Diaries From Velia: Fishing Black Desert (PS4)


(Disclaimer: I was provided a review copy of Black Desert on PS4. This has no bearing on my coverage.)

One thing I love about Black Desert is the sheer amount of stuff to do and the complicated nature of it. Let’s take fishing for example. You go into Velia which is one of the first major towns you’ll come across and find the dude at the wharf that sells fishing poles. Simple, you think. You equip the fishing pole and head down to the shore to see a big chunk of text appear in the corner that says “Abundant” or “Average” or “Depleted.” This tells you how well stocked that area is.

This is also the point where the game explains a couple other functions to you. You can press the X button to cast your line. Alternately you can hold down X to consume energy but have a higher chance at catching better fish. Alternately you can cast your line and just go do something else, after a couple of minutes the game will start automatically fishing for you. You can’t auto-fish forever though since every fish takes up its own space in your inventory.

Then you start catching fish and you might examine and notice some stuff in the information. You can cook the fish. Where? It doesn’t explain and you can spend an hour looking around town only to find that there are no cooking nodes that you might expect from other games. You’ll need to buy a residence in town and build a cooking utensil in your room. To do that you open the map, go to the town, enter the town, find the property locations, click on them, and invest the contribution points. So you do that and at this point you’re probably looking at the recipes in the cooking utensil. It’s very handy because the utensil lists the ingredients without telling you exactly what it makes. You figure out the name of the dish once you make it.

So…fried fish. One fish, three grain flour, two frying oil. Thankfully Velia has a building near the center of town with a chef and he has a lot of basic ingredients. He also has frying oil at very cheap prices. So now we need grain flour, and what the hell is that? Well you can make grain flour by processing a number of vegetables but you may notice there are no processing vessels in town. You can find vegetables at harvesting nodes, by renting a fence and farming them, hiring workers to produce them for you, honestly this itself opens up about a dozen features of the game. Then you process the veggies into flour by which you open the processing menu and oh my god the processing menu contains shaking, grinding, chopping, drying, filtering, heating, and more stuff I don’t understand right now. But I really just want to focus on the grain so you grind the flour and now you have the ingredients you need to make fried fish.

Oh and did I mention that you can hire workers? While looking through the property you may have noticed that Velia is surrounded by nodes and specifically one of those nodes has potato farming. Coolio Jones, but to make use of it you have to 1.) activate the node by investing contributions points, 2.) invest contribution into potato farming, and 3.) hire a worker and send them there. Well what are contribution points? I have them and I’m not sure how I got them. Contribution points are obtained for an area by completing their quests, turning in specific items to NPCs, and killing monsters attacking the towns at night. Contribution points are very important because you need them to invest in the town’s resources like our potato farmer and to obtain property.

During this whole process you might have taken a second look at the fish and noticed that they can be sold to the trade managers in each town. Cool, but there’s also a 24 hour price guarantee and a note about the current value being 100%. What does that mean? Astoundingly, fish rot in Black Desert and they do so fully after one day. After roughly two and a half hours, the value of the fish starts to decrease and loses more value over time. You can dry your fish (see processing) which loses a lot of the value but prevents the fish from rotting and makes it so you won’t lose the value entirely. You can also use this to automate more of your income, hiring workers to fish and then building a fish factory to turn that fish into dried fish which can then be sold. Does anyone else smell burnt toast?

Oh right, so you fry your inventory of fish and you may have noticed something during this whole process. Yea you end up with a lot of fried fish, but…now you have these other dishes in your inventory: Dish with more ingredients, dish with weird texture, taken out food, and strongly seasoned dish. The game says that these are byproducts of cooking and they can be taken to Heidel or the northern Wheat Plantation and be exchanged for stuff. The dish with more ingredients can be exchanged for beer, but why do you need beer (outside of the obvious)?

Beer is used to refresh the stamina of your workers and the more workers you have, the more beer you need. People love beer, especially hard working blue collar folks in Black Desert. It’s one of the easiest stamina-refreshing items that new players can cook up in Black Desert, and you can make that restocking easier by holding on to your cooking byproducts to get some more.

So by fishing, Black Desert kinda forces us to learn features like processing, drying, grinding, purchasing land, cooking, fish expiration, energy consumption, trade managers, contribution points, hiring workers, work nodes, recipes, fishing abundance, auto-fishing, stamina consumption, and dealing with weird transactions. It is utterly insane, and we haven’t even cracked the surface of what Black Desert has going on. And it is awesome.

Oh and I haven’t even gone into aspects of the game like renting rafts, going out and fishing in deeper waters, connecting fishing nodes, or upgrading your fishing rod. Let’s keep it light.

I will have more coverage on Black Desert once I start to wrap my head around it better.

Rant: The Industry Makes Its Contempt For Consumers Public Once Again


I have to be honest with you folks: The AAA gaming industry has become such a contemptuous ball of greasy slime that I frankly no longer find it believable when companies do shady things and chalk it all up to human error.

I’ve spent the better part of the last six years shouting to the high heavens about how the gaming industry, specifically the AAA sector, has been meticulously and in many ways purposely building an increasingly hostile and bitter relationship with consumers. We’re talking about an industry that brings psychologists on board so they can figure out better ways to subtly manipulate people into spending more money than ever, an industry that is building massive databases of information and artificial intelligence so they can low-key manipulate your behavior all in the name of selling microtransactions. One where companies deliberately introduce problems in order to sell you the solution, where they can use every dirty tactic to get you to pay exponentially more for exponentially less.

Let’s talk about how Respawn is the latest developer to acquire EA’s venom for the public.

All of this hubbub began when Apex Legends released its latest update introducing solo mode and the Iron Crown loot box. The Iron Crown box is special because it costs $7 as opposed to $1 for the normal box, and contains limited time items that will only be available until the event ends on August 27. There are 24 items in the box and you can obtain two boxes by completing challenges. Nothing in the boxes could be bought directly, and you are guaranteed no duplicates. So all in all, you’re looking at being required (as there is no other way to get these items) to spend $140 USD to get everything.

I say required because Respawn is using the tactic where they know fully well that they are pushing this for completionists in the hopes that many will buy the whole set, while giving themselves the plausible deniability of “it’s all optional.” It leads into the Bloodhound’s Raven’s Bite axe, an item that must be purchased directly but can only be purchased once you buy all 24 items, and it costs 3,500 coins. All in all, you’ll need to spend at least $170 in bulk if you want these items. There’s greedy and then there is Electronic Arts greedy.

Naturally the community went in an uproar over the update because consumers don’t like being fleeced, and Respawn’s apology didn’t do a whole lot to assuage criticism by taking the loot box items and placing the skins on the store for individual purchase at $18 a pop.

“With Apex Legends it is very important to us that we don’t sell a competitive advantage. Our goal has not been to squeeze every last dime out of our players, and we have structured the game so that all players benefit from those who choose to spend money – events like Legendary Hunt or Iron Crown exist so that we can continue to invest in creating more free content for all players. This week has been a huge learning experience for us and we’re taking the lessons forward to continue bringing the best possible experience to all of you.”

An EA subsidiary not trying to bleed its customers dry? Sorry, I don’t buy it.

The folks at Respawn aren’t that stupid that they built up this very obvious and blatantly greedy cash event and had absolutely no idea how egregious it would be. Because the overall corporate structure at Respawn doesn’t give a damn if you’re unhappy with the product, just shut your stupid peasant mouth and open up that wallet to give them more money. This is a free to play game, you ungrateful putz, that means that instead of giving $60 up front for a few years of entertainment, you agree to spend hundreds of dollars over the course of a couple of weeks while shutting your trap and not questioning any of the business decisions that are made for you.

But it wouldn’t quite be a rant if I didn’t show you the absolute contempt that some of the Respawn devs have for their players, such as Drew McCoy who took to Reddit to call gamers “dicks” and freeloaders. This is what happens when bullshysters are called out on their schemes, they immediately go on the attack in order to hopefully divert attention away from why people are angry in the first place.

“Hey everyone – found the dick I was talking about. Guess what, I didn’t even read your comment except for the first sentence and last. This kind of garbage doesn’t warrant a reply – but lucky for you I already made a comment about this earlier. Go find it.”

“I think technically I was calling gamers dicks? I dunno. I had a spicy lunch, feelin’ it.”

“There is a wealth of data available on how monetization works in free-to-play games, and we ourselves have run tests by putting skins on sale in the store. The amount of people who spend is crazy low, most of ya’ll are freeloaders (and we love that!) and a change in price doesn’t move the needle.”

Drew goes on to act like the changes are because Respawn is such a benevolent overlord and honestly you freeloaders should be happy that they put the game out for free and are so magnanimous and charitable. Sure, Apex Legends released for free because selling it at a box price would be a financial disaster since the competition is free, and the whole point of releasing free to play is to forego a consistent amount of money up front distributed among 100% of the community in favor of the 15-20% of the community fronting more money and those free players adding more traffic to the servers so those paying players stay more engaged and end up spending hundreds, if not thousands of dollars over its lifespan. As opposed to $60 plus maybe some small cosmetic purchases.

Stop asking questions and buy more product.

“Jeez, whats with the conspiracy theories? This event has been quite the success, and I can’t say that any clearer. We’re making changes that will most likely reduce revenue, but we’re doing it because its the right thing to do.”

Nobody tell Jayfresh that he can help avoid being called a liar by not being a liar.

But Respawn’s inability to handle criticism for its anti-consumer business practices is par for the course in the Electronic Arts family and follows in line from the “pride and accomplishment” statement regarding Battlefront II loot boxes to former CEO Patrick Soderlund telling customers that he doesn’t care if they don’t buy Battlefield. Apex Legends is stupidly successful right now, but I’m going to go back to what I said ten years ago: The model is only successful until it isn’t, and the gaming community turns on a dime with games going from overnight successes to overnight abandoned warehouses…overnight. The industry doesn’t turn that fast, and Respawn is

Sure, the developers at Respawn probably think they are invincible right now, but let’s keep one thing in mind: You work for Electronic Arts, a giant with a graveyard larger than a prepubescent Sims player who knows how to remove the pool ladder. Titanfall 2 sold below expectations and Mass Effect took only one game to go from massive success to studio-closing failure.

Game companies are not your friends, I can’t express that statement enough. They aren’t your buds, they don’t have your best interest in mind, and they will turn on you at a moment’s notice.

Otherwise I have no opinion on the matter. Oh, one more note:

“I’ve been in the industry long enough to remember when players weren’t complete ass-hats to developers and it was pretty neat,”

Dear Drew, that era was back when developers like yourself weren’t releasing $200 cosmetic events and formulating your game as cynical slot machines designed to get kids to spend as much of their parent’s money as humanly possible.

[Not Massive] It’s Time For More Interesting Steam Games


Get that toilet out, it’s time for more Steam releases.

What can I say about this week’s Steam releases other than to say it might be the worst week I have seen in a long time. Over 250 releases of which nine might be worth looking into. If you’re a fan of hentai puzzle sliders and trashy Unity games, this list unfortunately won’t cater to your tastes. For everyone else, you might find something worth playing or at least adding to your wishlist until the next Steam sale.

#1: Pixel Shinobi Nine demons of Mamoru / Ametist Studio

Pixel side scrolling action games are a dime a dozen these days, so in order to stand out from the crowd you really have to have a good presentation. Pixel Shinobi, at least judging by the trailer, seems to have fluid animations, fast pace gameplay, and a ton of challenge. Pixel Shinobi promises to combine stealth, platforming, and RPG mechanics in a game where you play as a ninja to stop a demonically possessed military leader on a campaign of bloodshed.

89% of 126 users agree that this game is worth the $8.24 asking price. Check it out.

#2: Warfork / Team Forbidden

Warfork looks like a cosmetic overhaul of Quake 3 and plays a lot like Quake 3. If you really like Quake 3, you’re probably going to enjoy this game as 91% of 137 reviewers on Steam agree. Even better, the game is free to play. Check it out.

#3: Devious Dungeon / Woblyware Oy

Devious Dungeon looks like a quaint little game. I initially assumed that it was a roguelike given the graphics and user interface, but it appears to be more of a platformer with RPG elements than a Rogue Legacy type game. It’s $4.24 and oddly enough the developer is already talking about the sequel coming out in Q4 2019. It promises five worlds, 68 levels, randomized levels, and plenty of loot.

Check it out.

#4: Ikeda : The Scrap Hunter E.P. / Trent Kaniuga

Ikeda is a free to play side scrolling hack and slash game that challenges you to obtain hard to reach scrap in order to achieve 100% completion. The only DLC for the game is a $5 gold patron badge that doesn’t do anything except support the developer and get you a fancier menu screen.

Following a tip from an old friend of his landlords, Iggy Ikeda infiltrates an abandoned Neptune Facility in search of the remains of a decommissioned Warthog Mk II tank. You’ll need to wall jump, and slash your way through 6 stages of challenging narrow saw blade corridors, security droids and lasers while grabbing as much scrap as you can.

Check it out, because there is not a whole lot of quality that came to Steam this week.

#5: Last Knight / Enoops

Last Knight looks a lot like the Go! games developed and put out by Square Enix: Tomb Raider Go and Hitman Go. This should be a positive, since those games were very well put together. It looks like a fun game and at 59 cents, what do you have to lose other than your spare time?

#6: Brewer / Slava Victorov

Brewer looks like it takes an established genre and throws a rather unique spin on it. A business strategy game where you open up pubs and brew your own beer. Brewer looks like it has all of the micromanagement aspects that strategy game lovers will pour through for hours. Hire employees, brew the beers, change every aspect of your pubs from the snacks on menu to the number of seats and strength of the drinks. It also looks like the game lets you be a gigantic asshole and ruin the competition by scouting out competing pubs, provoking fights on their property, and even spoiling their beer and calling in the health inspector.

If only you could fill the pub with drunk minors and then call the inspector like in that episode of Always Sunny In Philadelphia. Brewer will set you back $3.59.

#7: DARQ / Unfold Games

You may be familiar with DARQ simply because the developer got in the gaming press over their refusal to sign an exclusive deal with the Epic Game Store. You may not know about the game itself, or that it launched. DARQ is a side-scrolling game that looks right out of Tim Burton’s nightmares. The game is heavily puzzle-based, requiring you to use physics and room manipulation in order to navigate through the dream world.

DARQ tells the story of Lloyd, a boy who becomes aware of the fact that he is dreaming. To Lloyd’s misfortune, the dream quickly turns into a nightmare and all attempts to wake up end in failure. While exploring the darkest corners of his subconscious, Lloyd learns how to survive the nightmare by bending the laws of physics and manipulating the fluid fabric of the dream world.

DARQ is $20 and may constitute the only real “Must Buy” on the list this week. On second thought…

#8: Ion Fury / Voidpoint LLC

Ion Fury is freaking fantastic. As one of the games on this list that I personally own, Ion Fury is a collaboration between 3D Realms and Voidpoint to go back and create a game on the Duke Nukem 3D engine. Yea, this game is running on a (modified) version of an engine older than many of the people that will be playing it. Ion Fury, or Ion Maiden as it was formerly titled, stars Shelly “Bombshell” Harrison, a character that was originally supposed to be a sidekick to Duke in Duke Nukem Forever. Ion Fury is the latest title to star Shelly, with the first being the not-well-received 2016 game Bombshell.

Those familiar with the Build engine games will see Ion Fury as more of the good stuff. Shelly is equipped with a wide array of weapons from her ridiculous handgun (pictured above) to bowling bombs, submachine guns equipped with incendiary bullets, shotgun, and more. Ion Fury is a true successor to Duke Nukem 3D, and even features Duke VA John St. John as the villain Heskel. 95% of the 1,569 reviewers on Steam agree that this game is a hit.

If you’re looking to scratch a retro-shooter itch, you can do so for $24.99.

#9: Wanna Survive / PINIX

Wanna Survive looks like a blend of something old and something new. It is a turn based strategy top-down strategy game that seems to combine Fire Emblem with The Walking Dead. Judging by the trailer, it pits your team of heroes against a massive mob of zombies in a game that is a little bit more fast paced than you might be used to. Help your cast of characters escape the city, deal with permadeath, and manage rations of food as you try your best to survive.

And at $10.79, it won’t break the bank.

Wasting Time: The Designers Curse: Chapter One


Today I played The Designers Curse: Chapter One.

Continue reading “Wasting Time: The Designers Curse: Chapter One”

[Not Massive] Another Week Of Interesting Steam Releases


It’s that time again. This past week saw roughly 250 new games listed to the Steam store, and odds are a large portion of them are absolute trash. Actually, I can confirm that most of them look like absolute trash considering that out of those that actually came out, I could only find maybe sixteen that appeared to be worth playing, and that’s kinda pushing the envelope of “worth playing.”

As with last week, MMO Fallout has not played the games that are on this list and cannot verify their value. They are simply a list of games that are not obvious shovelware trash, that being hentai puzzle sliders, unity asset flips, RPG maker games, and side scrolling flash titles.

#1: Night & Day

Night & Day is a cute looking puzzle game and a rather interesting concept. You have two characters that are both controlled by the player, each with their own unique abilities. Dark cannot be in Lights…light, otherwise it is destroyed. Dark is also the only one of the two that is strong enough to push boxes. Your goal as the player is to navigate the two sprites in order to get them to their exit doors and complete the level.

Night & Day is out for $8.99 and was developed by Genexsin

#2: Battles For Spain

Battles For Spain is in quite the unique scenario: A turn based strategy game set in the Spanish civil war. Battles For Spain centers around the battles of Guadalajara (1937), Teruel (1937), Mérida (1938), and Ebro (1938). According to the few reviews available, the game is pretty spot on with its history and is a very challenging game. At $26.99 and offering four scenarios with an estimated twelve hours of gameplay, it might be best to see how much replayability you’ll get before dropping some bones on this title.

It’s certainly a bold move for developer Headquarter S.L. considering the last time a video game released with its plot centered on the war, the public (in Spain) went absolutely bonkers. Back in 2007 a real time strategy game called Shadows of War: The Spanish Civil War released and generated huge controversy over allowing players to take the role of the fascists and even win the war. It was released exclusively in Spain and apparently wasn’t very good.

#3: MineRalph

I don’t like MineRalph, and by that I mean if he came to my house and asked if he could borrow my morning Wall Street Journal I’d probably say no. But MineRalph isn’t just about a ball with a really unsettling looking face, it’s about…a ball with a really creepy looking face.

MineRalph is a physics-based puzzle game built on the Unity engine that promises hardcore gameplay for hardcore gamers. If you want the kind of hardcore snobbery that would lead a developer to describe their game as an “homage to a time where video games were allowed to be difficult,” you have come to the right place. Move the ball with your mouse, speed-run, enter into the $1,000 contest. There is also a free demo if you don’t want to plunk down the $15 right off the bat.

#4: Trace of the Past

Trace of the Past probably shouldn’t be on the list, but considering the asking price is $4.24 and frankly the Steam list is desperate for anything, the potential entertainment value provided by a game trying to create a powerful narrative while also clearly being rather poorly translated from Russian to English might make it all worth it. Just read the game’s description to yourself in Yakov Smirnoff’s voice:

Trace of the Past — a first-person horror game, will show you a mystical story of Charles Worren’s life, a child of boarding school for orphans named ” Grief Hill” After some mysterious events in his Childhood, Charles ends up in psychiatric clinic and loses a half of his memories. In 19 years, he finds in his mailbox an envelope with an old photo inside, that shows Charles. The address is that boarding school for orphans ” Grief Hill” But who and what for sent him this photo? The boarding school has been closed for years. Charles decides to find it out and is off to his mysterious past.

What a country!

#5: Third Eye

I like the concept. Third Eye is a hack and slash game set in an area we really don’t see…ever. Indian lore. You take control of Raakh, given the responsibility of guarding the sacred trident. You find yourself up against Shukracharya, one of the Seven Sages, and his demonic armies of evil. Can you save Prithvilok from the forces of evil?

At $14.39, probably.

#6: Rashlander

Despite what its name may imply, Rashlander is not about successfully navigating the inflamed skin of a dermatology patient. Instead this title bills itself as a Lunar Lander Roguelike, Rashlander looks like Lunar Lander on meth. Fly around procedurally generated levels, avoid all sorts of hazards and land on things. Early Steam reviews have praised the game for tight controls, polished gameplay, and Twitch integration. If you enjoy arcade games, you will evidently enjoy Rashlander.

Currently on sale for $3.59 and developed by Ryan Davis.

#7: Age of Wonders: Planetfall

Oddly enough, it’s only been five years since the last Age of Wonders game. Age of Wonders has everything you could want from a sci-fi turn based strategy game: Dinosaur-riding Amazons, cyborg-zombies, and more. Choose from six factions and make your way to victory through conquest, diplomacy, or doomsday technologies. With single player and online multiplayer available, you’ll find plenty to enjoy.

Steam reviews currently show 79% approval among the 713 people who have reviewed it so far. Keep in mind this is a full priced game from the established studio Triumph Studios who had worked on prior Age of Wonders titles and does cost the standard $50.

#8: Metal Wolf Chaos XD

And speaking of established studios, why not bring in a From Software title? Metal Wolf Chaos XD is the re-release and not at all HD version of Metal Wolf Chaos, a very Japanese game that initially came out in 2004 in Japan on the Xbox and absolutely nowhere else. If you somehow missed this game the first time around, well now you can get your hands on it for the low cost of $24.99.

Considering the game only released in Japan the first time around, Metal Wolf Chaos centers around a wonderfully ridiculous and exaggerated (for the time) depiction of US politics:

“The country is in peril as President Michael Wilson defends the nation against a full-scale rebellion led by Vice-President Richard Hawk and the mechanized legions he commands. As the 47th President of the United States, it is your sworn duty to take your country back by any means necessary and end this unjust coup d’etat! Battle in your advanced mech – armed to the teeth – across iconic American landscapes including the Brooklyn Bridge, the Grand Canyon, and the front steps of the White House.”

84% of the 149 current reviews on Steam agree; Metal Wolf Chaos is an essential part of any patriot’s breakfast.

#9: Gunslugs: Rogue Tactics

Also called Gunslugs 3 depending on which part of the Steam store page you’re reading, Gunslugs: Rogue Tactics is a roguelike game released by Orangepixel, a company that really likes putting out Roguelike games. Seriously, they’ve been doing it for roughly four years now. Gunslugs promises more stealth-oriented gameplay than you may have seen from past roguelikes, but with the ability to go in guns-a-blazing if you prefer. Honestly, the choice is up to you.

Gunslugs can be picked up for $13.49 by itself or as part of the Orangepixel collection.

#10: Silver Chains

Looking to get spooked? I know you are. Silver Chains has everything to make you feel uncomfortable; spooky children, ouija boards, people crawling on walls, an abandoned house that might not actually be abandoned (spoiler: It isn’t). Unravel the truth behind these spooky mysteries and do so in a game that is very good looking. It should be, it was developed on the Unreal engine.

Developed by Cracked Head Games and on sale for $21.24, Silver Chains will scare more than just your wallet.

#11: Bad Hombre

Bad Hombre has a certain amount of charm in its stupidity, and the art style looks like someone created a game with today’s politics on the ZX Spectrum or Commodore 64. You evidently play as a drug runner trying to bring drugs into America, and in order to do so you’ll need to bypass the wall, the Pence Fence, and avoid Trump’s tacos from Trump Tower (the best tacos).

It’s a concept that seems just ridiculous enough to fall into the realm of being about something political without actually taking a political stance on it. At $11.99, you may be playing the life story of the developer’s drug supplier.

#12: Legends of Aria

An actual MMO! Legends of Aria is a game that hopes to walk in the footsteps of Ultima Online. A sandbox MMO, Legends of Aria allows you to be what you want, as long as you want to be an adventurer, a crafter, or something else within the confines of the game’s skill system. You can even be a bard. With a skill system, you’ll build your character by using your skills and leveling them up over time. Stake your claim on the land and build a house, become a skilled craftsman and make the best horse chili in all the land (horse chili not actually available), or set forth and become a skilled murderer of other players.

Legends of Aria has a one-off price, currently at $19.79.

#13: Gibbous – A Cthulhu Adventure

Biggous – A Cthulhu Adventure looks like a Double Fine game, or a modern day Lucas RPG. Judging by the trailer, the voice acting is top notch, animations are smooth and very well done, and overall the title feels like a modern day Sam & Max or Monkey Island game, but set in a world with an HP Lovecraft demon. 83% of over one hundred Steam users agree, it’s looking pretty good.

“Crazy cultists. Cthulhu. A talking cat. Gibbous takes you on an expansive, traditionally animated, hand-painted adventure. Play as three protagonists and explore a lushly rendered Lovecraft-inspired world, unraveling ancient conspiracies. A comedy cosmic horror adventure made in Transylvania!”

Now on sale for $17.99.

#14: Cliff Empire

Cliff Empire is a really good looking game with a great aesthetic and an interesting concept. Nuclear war has made the surface of the Earth uninhabitable, and that can only mean one thing: Mole people? No, living on top of mountains. Cliff Empire promises that you’ll be able to set up multiple cities, manage trade between them, and even go down and walk around your cities on foot. Can you sustain life in the aftermath of a brutal nuclear war, or is humanity doomed to failure?

90% of the nearly one thousand reviews agree that this game is definitely worth it, and at $11.99 it won’t be a pain in your wallet. You may recognize developer Lion’s Shade from their Tempest pirate RPG.

#15: Apsulov: End of Gods

You have to hand it to this week’s Steam list, there is quite a diversity of genres. Apsulov is horrifying looking, it bills itself as a future viking horror as you the player wake up in a research facility built to exploit the world of Yggrdrasil. Apsulov piles together Norse mythology and futuristic sci-fi in a head on collision, and the result is pretty freaking terrifying.

A first person action game, Apsulov currently holds a 92% approval rating of 63 users on Steam, and runs for $20.

#16: Room 208

One good thing about the proliferation of certain engines is that even indie games have begun to look very good. In Room 208 you play as Victor Rockford, spiritual medium brought forth to investigate the paranormal activity surrounding Room 1408 Room 208 of a hotel in a small town. Use your wits to get through the game’s numerous puzzles, deal with dynamic spawning enemies, and cower in fear in full 4K support.

Room 208 spawns in at $8.44, so it won’t’ break the bank to check this game out.

[Collab] Talion Guide To Enhancing Items


We’re doing something a little different here at MMO Fallout today, and publishing a guide for the mobile MMORPG Talion. Talion is a title that I myself have played a fair amount of, and in my discussion with the folks over at Talion we agreed that the game can be rather complicated for newer players. So with that in mind, please enjoy this guide on enhancing items in Talion.

Editor’s note: This is not a sponsored post nor am I receiving anything in return for publishing this guide. This is purely for the community.

Talion Enhance Guide

Talion gives players four ways to upgrade their characters and equipment within the Forge menu. The below is a brief explanation on each option in the Forge menu (Enhance, Limit Break, Upgrade, Inherit) to get you upgrading your character and expediting your path to power!

Enhance

In the Forge menu, the Enhance option is used to increase the Enhance Level of your equipment. To upgrade the Enhance Level, you’ll first need to collect and spend the appropriate Enhance Stones and amount of Gold.

There are three different types of Enhance Stones used to enhance your equipment each of which is simply named to indicate what type of equipment it affects.: Weapon Enhance Stone, Armor Enhance Stone & Accessory Enhance Stone. 

Enhance Stones are divided into three grades: Enhance Stone I, Enhance Stone II, and Enhance Stone III. Each Enhance Stones are used to enhance equipment of different level range. Higher grade Enhance Stones are required to enhance higher level gear that you collect along your journey.

Limit Break

Talions (your character) can limit break their equipment to expand the Max Enhance Level. The number of Limit Breaks is determined by the equipment’s grade. Limit Break can be used regardless of Enhance Level of the equipment. 

  • Magic: 1 Limit Break
  • Rare: 2 Limit Breaks
  • Legendary: 4 Limit Breaks
  • Mythical: 12 Limit Breaks

Talions can either use identical Equipment or special Limit Break Items in order to perform limit break. If you are using identical equipment, the success rate depends on the grade of material equipment. On the other hand, limit breaking with a Limit Break Item guarantees a successful Limit Break – use them wisely!

Upgrade

After you have upgraded a piece of equipment to Max Level through Enhance and Limit Break, it can then be Upgraded to the next grade by using Upgrade Stones and Gold. There are six grades of equipment in Talion: Normal, Advanced, Magic, Rare, Legendary, and Mythical. The max Enhance Level of each grade is as follows:

  • Normal: Lv. 5
  • Advanced: Lv. 15
  • Magic: Lv. 35
  • Rare: Lv. 65
  • Legendary: Lv. 110
  • Mythical: Lv. 320

Upgrading equipment to next grade not only greatly enhance the equipment’s Main Attributes, but also adds a new Attribute to the equipment. Gaining new Attributes on already powerful equipment is one of the best ways to get a leg up on your opponents in Talion.

Inherit

The Inherit feature allows Talions to transfer Enhance Levels from one piece of equipment to another. Only items of the same or higher grade can inherit an Enhance Level. This function is good for Talions who acquire equipment of a higher grade than the one they are currently using. Instead of enhancing the new gear from scratch, Inherit lets Talions transfer certain amounts of Enhance Level to the new equipment they prefer.

While inheriting does not normally transfer 100 percent of the Enhance Level from the original gear, using Inherit Stones let Talions transfer 100 percent of the Enhance Level to different equipment.

[Not Massive] Last Week’s Steam Games You Might Enjoy


I’m trying something new today.

Last week saw over 375 new games listed on Steam, and get this: Roughly half of them didn’t even release. Steam has become such a dumping ground for trash that out of nearly 400 titles slated for release between July 28 and August 3, half of the developers never bothered actually putting them out. And the other half? Don’t get me started. Hentai slider puzzles, trashy RPG maker games, a Brian Boitano simulator, and more! It’s enough to make you not want to bother even looking at the release list.

And that’s where I come in. I took a gander through the release list so you don’t have to, and pulled out more than a dozen games that look like they may actually be worth playing. Please note that this is solely based off of first impressions of the gameplay videos, reviews, and description of the title itself. I haven’t played the games and thus make no statement on their quality or whether you the reader will enjoy them.

Luckily they are for the most part rather cheap and on some sort of launch sale.

#1: Lost Flame

Lost Flame is an old school roguelike title that looks ripped right out of the DOS era. Created by Bartosz Bojarowski, developer of the well received title The Madness of Little Emma and the not as well received game Don’t Chat With Strangers, it appears that Bojarowski’s skills lie with roguelikes and less in the realm of puzzle games. Screenshot for the game is above, Lost Flame is currently in Early Access at the cost of $12.59 USD.

#2: The Church in the Darkness

The Church in the Darkness is a top-down game where you play as Vic, ex-law enforcement officer who heads down to South America to rescue his nephew from a cult. How dangerous is the cult? Will you stop them or join them? Can you rescue your nephew? Church in the Darkness boasts multiple endings as well as voice acting from popular VA’s such as Ellen McLain (GLaDOS) and John Patrick Lowrie (Sniper – Team Fortress 2). The Church in the Darkness is available for $15.99.

#3: Dry Drowning

Dry Drowning is a visual novel with gorgeous art design that creates a world where Max Payne meets Deus Ex. A dystopian city, you play as private detective Mordred Foley, a man on the run from his past and presumably toward a bottle of something alcoholic. Dry Drowning promises more than 150 story branches, 3 endings, as well as time travel mechanics and psychological interrogations.

There’s even a demo if you don’t want to throw down the $16 bones for it.

#4: Half Dead 2

Half Dead 2 looks like a strange player, but unlike most of the other games on this list it has established a community and overwhelmingly positive reception. Half Dead 2 sets you up as a ruthless, bloody criminal who happens to get caught by the intergalactic police. Thankfully you have a chance at not being put to death now that the Emperor has set up a game of survival with the most ruthless killers in the galaxy. Emperors are funny like that.

Survive through rooms with deadly traps in cooperative or competitive play, and on the cheap: Just $4.49.

#5: Glo Phlox

Glo Phlox is adorable, and not just because I misspelled it roughly a dozen times while writing this paragraph. Here we have a twin stick shooter in a metroidvania world promising combat that is easy to learn and difficult to master. It comes to us from Justin Sennema and Eduardo Brasil and current reactions on Steam seem quite positive.

You can check it out at the low cost of $14.39. And speaking of twin stick shooters…

#6: WarForwards

A classic top down shooter with cute anime girls, and only $10. WarForwards won’t be winning any Hotline Miami impersonation awards anytime soon, but developer Roman Pak has put together a shooter that aims to impress and so far has absolutely done so. Early impressions on Steam show an 81% approval rating among the eleven reviews, with users praising the controls, soundtrack, and overall polish.

#7: The Poisoner

A virtual reality game for those of you with the hardware and the software to get through it. If I know my VR like I think I do, the bar for scaring the pants off of people is pretty low, so a game that looks good and sets you with tracking down a deranged serial killer in a cabin in the woods? Might as well just play with no pants. The Poisoner is being developed by PlatformaVR and is currently in Early Access. If you don’t want to put forward the $9.99 for the game now, you can check out the Prelude for less than the cost of a dollar menu cheeseburger.

#8: Legends of Amberland: The Forgotten Crown

Hit right in the nostalgia gland. Legends of Amberland is a turn based game with grid movement set in the same vein as your favorite titles from the 90’s like Might & Magic and the Goldbox series. Brought to market by indie studio Silver Lemur Games, Legends of Amberland estimates around 20-50 hours to finish, depending on what kind of gamer you are, and sets you on the task of being the good guys and slaying the bad guys. It is also $17.99.

#9: Jupiter Hell

Jupiter Hell looks like Fallout, and the developer’s syke-out in the trailer of “exclusive to the Epic Game Store” had me for a second, despite obviously being available on Steam. A top down shooter, Jupiter Hell is a turn based strategy game that operates on the “time moves when you do” style similar to Super Hot and its ilk. It is a roguelike (of course) set on the moons of Jupiter (of course) with a 90’s aesthetic (of course of course) with procedurally generated levels (of course of course of course).

It looks to be a solid game and so far 85% of the 57 reviewers on Steam agree that it is worth buying. Jupiter Hell is currently in Early Access and runs around $22.49.

#10 Tailypo: The Game

I’ll admit that Tailypo has me greatly confused. For a game that bills itself as set in the Appalachian wild, this game has a lot of scenes in the trailer set in just about everywhere but the Appalachia. Set in 1988, you are a hunter whose life is thrown through a loop following your marriage. Hands up, who wants to guess that this dude’s wife is dead and that’s why he’s retreated to the Appalachia? Bonus points if he killed her. At $24.99 you might want to sit this one out until a sale unless it really attracts your attention.

#11: The Black Widow

Imagine if Ouija boards were created by the same guys that built Skype and you have The Black Widow. Fully voice acted and creepy looking as all hell, The Black Widow will set you back six bucks and has you figuring out a murder mystery while literally talking to the woman who was convicted and sentenced to die for it. The Black Widow follows the story of Australia’s first female serial killer.

#12: 1000$

Their spelling, not mine. One thousand bucks looks like it might blind you, and it doesn’t cost a thousand dollars. For just 84 cents, you can find out what it’s like to have a rare eyesight condition that makes the world look like a slightly higher resolution Elder Scrolls: Daggerfall. Actually you play as a gamer who decides that he wants to upgrade his computer, and thus you need to steal a thousand bucks from your neighbor’s house. I’m not joking. The game is set in America, so your old lady neighbor obviously has a loaded gun.

I applaud developer Bisquit Games for not actually showing the gun toting granny in any of its promo material.

#13: The Blackout Club

The Blackout Club tastes like an odd mixture of Stranger Things, IT, and Left 4 Dead. You play with up to four teenagers who discover some odd happenings in their small town. Every night the town gets up and sleep walks, and nobody remembers it in the morning. When your friend goes missing, you decide to investigate. 87% of the 708 reviewers on Steam had positive things to say about The Blackout Club, developed by Question and on sale for $29.99.

#14: Kindergarten 2

Presumably you need to have played Kindergarten 1 to understand the sequel, since the game bills itself as Groundhog Day with messed up children, and features kids getting murdered. Play through Tuesday over and over again until you get it right, and for $14.99 there is plenty of Tuesday to get through. You may recognize the Nugget character if you’ve watched Game Theory. You can pick up Kindergarten 1 for $4.99, if you haven’t played it yet.

Beta Perspective: Astellia Transports Me To 2009


Astellia is an MMO in 2019 that makes me feel like I’m back in 2009. It’s another game in the long line of titles that come westward and while I don’t have much faith in the game being a runaway success, I decided to jump into the beta to see just how dated it felt. Boy does it feel dated. Before I go into this I’d like to state that neither MMO Fallout as an entity no myself have any inherent problem with sexy characters in games and you can safely read on without the fear of having this random internet commenter make assumptions about your personality based on the games you play.

Now let’s continue.

Astellia Online seemed dead set on making me angry within the first twenty seconds of playing the beta because like much of its ilk, the game handholds you through the tutorial like you are a moron. I generally don’t have an issue with tutorials in games, but the point where I lose my patience is when the game starts treating you like a moron and locks the UI and refuses to let you do anything until you complete some menial task like adding a potion to your hotbar. I also thought I had skipped the tutorial, but then the game still overloads me with ridiculous nonsense that shouldn’t be new to anyone who has ever played a video game.

Unfortunately Astellia takes this even further in its tutorial by just throwing in enemy NPCs that you can’t attack for absolutely no reason. You almost think that the game is broken because there is no indication or response to your keypresses, and the game does let you target these mobs, but your character just doesn’t follow through on your commands. These sound like minor complaints, but it’s a starter to the game’s more asinine ideas like filling the world with invisible walls that are often out in the middle of the level, don’t block anything, and are just shoddy level design. Nothing says wasting my time like making me walk the long way around an area because the game won’t let me jump down an ankle-high embankment.

Eventually at the end of the tutorial you meet Sella, who is an angelic character of good.

Also her jugs are enormous.

It’s at this point I made this possibly bad decision of boosting my character to level 50, which the devs have enabled so people can check out the end-game dungeons during the beta. It also gave me the opportunity to check out the game’s Astels; companions that you level up, each one being a temporary summon that grants various buffs based on the character. There are defensive Astels, offensive Astels, healing Astels, all kinds! And they come in various flavors of cute anime girl, cute anime boy, cute animals, and the strange.

There’s even Scorpio who is his own deal.

Eventually I got bored of being level 50 and thus being horribly overleveled compared to the story content. So I ditched my mage character and decided to go with my old favorite: The ranger. The ranger is my go-to class in MMOs because they reflect my real life personality. Striking from afar because I’m a no-skill scrub who can’t take a punch.

Also her jugs are enormous.

In case you’re wondering, your character staring deadpan into the camera when you flip it around to view yourself from the front is just as unsettling as it looks in the screenshot. At this point, I’d like to state a few things that I have actually found enjoyable in Astellia. I like the story so far. There is a lot of generic “the world is being invaded by demons” storytelling, but there is also an interesting plot about the valiant white knights of the world and how they’re basically moronic, corrupt, and incompetent, led by an enormous jagoff named Meruf who utterly hates you and your Astels for no good reason, and rewards you after you’ve just saved his people by telling you to go fudge yourself.

You come back at one point to find a dude berating Meruf to his face about how much the knights suck and how they’re incapable of protecting civilization under his worthless leadership, and you follow him to save him from a demon named Voltra, who is also dressed like a BDSM queen.

Also her package is enormous.

Another little feature I came to enjoy is the simple fact that Astellia lets you have a spell queued up. It’s a simple function, but astoundingly rare in the MMO sphere. Thankfully the game doesn’t run like unoptimized trash, unlike Bless Online. I’m not going to make any comments about the validity of the cash shop since God only knows how much that could change before launch.

It looks like a big part of Astellia’s income is going to be from subscriptions which offer experience boosts, and selling skins which change the look of your Astel as well as equipment overrides. Astellia isn’t a horrible game by any means, but it’s been done so many times that I can’t see many people flocking to it with great excitement. It’s more of a filler MMO, something to play until the game you’re really looking forward to comes out.

 

[Column] Champions of Titan, or, Schrödinger’s MMO


What is an MMO? A miserable pile of microtransactions.

Today I’d like to talk about Champions of Titan, or my preferred title; Schrödinger’s MMO. You may recognize Champions of Titan by its previous namesake Wild Buster. Wild Buster along with Guardians of Ember and a few other titles were removed from the Steam store where it was hosted under publisher Insel Games after it came to light that the CEO was manipulating reviews in order to gin up more sales. Insel Games has since gone on to exist in a mostly vegetative state, while its published games were either shut down or spun off to new companies.

Case in point being today’s topic. Wild Buster was spun off to IDC Games whose name does not, as it turns out, stand for “I Don’t Care.” It might, since a quick browse through the forums of many games that IDC publishes comes up with two major topics: The server performance is terrible and customer support is virtually nonexistent, and more than one of the forums just flat out wouldn’t load when I tried to boot them up.

Champions of Titan is alive and well, in a theoretical sense. In a practical sense, it doesn’t seem like the game has been properly functioning in quite some time. People are logging in to find that the game client no longer works, what with there being no character selection screen.

Now comes the hard part: How long exactly has the game been broken and is it broken for everyone? The answer to the second question is evidently no, as the earliest complaint that I found on the forums discussing the above issue dates back to October 21, however another player posted a first impressions piece on December 13. There are multiple threads discussing the fact that the game doesn’t work going through the end of July with sporadic comments from staff asking players to contact customer support.

It seems to be the case that nobody is really trying to play the game so the number of people getting rejected from the client not working is virtually none with even less willing to go on the forums and complain about it. I got a response from the IDC people after submitting a ticket that they are aware of the situation, and you would imagine that the game just being wholly inaccessible would be a major priority to be fixed right away, but after a week since my report and ten months since the earliest report, it’s apparently not the case.

But that’s just my opinion on the whole thing.

Kickstarter Catchup: Fractured – The Dynamic MMO


It’s dynamic! Boogie woogie woogie.

For today’s piece I wanted to discuss a little game called Fractured – The Dynamic MMO. Mostly I wanted to start this column off with MMOs that have a chance of coming out positive before I dive deep into those that were incompetent or possibly outright scams. Fractured is a 3D MMO that raised over £111,000 way back in the yesteryear of June 2018. The game actually hit two stretch goals, that being a hardcore survival challenge in a procedurally generated dungeon, and hatchling dragon pets for backers. Awesome.

But what about the game itself? Fractured advertises itself as an open world sandbox MMO with a fully interactive environment. What does that mean?

It features three races, that of man, beastman, and demon. Humans can be good or evil, beastmen are evidently good nature-loving hippies, and demons are probably doomed to be evil. Just my assumption.

“Levels, skills, achievements. These classic progression patterns always have one thing in common: the grind. In Fractured, an innovative take on horizontal progression allows you to enjoy the freedom and level playing field of a MOBA without losing the persistence and sense of progression of a real MMO.”

I don’t know what that means. By innovative progression, they mean they’re doing the Eve Online thing and just giving you points over time.

“In Fractured, Knowledge Points can be seen as your personal progression currency: you acquire them over time while playing the game, and you can spend them to obtain Talent Points and start learning new abilities.”

By the looks of promised features, Fractured has everything you could hope for from a modern day Ultima Online. Player owned cities, player crafting being the major source of powerful equipment, cartography, a player-driven economy, building houses, open PvP, and destructible environments.


So where does Fractured sit right now? The game just ran its second alpha test and things are looking pretty good. More tests will be conducted in August and September with a clearer roadmap promised to be on the way.

If you want to keep up with Fractured, check out the official website.