Trove To Take Two Days Off, Upgrade Servers


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Who’s to say that MMOs shouldn’t get a nice two day weekend every few years? If you’ve been playing Trove recently, you are likely well acquainted with the ongoing server issues. The issue, naturally, is that the game has grown too large in scope for the current hardware to handle, with player clubs particularly outgrowing in size what the server can reasonably process. As a result, the game is going offline from the 19th to the 21st in order to place in new hardware.

For the last few weeks we’ve been testing our new storage system on the on the Public Test Server. We’re happy to say that it’s gone well, and it’s time to do it live! However, it’s going to take some time – up to 48 hours to complete the full upgrade.

The Trion team hopes that the new hardware will result in less downtime, more stability, and faster reboots should anything go haywire. Anyone who logs in between the 21st and the 24th will receive a number of items as compensation for the downtime.

(Source: Trion Worlds)

Gloria Victis Adds NPC Battles, War Is Coming


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Gloria Victis’ latest patch is putting focus on player immersion, in the form of NPC battles and exhaustible resources. While the scope is starting out small, with animal hunting and mercenary fights, NPCs will eventually be engaging in all out war that players can join in on or dutifully side step away from. In addition to NPC battles, resources dotting the world will now deplete and be replaced with other goods, forcing players to move around if they want to find the best spots.

The most important change is implementation of fights between NPCs – foxes sneak towards the farms to hunt chickens and gooses, poachers hunt wild animals and mercenaries serving one nation rush on the another faction’s guards in sight in Valley of Death. In the upcoming updates various groups of NPCs will start waging their wars against another ones, bringing even more life to the world of Gloria Victis!

Meaningful NPC battles is a rarity in MMOs, with games like Tabula Rasa allowing NPCs to capture bases and prevent players from accessing quest NPCs, vendors, spawn points, etc.

(Source: Gloria Victis)

Deadman Polling Death/Combat Changes


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Jagex has announced that notable changes to Deadman mode will be coming in a future content poll. The latest developer diary details a number of content additions to be added in the upcoming player poll, including additions and tweaks to the recently released Zeah continent. Among the changes, however, are two key tweaks for Deadman Mode content. The first, whether the community will approve of new players receiving a six hour grace period during which they cannot be attacked. The second, whether or not killing a player more than forty levels below you will no longer generate a bank key.

Other Deadman updates include a timer on login similar to that found in pvp worlds, the ability to obtain dragon claws as a very rare drop from dragons, and adding pvp armor to wilderness boss drops. Voting opens soon.

(Source: Deadman)

Daybreak Game Company Branching Into Xbox One


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(Update: Clarified that DC Universe is the first game to be released)

When Daybreak Game Company spun off of its Sony corporate overlords, most of us assumed and hoped that this would lead to their titles eventually being released on the Xbox. That speculation has come to fruition with the announcement that DC Universe Online will be hitting Xbox One later this spring. The console release will include the full game and all 20 currently released episodes. According to Game Informer, the release will also come with updates for all systems tying in the game with the Legends of Tomorrow television show.

A number of quality of life updates are coming as well, including account-wide unlocks for gear and styles, as well as cross-platform play between PC and Playstation with Xbox players on their own servers.

Hopefully this means more of Daybreak’s games coming to Xbox such as Planetside 2 and Everquest Next.

(Source: Game Informer)

RuneScape Classic Open To All Again


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In celebration of RuneScape’s 15th birthday, Jagex has once again made the oldest iteration of the game available to the public. Starting today and running through mid-March, players can log in and secure themselves indefinite access to the classic servers with all of their old school glory. Your account from RuneScape won’t transfer over, so if you haven’t played before you’ll be starting over.

The availability of RuneScape Classic is limited to current RuneScape members. If you are a member and wish to take advantage of the open window, head over to the official page and log in with your current RuneScape account from 11 January at 12:00 UTC until 11 March at 12:00 UTC. Once you’ve made a character, you will have access to RuneScape Classic whenever you want to play it.

RuneScape Classic remains online for the remaining community that continue playing as well as players who would like to see how the game looked pre-2004. Due to the ease of cheating, the game is mostly closed off to the public with small windows of time where new players can obtain access. The last time that the servers were open to new players was 2011, at which time Jagex claimed that the game would not be opened to the public again. Whether the current event is a one-off exception is unknown.

(Source: RuneScape)

Divergence Online Graphics Settings Are, Well, Smedley


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I’ve written quite a bit in the past about how indie developers are indie because they aren’t corporate, and it would be unrealistic in many respects to expect the same level of emotionless professionalism that you might find out of a business with a PR department. Case in point: Divergence Online. Creator Ethan Casner is no stranger to using colorful language in his blog posts, including last week’s ultimatum against Youtubers demanding free keys and calling out reviewers attempting to extort developers by threatening them with bad reviews and refunds.

If you download the Divergence Online client and check the graphics options, you might be surprised by your choices. As you can see in the picture above, they range from the lowest being Smedley (a bit of snark towards Sony Online Entertainment) to the highest being Beyond the Beyond (an RPG for Playstation). In between are crap, good, and retarded. Divergence Online currently holds a ‘mostly positive’ 72% rating on Steam with no mention of the graphics setting titles in the forums, possibly because “bad words” are regarded as small potatoes in a game that allows you to murder and rob each other at will.

John Smedley has so far not commented.

Red 5 Studios “Optimizing” Development Resources For Firefall


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Firefall is completely fine, in case November’s significant layoffs and December’s inability to fulfill payroll didn’t make it clear enough. But you can’t expect a company to flat out admit that times are tough, at least if the public relations department wants to keep their jobs. So instead, Red 5 sent out a memo to the press stating that the company is still undergoing “optimization efforts” in preparation for the launch in Asia.

Red 5 Studios, Inc. is continuing to undergo reorganization and resource optimization efforts in order to secure our direction to meet the market needs of China and other Asian countries. The recent reorganization efforts include optimizing development resources and keeping bringing in new expertise and skill sets. Our support to Firefall and our players are continuous with content updates and customer support. As always Red 5 Studios is committed to providing the best gaming experiences to our audiences.

MMO Fallout will report further once we know how many employees have been strategically reorganized.

(Source: Massively)

[Column] As Far As Greedmonger Goes, No.


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Greed Monger is back! Yes, that Greed Monger. The one that was funded on a dream and a promise, by developers that had neither the funding nor experience in order to create said vision, only to crash and go under to the tune of $100 million in backer funds. The one by Jason Appleton who threatened to sue MMORPG.com because people were saying mean things on the forum back in 2013. As far as MMO Fallout plays into this, I mostly refused to cover the game as a general rule once a developer starts throwing legal threats around.

So now the game is back up and running by James Proctor, and our official stance on it is: No. If Greed Monger runs another crowd funding campaign, we will not cover it. If anything, as I have said before, the previous incarnation of Greed Monger is likely to pop up again in our coverage should another crowdfunding campaign appear. If they post dev blogs to promise new features, we will not cover that either.

This isn’t an ultimatum. If the game can prove itself to be a real, functioning product, we may resume coverage. Yes, I realize that MMO Fallout isn’t a big website and isn’t as much of a move and shaker as the big websites are. I’m not writing this as a threat, but to be forward and honest with our readers.

Neverwinter Removing Dyes, Fashions From Store


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Perfect World Entertainment has announced with today’s update that multiple items have been removed from the Zen store in Neverwinter. We were first informed of this update back in October, with the publisher revealing that cosmetic fashions and dyes would be removed in an effort to make trade bars more useful. As part of a rolling set of updates, mounts from previous lockboxes will be added to the trade bar store, and epic versions will be added to the store.

Trade bars are obtained from lockboxes.

(Source: Neverwinter)

Old School RuneScape Launches New Continent


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With RuneScape celebrating its fifteenth birthday this year, Old School players have a lot to look forward to in terms of new content. With today’s update, players will be able to explore the first region of Zeah, a whole new continent set to launch over the course of 2016. The first area available is the city of Great Kourend, with five families fighting for control. Players can help any of the five families in return for access to new weapons, armor, and other resources and skill training areas.

“Our dedicated development team has been beavering away on Zeah for quite some time, so it’s fantastic that we can finally unlock the doors to Great Kourend,” said Mathew Kemp, product manager, Old School RuneScape. “The launch of an entire landmass exclusive to Old School RuneScape over the course of 2016, and the new content it will bring to our excellent community, is really exciting. Zeah also underlines the success Old School has experienced since its launch in 2013.”

The rest of Zeah is set to release over the course of the year. You can read more about today’s update at the link below.

(Source: Old School)