Fractured Online Terminates Gamigo Publishing

Game will be self-published.

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Rant: Despite Massive Revenues, Gamigo Wants Unpaid Labor

Offers volunteer positions for Fractured Online mods.

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OFM #7: Old Man Issues

Never get old in the brain.

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Gamigo Reveals Fractured Online

From developer Dynamight Studios.

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Fractured Addresses Gankbox Experience

Dynamight Studios addresses test woes.

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Fractured Free Play Starts January 15

Regardless of purchasing access.

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Kickstarter Catchup: Fractured – The Dynamic MMO

It’s dynamic! Boogie woogie woogie.

For today’s piece I wanted to discuss a little game called Fractured – The Dynamic MMO. Mostly I wanted to start this column off with MMOs that have a chance of coming out positive before I dive deep into those that were incompetent or possibly outright scams. Fractured is a 3D MMO that raised over £111,000 way back in the yesteryear of June 2018. The game actually hit two stretch goals, that being a hardcore survival challenge in a procedurally generated dungeon, and hatchling dragon pets for backers. Awesome.

But what about the game itself? Fractured advertises itself as an open world sandbox MMO with a fully interactive environment. What does that mean?

It features three races, that of man, beastman, and demon. Humans can be good or evil, beastmen are evidently good nature-loving hippies, and demons are probably doomed to be evil. Just my assumption.

“Levels, skills, achievements. These classic progression patterns always have one thing in common: the grind. In Fractured, an innovative take on horizontal progression allows you to enjoy the freedom and level playing field of a MOBA without losing the persistence and sense of progression of a real MMO.”

I don’t know what that means. By innovative progression, they mean they’re doing the Eve Online thing and just giving you points over time.

“In Fractured, Knowledge Points can be seen as your personal progression currency: you acquire them over time while playing the game, and you can spend them to obtain Talent Points and start learning new abilities.”

By the looks of promised features, Fractured has everything you could hope for from a modern day Ultima Online. Player owned cities, player crafting being the major source of powerful equipment, cartography, a player-driven economy, building houses, open PvP, and destructible environments.

So where does Fractured sit right now? The game just ran its second alpha test and things are looking pretty good. More tests will be conducted in August and September with a clearer roadmap promised to be on the way.

If you want to keep up with Fractured, check out the official website.

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