Early Access Checkup: The Repopulation Six Years In


It still isn’t on track for release.

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Mortal Online 2 Prepares AI Implementation


Also handing out additional alpha keys.

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Steam: Happy’s Humble Burger Farm Hits Alpha


I wouldn’t exactly call myself professional.

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NM: Black Ops Cold War Alpha Isn’t Quite Free In Japan/Germany


You’ll need to do something extra.

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Mortal Online 2 Has A $2,500 “Donation Package”


With a lifetime subscription.

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Outbreak New Dawn Alters Alpha Date At Last Minute


Sergey Titov’s new title is already not meeting deadlines.

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Wild Terra 2 Alpha Starts February 20


Play in the sandbox.

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Mad World MMO Isn’t Dead, Actually


All around me are familiar faces…

Mad World is still alive and kicking, and this week the developers over at Jandi Soft broke a small stretch of silence to announce that release is still on schedule for 2020. The full post goes into all sorts of details on coming features including the renovation of chapter one, your companion character Dawn, pets, travel, facial expressions, and more!

“Lunar New Year-year of the rat-has come and we want to take this opportunity to shed some light on our current progress, giving you a sneak-peek of what we’ve been working on. We plan to post this sort of dev letter more often so stay around!”

More information as well as new years messages from the team can be found at the link below.

Source: Mad World

Demonstrably: Citywars Savage Is A Cute Little Demo


This week I played the demo for an upcoming MMO called Citywars Savage.

Citywars Savage is a quaint little upcoming MMORPG with a pretty cool premise. On the surface the game promises hack and slash combat coupled with crafting and resource management. Dig a little deeper and on the list of planned features you’ll find the ability to build and claim your own territory to battle against other players and their cities.

The demo itself took me roughly 45 minutes to play through, it takes you through a mostly linear pathway where you’ll learn how to make money, how to buy and equip better gear, and battle it out against the monsters dotting the small landscape. If Citywars showcases any idea well, it’s how good you can make a game look with some filters, lighting, and fog effects. It runs great, and ends with you killing the Death Knight.

Of course the big feature that’s being advertised with Citywars is the ability to hire and program your own NPCs. Looking at the store page, Citywars will have a graphical interface to streamline the process of coding your own NPCs to do stuff like gather resources and handle crafting while you’re out doing better things. I’ll be fully satisfied if I can program my NPCs to chatter while they are going about their business. It’ll be like having my own RuneScape bot farm.

I’m pretty sure I also encountered a dev while playing, as the game has voice chat and immediately zipped over to me and started chatting about how to access various interfaces. Now that’s customer service.

I can’t wait for more of Citywars to come out and I recommend checking out the short alpha that is available on Steam.