Diaries From Gielinor: The Yak Track Made Me Hate RuneScape


I’ve made several comments over the years about how Jagex seems to struggle with conflicting priorities, and nothing really exemplifies that in recent history more than the Yak Track.

For those of you who play RuneScape, the Yak Track ends today (January 5). I liked the idea of the Yak Track in theory; an alternative to the battle pass that was given away for free to those who shelled out additional money for the Premier Pack. It’s pure selfishness, but for people like me who are still grandfathered in at the $5 monthly subscription you kinda have to give us something in the bundle to make that price difference worth it.

The Yak Track was such an exercise in tedium that it made me resent RuneScape. I managed to swallow 25 of the 50 levels and theoretically can’t really “quit” the game because I have 600+ days accumulated in excess membership thanks to various giveaways over the past 15 years. I’ve just spent the last couple of months playing the Twisted League in Old School RuneScape.

Contextually the Yak Track couldn’t come out at a more ridiculous and dare I say stupidly contradictory time in RuneScape history. It represents a mind-numbing tedium that Jagex has gone back and forth on in terms of stamping out in the game.

The Yak Track is a battle pass that presents players with 50 tiers of rewards with each tier having its own option of one of two tasks. Some of the tiers are joke tasks, like collect 28 cabbages or talk to an NPC, something you can do it 5 minutes. The majority of the tasks however are ridiculously tedious. Fletch thousands of bows, make thousands of potions, invest endless hours into slayer, etc. It isn’t fun and it’s a stark reminder of one of Jagex’s worst business practices that the company has admitted it is trying to push away from.

Jagex, like Ubisoft, has a habit of creating a problem and then selling players the solution. Don’t want to slog through 30+ tiers of godawful grind for this time-limited event and cosmetics you’ll never be able to obtain again? Well Jagex will sell you bonds to skip the content that they artificially inflated the tedium for in order to sell you bonds to skip the grind that they artificially inflated to make you pay real cash to skip. Nothing stokes resentment quite like the company that has had numerous apology videos over the past few months about their predatory monetization practices doing exactly what they are apologizing for, while they are apologizing.

It also dampens the fact that two weeks after the Yak Track launched, Jagex overhauled the way daily quests in RuneScape work because they saw players getting indignant about the tedium of taking excessive time away every day for dailies that didn’t really reward them. Yep, Jagex will overhaul a system so you don’t need to talk to an NPC to turn in a daily task while at the same time instituting another system that forces you to mine three thousand coal for 1/50th of a reward tier.

I’d like to believe Jagex’s thousandth apology and promise to do better when it comes to predatory microtransactions, but they could at least wipe the crumbs off of their face before promising that they’ll stop stealing from the cookie jar.

Surprise! Grand Theft Auto V Hits Xbox Game Pass


Bet you didn’t see this coming.

Xbox Game Pass has been shaking up the news lately with the wide array of big name titles being added to the subscription service and today is no different. Microsoft announced via Twitter that Grand Theft Auto V is not only the latest title to be added, but that it is available now. Right now.

Well okay, not right now right now but sometime today. By the time half of you read this, GTA V will be ready for download on your system. Granted if you look at Rockstar’s sales numbers 90% of the world already owns Grand Theft Auto V, but the other 10% (or the portion that subscribes to Game Pass) will be happy to know they won’t have to shell out any extra to go online and host a big casino heist.

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NCSoft Files New Trademark For City of Heroes


It has been more than eight years since NCSoft shutdown City of Heroes and unsurprisingly there are still a lot of people who haven’t quite forgiven the developer for its transgressions. As MMO Culture noted this week however, it looks like NCSoft has filed new trademark applications for the City of Heroes brand. Could this mean something new on the horizon for City of Heroes?

Our guess? It might have something to do with the rogue server negotiations that have been going on for some time now. It might also be related to the fact that NCSoft’s trademarks for City of Heroes have all died. The prior trademarks for City of Heroes, Going Rogue, Freedom, etc, have been listed as abandoned for several years now. You see, in order to keep a trademark going you have to show that it is still in active use; a reason to be protecting it.

Since NCSoft has had no interest in the City of Heroes name for nearly a decade now, their lawyer never bothered submitted a notice of continued use. Once a trademark is knocked off for lack of notice, it is unrevivable. You want it back, you’ll need to file a new application. So why does NCSoft suddenly want the trademark back? It could be that they just didn’t notice it had expired, it could be that they are protecting their interest in the names as part of the negotiations with the rogue server teams.

It could just NCSoft wanting to collect its toys so nobody else can play with them. We will have to wait and see.

Source: Trademarkia via MMO Culture

Hero Siege Taken Offline After Hacker Bans Everyone


Let’s start the new year off with a bit of comedy.

Hero Siege servers have been taken offline for a period of time today. The problem? A hacker managed to make his way into the system and ban every account in the game. According to the news post which we have reposted below for your pleasure, this attack has been ongoing for several weeks with the most recent escalation taking down every account.

Hello,

Unfortunately there is a hacker attacking our servers and the person has managed to ban every account in the game. This attack has been going for weeks and has now escalated. We are currently looking for a fix to this and have disabled multiplayer for a while.

We are sorry for the issue.

As of 5:07p.m. EST, the issue appears to have been fixed with the servers brought back online and everyone unbanned.

Source: Steam (Credit to Gonzo for the tip)

Mirage Online Classic Launches On Steam


Mirage Online Classic is out!

This week sees the Steam release of Mirage Online Classic, a spiritual sequel to Mirage Online and an MMO built using HTML. The title was put together by Christopher Kremer and Rich Conner, and is available as a free to play title at this very moment.

Check it out.

Early Access: Inferna Is A Quaint Little Grinder


Inferna is a quaint little murder box that is kinda fun to run around in for a bit and kill mobs. If it wasn’t free to play, I’d suggest staying away from it.

As part of MMO Fallout’s year end checkup on various early access games, I decided to check out Inferna which launched into early access on December 20 of this year. Inferna is what AAA developers would probably refer to as “minimum viable product,” in that the developers over at the properly named INFERNA LIMITED have created some base systems and tossed the player into a map with gratuitously sprinkled in mobs of varying size, shape, and level.

Otherwise there isn’t a whole lot going on in Inferna at the moment, which is to be expected from a game that literally just launched into early access a week ago. There are some basic equipment enhancement systems in effect, mobs occasionally drop gear that can be sold to other players or to NPC shops. There is the option to create a personal shop like you tend to see in Korean MMOs and plop it down in town to sell items while you are off and about obtaining more goods.

Honestly there’s not a whole lot to talk about with Inferna. On a positive note the developer has clearly been hard at work pushing out patches, and in my short experience the game seems to have a vibrant and active trading community. If you’re expecting a game that is feature complete, you’ve immediately made a mistake by downloading an early access title. If you want a free game to tinker around in for a bit, give it a download.

As for me, I’ll be making a note on my big paper calendar to check in on Inferna in a year.

New Frontier Officially Leaves Early Access


New Frontier is the current iteration of the fraud racket formerly known as Wild West Online, and as of this week it is officially in release mode. MMO Fallout has been covering New Frontier since the original shell company 612 Games was denying involvement from the industry’s most relentless shyster Sergey Titov (spoiler: He was and is involved). New Frontier was developed by Free Reign Entertainment who were behind the godawful reskin releases-slash-commercial failures that were Romero’s Aftermath, Shattered Skies, and Burstfire.

Don’t give Free Reign Entertainment money.

Video: Wild Terra 2: New Lands Gameplay Footage


Today’s video comes to us from Wild Terra 2: New Lands. The video shows off gameplay from the upcoming title kicking off with what else but a party killing big infectious rats, followed by skinning them for parts. Yummy.

Wild Terra 2 is currently in alpha testing. For more information, check out the Steam page. The current iteration of Wild Terra is free to play.

Source: Steam

Early Access Fraudsters: Hellion Is Cancelled, Yet Still For Sale


Hellion needs to be forcibly removed from Steam.

The tale of Hellion is one that should leave you with a fair amount of hesitance to purchase any future product from Zero Gravity (assuming the company doesn’t buckle and cease to exist within the next six months before putting out its next title). Hellion has lots of bugs, Zero Gravity has no intent on fixing those bugs. Rather than push the game through early access and release a finished product, Zero Gravity has decided to abandon the title and cease patching it, ripping off the early access tag and just pushing it out as-is.

Granted, Zero Gravity isn’t done making money off of the game, as they reduced the price to $14.99 and are still selling it. As if to add the fraudulent cherry on the ice cream sundae, Zero Gravity is still advertising Hellion as though the game is still in development. There are features listed on the store page as “work in progress” despite there no longer being any work or progress being put into the title. How’s that for fraud? The company’s own lead production artist and investor even publicly blamed the decision on individuals at Zero Gravity choosing to cut and run to use the funds for their own projects.

The plus side of all of this is that Hellion’s reviews are in the toilet, currently sitting at a 29% mostly negative rating with comments dedicated to warning potential buyers that the game is nowhere near finished and has been abandoned. Should Zero Gravity release a new game, it will no doubt be held to increased scrutiny and the tale of Hellion’s abandonment will surely be reinforced at every possible moment.

For all this and more, check out SidAlpha’s video on the topic.

Kritika Reboot: Stop Buying Gold Ya Mooks


The Kritika Reboot team has not exactly been quiet about their bot-banning sprees, but you might not be aware that the company is going after gold buyers as well. This week the team at ALLM Co. posted a reminder to users; three strikes and you’re out. The message has been reposted below for your enjoyment.

Kritika:REBOOT responds seriously to all of illegal trades including trade in cash. When such behavior is caught, disadvantages can be applied as follows.

– 1st time caught : Sends Warning mail.
– 2nd time caught : 3 days account suspension
– 3rd time caught : Permanent account suspension.

Illegal trades effects bad influence to the economy of the game, we are sorry for those of you who play in manner.

We ask for your cooperation to form better environment of the game.
Thank you.

Source: Kritika