Deadman Winners Dogged As Jagex Vets Results


Jagex is checking out the winners.

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Jagex Apologizes For Deadman Mishaps


Promises a solution is in the works.

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Old School RuneScape Brings Back Deadman


Another tournament to run over the next four weeks.

Continue reading “Old School RuneScape Brings Back Deadman”

Jagex Disqualifies Deadman Winner Over Cheating


The Autumn Deadman tournament survivor has been disqualified after it was discovered that they were cheating. In a post on the official website, Jagex discussed criticism surrounding the latest Deadman final regarding certain disqualifications. What isn’t in question, however, is that the latest winner was cheating by using a bot farm to boost their account.

The last survivor of the final has been disqualified. A standard subsequent investigation into the winner of the tournament took place and the winner was responsible for the creation of a bot farm. Naturally all accounts linked to this botting activity have now been banned. This then raises the question of what to do with the prize money. At the moment we’re discussing what to do with it. A few ideas we have at the moment are another charitable donation, dispersing the money among the finalists, or carrying it over to the next season (or a combination of all of these).

In the same post, Jagex has promised to provide guides for players to avoid DDoS attacks which have become more common in Deadman mode, as well as tackling issues of cheating that naturally crop up in an event where $10,000+ of real money is on the line.

Deadman is a hardcore mode for Old School RuneScape that trades higher experience rates for open pvp and higher loot risk on death. Deadman Seasonal is a time-limited event where players race to level their accounts, with the 2,000 highest level players going on to a last man standing tournament, with the winner taking home $10,000 in prizes. The latest Deadman Seasonal tournament ended at Runefest 2017 this month.

(Source: RuneScape)

Brace For Death, Deadman Season 2 Begins


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Welcome to Deadman mode. On these worlds, you die.

RuneScape’s Deadman Mode has proven to be a rather successful spinoff to Old School, requiring players to stay on their toes as death means heavy losses in experience, inventory, and bank. To keep things exciting, Jagex began a seasonal Deadman mode, allowing players to level up over the course of three months with the top two thousand players gaining entry to the Deadman tournament servers, culminating in a deathmatch tournament whereby the winner goes home with ten grand in real money.

Well the first season has come and gone, and its victor has been crowned and will be receiving his money. Season 2 has begun, and all seasonal server characters have been reset. Players can log into the new seasonal servers and start grinding away.

As usual, players on seasonal deadman will enjoy boosted experience rates at the cost of heavy losses on death.

(Source: Old School)

Deadman Polling Death/Combat Changes


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Jagex has announced that notable changes to Deadman mode will be coming in a future content poll. The latest developer diary details a number of content additions to be added in the upcoming player poll, including additions and tweaks to the recently released Zeah continent. Among the changes, however, are two key tweaks for Deadman Mode content. The first, whether the community will approve of new players receiving a six hour grace period during which they cannot be attacked. The second, whether or not killing a player more than forty levels below you will no longer generate a bank key.

Other Deadman updates include a timer on login similar to that found in pvp worlds, the ability to obtain dragon claws as a very rare drop from dragons, and adding pvp armor to wilderness boss drops. Voting opens soon.

(Source: Deadman)

Jagex Announces Seasonal Deadman, $10,000 Tournaments


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With Deadman now six weeks out of launch, Jagex has revealed their plans for the game in the upcoming year. As previously discussed in our interview with Mat K, part of the idea for next year is to have seasonal deadman, a separate set of servers that run on independent rules and are wiped once the season is over. Seasons could, for instance, have higher experience rates, or equipment unavailable in the standard game.

Prior to each season we will allow players to decide if they want additional rules for that season. For example, you may want a season with Dragon Claws, PvP armour or other things. Please do let us know what ideas you have for the Deadman Mode Seasonal servers.

The top five thousand players from each season will be able to participate in a special tournament, with the last man standing receiving $10,000 as a prize.

(Source: Deadman)

Deadman Updates To Curb Griefing


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Deadman Mode, the hardcore pvp version of Old School RuneScape, has been updated with a small but substantial change to curb griefing. Following criticism from the community over ‘suiciding,’ the act of high level players attacking and killing low level players before guards can react, Jagex has altered how death works in guarded areas. Beginning today, players who die in a guarded area with a skull will lose 10% of the experience in protected skills. Those without a skull will not, however they will still lose 25% experience in unprotected skills.

The update has received mixed reactions, with some stating that the punishment isn’t severe enough and others pointing to the ease with which players can drop items before they die to retrieve them upon respawning. DarkScape had gone around this issue by making all items appear automatically when dropped.

(Source: Old School)

RuneScape Deadman Mode Now Offers Health Insurance


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The only guarantee in Deadman life is death and taxes, and I’m not so sure about the taxes. Today’s update to the hardcore PvP mode makes it possible to buy health insurance, the option to pay to keep your health from going below a certain level upon death. HP insurance is a one time, nonrefundable payment to keep your health at 25, 50, and 75 respectively with the cost going up for each level.

A strange woman named Gelin has appeared in Lumbridge graveyard selling life insurance. For a reasonable price you can insure your hitpoint stat to guarantee that it will not fall below a certain level when you die in Deadman mode.

Health insurance was voted in by 83% of players in a poll earlier this month. Also included in today’s update is a major change to experience loss on death. Dying to a player while unskulled will now result in a 25% experience loss in unprotected skills rather than 50%.

(Source: RuneScape)

Deadman Adds Attack Priority, Separate Your Victims


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Yesterday’s update to Old School brought in some much needed, and popularly requested, changes to Deadman Mode, the recently released hardcore game mode for RuneScape. Players can now opt to separate how the game prioritizes targets, making it possible to navigate crowded areas without accidentally attacking another player. The update will come in handy in banks and guarded towns where a simple misclick can result in heavy losses.

The update also changes how looting on death works, with killers receiving the most valuable bank key from their victim rather than the oldest. Bank keys are dropped on death and allow the killer to steal twenty eight of the player’s most valuable item stacks from their bank. You can read the entire changelog at the link below.

(Source: Old School RuneScape)