comment wouldn’t have been newsworthy if Eurogamer staff didn’t point out shortly thereafter that he was posting from an Electronic Arts computer.

“There’s no mockery intended at all – I’m writing about the game, and its war stories, and they’re simply not very good. It’s also a bit weird that you’re posting this from an EA provided ISP.”

TimidExplorer rather quickly deleted his account afterward.

(Source: Eurogamer)

Hellgate: London Launches To Steam, No Tokyo Content For Launch


Hellgate: London is back, again, again, and this time it is hitting Steam as a single player only game with the Tokyo expansion that Hanbitsoft added on after Flagship Studios went bankrupt. There are no microtransactions or cash shop items, and the game is available for a single purchase of $12.99 with a launch sale of 25% down to $9.74.

There is one caveat, and that is that the Tokyo content will not be available right now. The team is working on stability in the main quest and will release it as a free update.

As it was mentioned before, HELLGATE: London Steam Version has the latest update client of the Tokyo Version, which has all improved UI / UX / Content. However, due to internal circumstances, Tokyo content is temporarily unavailable in order to provide you with a smooth gameplay. Once stability of the Tokyo Main Quest is settled, you will receive a notice for FREE UPDATE. Until then you can still enjoy playing London, Stonehenge, Second Attack and Abyss maps.

MMO Fallout will have an impressions piece up in the next couple of days.

(Source: Steam)

IPE Update: Brandon Lucas Files Motion to Dismiss Epic Lawsuit


Brandon Lucas has filed a motion to dismiss in North Carolina court this week. Lucas is currently being sued by Epic Games over causes of copyright infringement, breach of contract, interference with contractual relations, and unfair/deceptive trade & unfair competition in relation to alleged cheating and promotion of cheats in Fortnite.

The Defendant Brandon Lucas hereby files a motion to dismiss the complaint. The motion date will be scheduled by the Court after proper notice to the Plaintiff, Epic Games, Inc. The Defendant, Brandon Lucas, will rely on the affidavit submitted.

In his motion to dismiss, Lucas claims that he does not own the Youtube channel in question, that the videos posted are not his, that he does not own or advertise any cheats, and that generally Epic has the wrong guy.

Epic filed the lawsuit back in October against Lucas and another defendant. Epic is alleging that Lucas owns, operates, and profits from a website selling cheats and buying accounts for Fortnite. MMO Fallout will update once the court reaches a decision.

The adventurous among you can check out the link below for both the original filing and motion to dismiss. Be aware that the original filing contains all evidence and runs over 160 pages.

(Source: Google Drive)

Nexon Announces SINoALICE Global Release


Nexon this week announced that they will be bringing SINoALICE to global markets on iOS and Android. SINoALICE is being codeveloped by Square Enix and Pokelabo, and is a grim retelling of popular fairy tales including Alice in Wonderland, Cinderella, Three Little Pigs, and more.

Gamers will likely recognize game director Yoko Taro, moon-faced developer who brought his talents to Nier: Automata. Players will be tasked with braving dangerous lands, fighting tough enemies, and solving mind-bending puzzles when this game releases on mobile devices in the coming future.

More information regarding SINoALICE is on its way, for now you can check out the official website.

Jagex Details Premier Club 2019


It is November and that means time for a new annual premier club sale. RuneScape’s premier club generally goes on sale from mid-late November and stays available until early February.

Perks for this year’s premier club include:

  • 1 additional Treasure Hunter key per day
  • 150,000 bonus loyalty points
  • 3 premier club reward tokens (issued throughout the year)
  • Premier artefact
  • Premier club vault
  • Valkyrie outfit
  • VIP world/forum access & exclusive Q&A
  • Forum/Chat badge
  • Monthly prize draw

Premier club can be purchased with five bonds (Bronze, 3 month), 10 bonds (Silver, 6 months), or 20 bonds (Gold, 12 months) or for $27.99, $49.99, and $89.99 respectively. Please note that most of the rewards listed above are exclusive to gold tier subscribers. Click here for more information on rewards for each tier. Mobile subscribers are not able to sign up for premier club.

Tyler Barriss Convicted, Could Be Sentenced to 20+ Years


Los Angeles resident and soon-to-be long term prisoner Tyler Barriss has entered into a plea deal in federal court in Kansas and is facing a sentence of at least twenty years. Barriss previously pled guilty to his role in orchestrating a swatting incident which resulted in the death of a Wichita man at the hands of local police officers. In addition to this charge, Barriss also pled guilty to a hoax bomb threat in the District of Columbia and 46 counts of making false bomb threats against high schools, universities, shopping malls, and TV stations in more than a dozen states. Nobody was injured in those other cases.

In the Wichita case, authorities are still pressing charges against Casey Viner and Shane Gaskill, two co-defendants whose feud over Call of Duty led to Viner requesting the swatting hoax from Barriss with Gaskill providing the fake address.

Sentencing is set for January 30. Barriss is 25, meaning he will be close to if not over 50 by the time his sentence has been fully served.

(Source: Justice.gov)

Maplestory Starts Gathering of Heroes Event


Nexon today released the latest event for Maplestory. Dubbed Gathering of Heroes, the event adds the Maple Alliance outpost where players can get set up and prepare for the battle against the Black Mage. The goal of the Alliance is to gather “Determination” and power up the holy light in the outpost to be able to fight the Black Mage.

The event runs from November 14 to the 28, and rewards for the event include exclusive pets, items, beauty and money boxes. Also starting today, players can reach level 200 by participating in the Tera Burning Project event. For the duration of the event, you’ll be able to create and assign new characters as your Tera Burning Character and receive a Snail pet and gain two extra levels each time they level up until reaching 200. Characters level 61 and up can accept the Destiny Awaits quest to unlock new areas and new enemies.

Players level 200 and up will have access to Moonbridge and all of the hordes of monsters that come with it.

EA’s Stock Is Crashing, Down Over 40% Since July


Electronic Arts just can’t catch a break.

It’s been a rough year for Electronic Arts and it appears that the company’s investors are taking notice. In the last year that brought us the PR nightmare, consumer backlash, and subsequently underwhelming sales of Battlefront 2, the PR nightmare, consumer backlash, and subsequently underwhelming pre orders of Battlefield V, a criminal investigation in Belgium over refusal to comply with gambling laws, among other incidences, it looked like the backlash online was pretty much irrelevant as EA’s stock continued to climb.

All of this came to a head in July when EA announced that Battlefield V would be delayed, and EA’s stock began to tumble. From a peak of around $148, the stock now sits at $85.84 just five months later and continues to gradually fall. EA’s stock stood at $112 on November 14, 2017.

So what’s the deal? Oddly enough, EA isn’t facing much in the way of a financial shortfall. While the total revenue for the fiscal year 2019 is supposed to be lower, we’re talking $5.2 billion instead of $5.5 billion projected. The second quarter brought in $1.286 billion in revenue, $16 million above forecast, with a net income of $255 million, far above the prediction of $150 million.

It seems to stand that the downturn in market price has its hands in the negative sentiment surrounding EA that is finally turning into poor market performance. Their titles may still bring in millions of dollars, but EA burned Star Wars fans twice with Battlefront and the sequel subsequently underperformed. Similarly with Battlefield V, the company’s outward statement that players who didn’t like the art style of Battlefield 5 can “accept it, or don’t buy it” has simply led to players not buying it, despite EA’s recent backpedaling on the game’s cosmetic designs.

There is also the fact that more governments are beginning to take a closer look at microtransactions, a large source of income for Electronic Arts thanks to Fifa Ultimate Team.