Jagex Reveals Premiere Club 2014


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Last year, Jagex rolled out the Premiere Club. Players were able to buy limited packages of 3, 6, and 12 months of membership for a reduced price and receive added bonuses for doing so. In a post on the official website, Jagex has laid down the plans for 2013 Premiere Club. The packages are only available until “early 2014,” and the deal last year expired on February 4th. At the highest, gold tier full year package, players receive bonus loyalty points, exclusive pets, extra daily spins, access to VIP exclusive worlds, exclusive Q&A’s, chat and forum badges, and cosmetic promotional items that generally can only be obtained through special game cards.

This year’s deal is more expensive than last year, by a margin of about $12. It will be possible to redeem bonds for premiere membership, so dedicated players can get it all for free. You apparently need six, twelve, and twenty four bonds for each package respectively.

(Source: Jagex)

XLGames: Goldfarming By Any Other Name


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MMORPG.com recently conducted an interview with Yinzi Cheng of XLGames, creators of the MMO ArcheAge. The interview is based entirely around the game’s monetization format, which Cheng believes makes the game impervious to gold farmers. There are three currencies in ArcheAge: Gold, Arcs, and Crystals. Gold is the usual in-game gold, crystals are the real money currency, and Arcs are used to purchase many of the game’s premium goods. Gold and crystals are not tradeable, but arcs are. As Cheng says:

Gold that is earned from game contents is untradeable.  Arcs could be earned by purchasing Crystals, by enjoying some contents such as catching boss monsters, or by trading with other users. So ‘gold farmers’ cannot produce gold illegally. Therefore, the ‘gold farmers’ easiest way to earn gold, which is auto playing, will no longer bring them profit.

I don’t think XLGames fully understands how gold farmers work. Don’t believe me? When Jagex introduced trade restrictions to RuneScape, players simply converted to a currency based in junk items, allowing them to bypass the system completely. Materials can be traded between players, so what’s to stop a gold farmer from botting millions of gold worth of materials and trading those materials to the buyer who then sells them to an NPC for gold? Arcs are open season for gold farmers to generate in-game, as they can be mined from bosses.

ArcheAge’s non-tradeable gold idea isn’t new, and XLGames should be aware that the process hasn’t done much to impede gold farming in the other titles, like ArcheAge, where despite a strong insistence that the process isn’t feasible, there is quite a variety of gold farming services with varying methods of delivery. The lesson here is that so long as there is a trade system, people will find a way to farm gold.

(Source: MMORPG.com)

XLGames Prosecuting Staff Leaks


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Video games are serious business, serious enough that every once in a while here at MMO Fallout we hear about employees leaking update information to players. Generally this insider information is related to upcoming updates that will cause a rise or drop in the price of certain goods. As for the employees themselves, assuming they are caught, punishment ranges from company to company. Usually they are fired.

In a post on MMO Culture, however, XLGames has promised a very serious reaction. Recently a leak was discovered when several high ranking guilds began hoarding very specific items, with the community taking to the forums to demand action. In response, XLGames has revealed that an internal investigation is going on, with the possibility of criminal prosecution against those held responsible. I assume that the charges would fall under revealing trade secrets. Was it worth it?

(Source: MMO Culture)

Lineage's 1.8 Billion Dollar, uh, Lineage


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Lineage is NCSoft’s most successful title to date, launching in 1998 and still going strong fifteen years later in Korea and not in North America or Europe where the game was decidedly less popular. Still, Lineage has quite a following in Korea, Japan, China, and several other territories. With the game’s fifteen year anniversary a couple months behind it, NCSoft has revealed that Lineage has raked in $1.8 billion in sales. On second thought, that doesn’t sound impressive enough. Think of it as two trillion won, or ?2,000,000,000,000.

If South Korea celebrated Thanksgiving, I imagine the folks at NCSoft would be stuffing their turkey with money today.

(Source: Destructoid)

SMITE Launches March 25th


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Hi-Rez today announced that their upcoming MOBA, SMITE, will finally be launching on March 25th, 2014. Since the game entered open beta, over 2.5 million people have signed up for the free to play game. The opening also coincides with a $100,000 tournament to be held on March 29-30 in Atlanta, Georgia between the top American and European teams.

All player progress in SMITE’s Open Beta will carry over to the game’s general release. Also, all Beta players who reach level 30 before the launch date will unlock the Cacodemon skin for the playable god Ymir.

(Source: SMITE)

Why There Are No HD Remakes


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I recently read a column on MMORPG.com asking what I consider to be a relatively simple question, why are there no HD remakes in MMOs? The answer to end all answers is time and money. Art is expensive and the engine may be so old that to incorporate higher resolution graphics would require extensive work under the hood, likely breaking other processes and requiring those to be fixed while you’re in there messing around with the graphics engine. For many of these old games, the investment required to overhaul the graphics does not add up to how much additional interest that such a revamp could theoretically produce. Instead of massive graphical overhauls, generally what you get is a slow revamp of graphics and animations over a very long period of time.

There are exceptions to this rule, of course. RuneScape, a runaway success, has had numerous HD “remakes” over the years, from upgrading to newer engines and its multiple overhauls to the recent release of RuneScape 3 and the bungled, yet still in development HTML5. The difference is that Jagex happens to have enough cash on hand that they can field several failed multi-million dollar games, afford a nearly constant stream of weekly game updates, and have enough to fill a swimming pool with the gold coins left over. Not a lot of other companies have that luxury, or if they technically do they don’t have the cooperation of the people holding the checkbook.

Then you have to deal with the fact that the game itself is quite outdated at this point. Jagex dealt with this by introducing Evolution of Combat, noting that while the game had come a long way graphically, the combat was still stuck somewhere in 2001’s RuneScape classic with some special attacks, equipment degradation, and set effects. Taking the outer layer of a 2013 Corvette Stingray and throwing it on a 1930 Woodie Wagon won’t make the car sell any better, you’ll just wind up with an automobile that looks just as great as it underperforms. Which isn’t to say that they are bad, Everquest is still enjoyed by many gamers, but upgrading it to look like a 2013 release does not make it a new game.

So where does that leave us? Creating an MMO is a high risk, high cost venture, and creating an HD remake is even riskier. For the same reason that full on sequels are generally frowned upon, unless you’re building a franchise or your original launch was a financial disaster, developers would rather create a modular system that can be improved over time rather than uprooted and replaced in one big chunk.

Check Out Amazon's Black Friday Digital Deals


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Santa brings presents to all the good little boys and girls, but who comes to the rescue of those without wealthy parents? Everyone’s favorite friend, Sanity Clause! Amazon is having a massive sale on digital games, and wouldn’t you know there are a bundle of MMO goodies under the tree. Eve Online players will be delighted to see discounts up to 25% off of PLEX and subscription bundles, as well as 75% off of starter packs. You will also find the Age of Wushu adventure packs and bundles on sale up to 67% off. I’m sure there are one or two other titles that I missed, the list is seriously massive.

The sale is for American customers only, however there is a guide on the page detailing how to purchase from outside the US.

(Source: Grab The Games)

Ragnarok Online 2 Sunsetting In Korea


ss_b11c54b5aec674182049328756e8730d885caa82.1920x1080Ragnarok Online 2 is shutting down in Korea. As reported by MMO Culture, Gravity has announced that the Korean servers will come down on December 23rd, and that services in North America and Europe will not be affected by the change. The shutdown notice points to a lack of players as the reason for the service being sunsetted, although it does include the possibility that the game may be revived in the future.

(Source: MMO Culture)

 

Star Vault Q3 2013 Finances


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Star Vault has released their third quarter finances, and odds are if you are taking the time to read this, you already have an idea of what is coming next. The good news is that, according to Henrik Nyström, third quarter subscription numbers saw a rise compared to the previous quarter, although net sales dropped slightly and net profit dropped approximately thirty percent. The number of registered users on the forum has also increased over last quarter, the financial report shows.

The other good news is that Mortal Online may be set for an infusion of new players. In September, Mortal Online was officially greenlit for release on the Steam platform. In response to this news, the board conducted a private placement of 2.6 million shares to several private investors to increase development toward a Steam release.

Our hearts also go out to the family and friends of Ulf Nyström, father of Henrik Nyström, who recently passed away due to illness. The board has decided not to fill his position immediately, but to wait until the 2014 Annual General Meeting.

Two MMOs Moving Overseas, Just Not Your Seas


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Who wants an extra helping of disappointment today? Two MMOs are progressing into new territories, but judging by MMO Fallout’s metrics, they still aren’t coming to your territories. Mail.ru has announced that the closed beta for ArcheAge is set to start in December. Some of you may recall that mail.ru caught some heat over their planned payment system. Players were able to successfully petition the company to change their plans and adopt the Korean model.

Meanwhile, Blade & Soul’s open beta is set to begin next week in China. The open beta client is already available for download and the servers reportedly will not have an IP block, allowing anyone in who feels like joining up.

(Source: Massively.com)