Rhode Island Working To Keep 38 Studios Solvent


Let’s talk history. Back in 2010, Rhode Island lured 38 Studios from Massachusetts to their own state with the promise of a $75 million loan, under the promise that 450 jobs would be created. The loan was a product of controversy among Rhode Island politicians, especially as the loan would be hedged on a studio that had yet to put out a product.

Earlier this year, 38 Studios put out Kingdoms of Amalur: Reckoning, a single player RPG meant to fund the company’s ongoing production of an MMORPG set in the same universe. The game sold, although it received some harsh criticism for being generic, and while fun doesn’t try to reinvent the wheel or innovate the genre.

The Providence Journal states that Governor Chafee has met with 38 Studios to discuss keeping the company solvent. There are no further details to report at this time other than remarks that 38 Studios has been put on a “tight timeframe.”

(Source: Providence Journal)

Dominus Is Dead, Announces Pitchblack Games


It is with a heavy heart that I have to say goodbye, or at least goodbye for now. We simply cannot deliver the game you deserve with the resources we have. We never quit trying, even when hope faded, because you – our community – kept us inspired.

It is a sad day for sandbox fans, as another title has died on the operating table. Dominus, or Prime: Battle for Dominus as it was once known as, is being shut down mid-development due to a lack of resources over at Pitchblack Games. This may not be the end of Pitchblack Games, or Dominus, however.

Interested investors are kindly asked to email info@pitchblackgames.com. The notion of using Kickstarter has been thrown around by the community, with no response from Pitchblack on the matter.

Either way, it is sad to see another prospective gem fizzle out before it even has a chance to compete.

(Source: Pitchblack Forums)

[Update] The Old Republic: Free Month For Most Loyal Players


[Update] Bioware has extended the free month to anyone who also receives Legacy level 6 on their account. The time to obtain this has also been extended to April 22nd.

[Original Story] Bioware wants to thank its most loyal customers for sticking with the developer during these hard times. Of course, how do you factor in how loyal a player is? You could ask for a human sacrifice, but Human Resources is notorious for requiring long and redundant paperwork to be signed before any such promotion can take place.

So Bioware has decided to rate “most loyal” as anyone with at least one level 50 character. Those of you who have subscribed since launch but have not reached end game? Well, you’re loyal but they are more loyal. Perhaps you shouldn’t be such a casual gamer?

But don’t fret, all players subscribed regardless of loyalty will receive a free Tauntaun pet. in addition, previous subscribers can log in from April 13th to April 19th.

More on The Old Republic as it appears.

(Source: The Old Republic)

Warhammer 40k MMO Officially Cancelled


If this announcement sounds familiar, I wouldn’t get your hopes up. This time the announcement is official, Warhammer: Dark Millennium Online has been cancelled. Well, somewhat. In a press release today, THQ announced that the Dark Millennium will no longer be an MMO, but will instead become a single player game. So the title is dropping the “Online” and will henceforth be known as Warhammer 40,000: Dark Millennium, and thus is no longer a topic of conversation here at MMO Fallout.

 THQ Inc. (NASDAQ:THQI) today announced that it has refocused Warhammer® 40,000®: Dark Millennium™ from a Massively Multiplayer Online game to an immersive single player and online multiplayer experience with robust digital content, and engaging community features. Further product details, platforms and release timing will be announced at a later date.

In addition, over 100 employees have been laid off from the struggling developer. We already know that Dark Millennium was being developed with help from the Space Marine title, so the new iteration is likely to become a spiritual sequel. Dark Millennium Online was already looking at trouble with THQ acknowledging a lack of funds to publish the game.

As a side note, in a past poll 23% of MMO Fallout viewers believed either Activision or Trion should publish Dark Millennium.

(Source: THQ press release)

Warhammer Loses Another Server: Drakenwald Closing


As part of our ongoing efforts to maintain an active, competitive, and engaging experience in WAR we have decided to open free transfers for players to specific servers. WAR, more than many games, only gets better with more people. These transfers will enable players to experience more action during all hours whether fighting in scenarios or Open RvR.

Absolutely true, and if there is one thing that Warhammer Online could use, it is more people. By now, Warhammer players should be well tuned with the process. Starting tomorrow, Drakenwald will be marked as a “legacy server,” disabling the creation of new characters. Existing characters are free to transfer to Badlands or Karak Norn for three weeks until the server is deactivated and you will be forced to transfer anyway.

On the other hand, Warhammer has almost run out of servers to close down.

(Source: Warhammer Herald)

Kingdoms of Amalur Online Perhaps Later This Year


“From the mediocre game that nobody bought and doesn’t really like that much, comes a big giant version of that game!”
-Todd McFarlane

Todd has a point. Kingdoms of Amalur: Reckoning released one month ago and sales figures place the title at over one third of a million sales. Now that gamers are well versed in the realm of Amalur and the inner working concepts of fate, the team at 38 Studios is instituting phase two of Operation Franchise: Release an MMO. Labeled Project Copernicus, the Kingdom of Amalur MMO is set for release later this year, 2012.

I have my own concerns over Amalur’s prospects for a 2012 release. Assuming the game can hit its 2012 release, the folks at 38 Studios will be competing against The Secret World, TERA, Guild Wars 2, the new World of Warcraft expansion, Neverwinter, and more. Never mind the recent and future free to play transitions of existing MMOs, of course the existing market as it is.

I have high hopes for Amalur Online (my name), but I also recognize the kind of risks that are taken when a developer puts out an MMO for the first time. Crafting an MMO is very different from creating a single player game, and 38 Studios did the smart move by creating a fan base and setting out a base expectation for quality.

More on Amalur Online (not the actual name) as it appears.

Free Diablo 3 Ends May 1st: WoW Annual Pass


Diablo 3 is here! Well, the release date and ability to pre-purchase is. While many of you who subscribed to the World of Warcraft annual pass (monthly payments, but locked in for a year) did so for the free mount and beta access to Mists of Pandaria, you may have also done so for the free copy of Diablo 3 that comes with it. Possibly, I don’t want to assume anything.

Now that Diablo 3 has a release date, May 15th, Blizzard has announced that the promotion is coming to a close. If you want that free Diablo 3, you will need to purchase the World of Warcraft annual pass by May 1st, after which your commitment will only net you a free mount and beta access to Mists of Pandaria.

(Source: Battle.net)

Incoming Bot Nuke: March 2012


Jacmob is the creator of RSBuddy, one of the major bots back in the day. Why is he important? Following the bot nuke, and the shuttering of RSBuddy, Jacmob was hired by Jagex to work on anti-bot solutions. In a post on the RSBuddy forums, Jacmob talks about an upcoming March 2012 bot nuke:

It’s been a while since that preliminary bot nuke last October. Now that there’s been time for competent people to move on and various arrangements to be made, I will soon be making my final announcement on RSBuddy. In particular I will speak about the end of RSBuddy and what the approach will be to any further related projects. I will also speak in general terms about the larger bot nuke that’s due in shortly, which should encompass every type of bot and conclude the development time needed to deal with bots for a long while.

Hopefully there will be more details soon.

Return To Telara For One Week


Good news, Telarans. Well, ex-Telarans. It’s been one year since Rift launched, and Trion wants to bring back all of its past subscribers, even those above level 20. Starting today, March 8th, and running until March 14th, anyone with a past subscription to Rift will find their accounts reactivated to join in the festivities. Take part in carnival games, enjoy the festivities, or just go back to your grind.

After the 14th, accounts without a subscription will revert back to Rift Lite, and any character that is above level 20 will be inaccessible without a subscription.

(Source: Rift)

Development Sunsets On Stellar Dawn


Back in August I wrote an article titled “Does Jagex Have Any Enthusiasm For Stellar Dawn?” In it, I referred to the disconnect between the complete lack of information regarding Jagex’s upcoming MMO and the fact that in August of the (at the time) release year, information on the game was virtually nonexistent. No screenshots, very vague trailers, and barely enough information regarding gameplay t fill a synopsis. Considering Jagex’s upcoming release of Transformers Universe, and the fact that Stellar Dawn is already saddled with the major financial disaster that was MechScape, I questioned whether or not Jagex had the will or desire to ever complete Stellar Dawn.

Jagex CEO Mark Gerhard has confirmed today that development on Stellar Dawn has ceased. In a post on the RuneScape forums, Gerhard says that the decision was not made lightly and was driven by the need to concentrate resources on Jagex’s other titles.

Rest assured that we will review the status of the Stellar Dawn project in the future so long as an appetite for the game remains. I hope Jagex can rely on your ongoing support.

So Stellar Dawn’s future is uncertain at best.

(Source: RuneScape forums)