GamersFirst Now Owned By Little Orbit


GamersFirst announced this week that it has been acquired by developer Little Orbit, with new CEO Matt Scott addressing the communities of APB and Fallen Earth to detail their plans for the future.

“There’s been a lot of speculation over the last couple months about who would be crazy enough to take on this game. And I’m not going to try and sugarcoat it, we know that the confidence in this game is at an all time low, and odds are you haven’t heard of us at Little Orbit. But that’s OK. There’s a lot of work to do, and I’m not writing this letter to make unrealistic promises or layout a grand roadmap. Instead, I’m going to ask for your patience as we get organized and that you give us a chance to show you that we are sincere in our efforts to make APB Reloaded the game we all know it can be.”

Scott lays out a roadmap for All Points Bulletin for the months ahead, including a new mode, maps, challenges, clothes, vehicles, and the much awaited move to the Unreal 4 Engine. The Fallen Earth post doesn’t go into detail on any planned updates, but Scott does wax nostalgia of his days playing the title.

“Nothing is going to happen overnight with Fallen Earth. But it’s clear to me that there is something special here worth rebuilding. We need to spend more time mapping out exactly what that looks like.”

(Source: APB: Reloaded, Fallen Earth)

PSA: Get Gloria Victis For Less Than Five Bucks


For nearly two weeks, you can get your hands on Gloria Victis for less than five dollars. The Humble War Gamez Bundle is up and running and you can get your hands on a number of titles for more than the average price, $4.29 as of this writing, and pick up fantasy MMO Gloria Victis as part of the bundle.

You’ll also receive Panzer Corps, Panzer Corps: Allied DLC, Mercenary Kings: Reloaded Edition, Insurgency, as well as Day of Infamy Deluxe Edition and 8-Bit Armies. At $10 you can add on the Rising Storm 2: Vietnam Deluxe Edition. Charitable donations to go to Comic Relief Red Nose Day.

(Source: Humble Bundle)

Jagex Will Shut Down FunOrb In August


It’s been eight years since Jagex ceased development of FunOrb, and the developer this week announced that the service will be coming to an end later this year. The decision, according to the announcement, comes down to changes in hardware and software leading to FunOrb’s library of games becoming increasingly difficult to access.

Over the next 3 months we’ll be slowly winding down FunOrb. After 8th of May 2018 it will no longer be possible to purchase new FunOrb membership, and after 14th of May 2018 it will not be possible to create new FunOrb accounts. However, we’re not turning the lights out just yet. To make sure that everyone has a chance to enjoy these games one last time, we’ll be keeping the servers online until 7th of August 2018.

Membership will cease to renew after May 8, and players with combined memberships with RuneScape will need to choose a new membership option. FunOrb was launched in 2008 as a mini-game portal and remained active for nearly two years until Jagex ceased development of new titles in early 2010. The website has remained in maintenance mode since then.

(Source: FunOrb)

Additional fun fact: I ran one of the two main FunOrb fan websites, solidified in carbon here.

Alpha Signups Open For Rend, Open World Survival Game


Starting today, players will be able to get their hands on the invite-only alpha test for Rend, an upcoming faction-based fantasy survival game from Frostkeep Studios. Frostkeep is a new independent studio made up of a number of industry veterans from World of Warcraft, Overwatch, League of Legends, and more.

Launching into early access later this year, Rend promises to challenge gaming tropes by introducing factional combat, RPG mechanics, win/loss conditions, and more into a world of survival.

“Our goal at the start of this project was to continuously grow and improve Rend by gathering direct feedback from our players every step of the way,” said Jeremy Wood, co-founder and CEO, Frostkeep Studios. “As we lovingly craft this game with the help of our players, this project remains just as much theirs as it is ours, and this public alpha marks a significant milestone as we offer even more players around the world the opportunity to enter the world of Rend and join our community.”

More details can be found on the official Steam page. Alpha signups can be found on the official website.

(Source: Press Release)

Denial of Service: US Judge Sentences Warcraft DDoS Attacker To Prison


The odds of getting caught while firing off denial of service attacks against corporate servers may be low, but don’t let that fool you into thinking that the act is any less criminal. Romanian citizen Calin Mateias found that lesson out the hard way when a judge issued a one year prison sentence and $30,000 in damages after the man was found guilty of attacking the World of Warcraft servers. The distributed denial of service attacks lasted from February to September 2010 and were primarily motivated out of a “juvenile desire” to beat his rivals.

Yes, a 37 year old man will be spending a year in prison because he so desperately wanted to beat people in World of Warcraft that he committed a criminal act. Mateias was also required to foot Blizzard’s costs in preventing his attacks at the time, which ran close to thirty thousand dollars. In case that doesn’t paint enough of a picture, Mateias used the online handle “Dr. Mengele,” after the infamous Nazi doctor.

(Source: BBC)

Star Trek Online Wholly Ditches The Subscription


Star Trek Online is about to go free-er to play, with the announcement that subscriptions are going away and being replaced with a starter pack. While existing subscribers will be able to continue as usual, new players will not be able to sign up for a monthly subscription and will instead be directed to park their wallets in the Elite Starter Pack. The pack contains:

  • One new Character Slot
  • 20 Shared Bank Slots
  • 5 Captain Retrain Tokens
  • An Increase on your Energy Credit Cap to 2 billion Energy Credits

The starter pack essentially includes what a subscription would have normally unlocked, at the cost of one month’s subscription, leading some to speculate that Perfect World is just canonizing what many players have already been doing but in a more convenient package.

(Source: Star Trek Online)

Chaturday: But the Cash Shop Works Fantastically


I read a piece this past week questioning if the bad boy developer image is dead and boy do I sure hope so. For the most part, I believe that attaching names to games is going away, and I think the facts would back me up on that.

Let’s be frank on one thing regarding Radical Heights: This game’s success or failure will ultimately have little to do with the public reception of Cliff Bleszinski. Are there a handful of people who are refusing to play Radical Heights because CliffyB called PC gamers pirates ten years ago? Yes, most likely. Is that number statistically significant? No.

Not nearly as influential as the fact that Boss Key Productions decided to spend a whole five months in development before shoving the game onto the Steam store amidst a sea of other half-baked products. Radical Heights has the misfortune of existing as effectively a lesser Fortnite. Both games are free to play battle royale titles, both utilize graphics to make them accessible on lower end machines, but one of those two games is effectively in alpha and is still using placeholder mesh buildings.

From a gaming perspective, indulging in Radical Heights right now seems pointless when Fortnite exists and has a massive, healthy user base. It’s akin to waiting outside of an Olive Garden while the building is being constructed when the Olive Garden a block away is open and has a full menu.

But Radical Heights isn’t necessarily doomed just because people aren’t playing it right now. The Battle Royale genre may be dropping corpses left and right, but the world looked at Fortnite BR and a lot of people thought that would never catch on either.

It also risks languishing in a PR hell where launching into early access essentially starts your game’s relevance timer with the press. If Radical Heights rushes its way to launch, they’re probably doomed. If they spend too long in developmental hell for the next year or two, they risk missing the exact ship that the launched early to catch. Remember We Happy Few? That game still hasn’t gone gold two years after launching into early access.

I like to look at a developer’s culture and design philosophy when talking about their potential for success or failure. Take Monte Cristo, French developer who in 2009 launched Cities XL. I expressed my concerns on my old website that Cities XL was doomed to failure and that its income scheme showed a deep misunderstanding for the market.

Cities XL not only launched with a mandatory subscription to play online, but arguably crippled its single player mode in order to make the online version look more attractive. What Monte Cristo banked on was that they would have the market cornered by being the only online Sim City style game on the market and that people would pay whatever price they asked for the opportunity to participate. What they didn’t understand is that given the absurd proposition of injecting subscriptions into a genre that had never seen them before, that people would simply say no and move on.

Radical Heights launched into early access in an increasingly saturated market with unfinished textures but a surprisingly well molded cash shop and currency purchasing. Its success or failure will depend partially on the culture at Boss Key and how it convinces gamers to give them a chance and keep playing.

But that’s just my opinion, I could be wrong.

FTC Warns Console Manufacturers: Your Warranties Are Illegal, Change Them


The Federal Trade Commission has issued a warning to console manufacturers: Your warranties are illegal and must be altered within 30 days. The letters were sent to all three console manufacturers: Sony, Microsoft, and Nintendo along with Hyundai, HTC, and Asus according to a Freedom of Information request sent by Vice.

The FTC warning is in relation to provisions in each company’s terms of service that claims to void your warranty if it is repaired by a third party, as well as those fancy “warranty void if broken” stickers that we have all seen on our consoles at some point. This language is illegal, according to the FTC, who also note in their letter that the 30 day provision does not prevent them from taking legal action on any past or future violations.

“Provisions that tie warranty coverage to the use of particular products or services harm both consumers who pay more for them as well as the small businesses who offer competing products and services,” said Thomas B. Pahl, Acting Director of the FTC’s Bureau of Consumer Protection.

All six companies have 30 days to change their policy or face legal action.

(Source: FTC, Vice)

[Not Massive] Gamestop Hyperkin Controllers Get Stuck In Customs


Hyperkin’s Duke Xbox controller is fat and sassy. How fat is it, you ask? It’s so fat that it tried to slide through customs and got stuck. Tip your waiter, I’ll be here all week.

This week was supposed to mark the launch of the Hyperkin Duke Xbox Controller, a recreation of the original Xbox controller for people with Shaq-sized hands. If you pre-ordered your controller through Microsoft, you’re doing fine. If you got your order through Gamestop, however, you might have been surprised to show up on Monday only for the store to tell you that not only was the controller not in yet, it wasn’t even in transit to the store.

Well it turns out that Gamestop’s shipment got held up by Customs. Hyperkin’s Twitter account set a new date of May 15 for delivery.

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Chaturday: Thinking Back To Far Cry 5


(Editor’s Note: Some spoilers for Far Cry 5 abound)

I enjoyed Far Cry 5 in the same way one enjoys a triple cheeseburger from McDonald’s. It was tasty and filling and pretty much exactly what I was looking for at the time that I bought it, but I wasn’t exactly seeking depth of character and thus wasn’t disappointed that I didn’t really get any.

Far Cry 5 never stood a chance of escaping controversy because it exists and that’s enough of a qualifier these days to crucify someone, be it the makers or the audience or both. Video games are normally pretty uncontroversial in their stances; Wolfenstein hates Nazis, Call of Duty hates terrorists, Mass Effect hates genocidal aliens and is also cool with two entities of separate species but the same gender bumping uglies.

Humanizing the enemy is a great idea for developers who wish to partake in a little PR suicide, it is for this reason that while we will see media where Germany wins World War 2 and conquers the United States (Wolfenstein, Turning Point, Man in the High Castle, Philadelphia Experiment 2), I can think of only one game where the player can not just play as the German forces, but actually lead them to victory (Panzer General). It’s the whole notion of acknowledgment of existence being interpreted as support of the position and the very fact that I used world war 2 as my example would no doubt be used as fodder in presuming my true intentions.

In Far Cry 5 you really have to let logic go in the face of alien artifacts and mind control drugs. The idea of Joseph Seed cutting off communication to the outside world and closing off the roads to prevent people from going out for help made sense right up until I started buying helicopters and airplanes. I’d be a bit more comforted if the game also mentioned that Seed had some kind of air defense set up and was shooting down planes. It would be a blatant bandaid and if it did I missed it, but there doesn’t seem to be much reason why I can’t fly off and get the National Guard.

Actually the narrative dies when you find out at the start that the dispatcher who sent you out was a cult member from the start. I have to presume that the game doesn’t take place over a long enough span for the courts to start wondering why nobody showed up after that arrest warrant execution for the murderous cult leader. Characters in the Far Cry series have always been more closely akin to realistic, awkwardly attractive mannequins. The premise of the stories are acceptable but you know from the start how this play is going to work itself out with you building up the meter until the boss comes out, kill the boss, rinse and repeat three times, then kill the big boss.

I have to hand it to Ubisoft for cosmetically altering loot stashes to “prepper stashes” and somehow creating far more controversy than the topic is worth. It goes back to the whole acknowledgement equals support idea, that Ubisoft is trying to paint preppers as mystical visionaries when the reality is that yes, the people who stash supplies will have supplies stashed when the need comes along.

Along the way you are going to kill a hell of a lot of cultists, and this is where Far Cry 5 stood out to me among the prior games. You still have the laundry list of chores required to progress through the story, but you don’t have to finish the list in order to get to your destination. Me, personally, I deliberately went for outposts and prepper stashes to fill my reputation meter, allowing the ensuing kills to fill what the missions did not.

As a result, the game felt more like tucking in to a Hungry Man sized meatloaf dinner rather than a full ten pound slab of beef that I would be sick of eating halfway through. The very ending itself was surprising, but no aspect of the game really creeps up on you because Far Cry telegraphs everything, and it does it loudly.

The moment that really killed my immersion into Far Cry 5’s world came along with my first abduction experience. Each of the three generals for Joseph’s army will abduct you at several points during your trek for a drawn out speech or escape scene. These moments are unavoidable, period, no matter where you are. I just happened to be flying really high in a plane when someone on the ground managed to snag me in the ankle (apparently through the plane floor) with a tranq dart. As I watched the plane nosedive to the ground and the screen go hazy, I imagined the cultists picking up whatever was left of me from the plane wreckage for some good old fashioned interrogation.

The game also doesn’t care what you’re doing at the time it decides you’re cruisin’ for a baptism, and I’m fine with that. I tend to mentally lump games into one of two categories: Video games and experiences, and Far Cry 5 is definitely a video game where you do game things.

Otherwise, I found myself enjoying the gunplay once I got used to the rather slow bullet speed. Helicopters and planes were a massive pain in the rear until I got a way to deal with them, making it all the more enjoyable every time I shoot a plane out of the sky with my armor piercing sniper rifle and anti-vehicle weapon perk. Dogfights in the skies with planes and helicopters is fantastic and I have yet to have an experience that matches rolling down the street in that massive armed semi truck.

Hunting this time around isn’t mandatory since you aren’t collecting crafting materials to upgrade your inventory or ammo limits, and because of that change I found myself actually wanting to hunt animals. You’ll still want to do some hunting since each species has a small challenge to kill 1-4 of them for perk points, but there is a big difference compared to Origins for instance that still makes you farm hundreds of animal pelts to upgrade your character.

Incidentally I would have stopped playing Far Cry 5 after beating it were it not for the live events pushing me towards a 100% completion. Each week Ubisoft posts a new challenge from blowing up vehicles to roasting animals and playing in the arcade. There are personal and community goals that offer basic skins for weapons/vehicles and new outfits. The events themselves take less than an hour, generally, and I’m more willing to spend some time tracking down some more stashes and zones that I haven’t picked up yet.

Far Cry 5 is begging for a New Game + mode and considering its addition to Assassin’s Creed Origins, I’m sure Ubisoft isn’t against the idea. There is already the option to reset outposts and retake them for poops and giggles.

How did you feel about Far Cry 5? Boil down this article into one half sentence and rip it apart in the comments below.