City of Heroes Details Reimbursement


Sorry, City Of Heroes players. NCSoft has finally broken their silence over the incoming shut down of City Of Heroes, and it wasn’t to announce that the talks with Paragon Studios and player support had moved them to change their minds. Rather, the publisher announced the expected round of compensation and reimbursement.

Players who were VIP as of September 1st will remain so for the rest of the MMO’s life. Outstanding balances as of September 1st will be reimbursed, as well as Paragon Points purchased after August 24th. If your outstanding balance was purchased with a game card, you will be required to submit a support ticket and have NCSoft call you to reimburse via wire transfer. If that is not possible, players will receive a check by mail.

There are several events planned to take City of Heroes to its sunset with a bang.

(source: NCSoft)

Night Cap: Save City of Heroes, Save NCSoft


Welcome to your night cap. If you pay attention to MMO news, odds are you already know that City of Heroes will be shutting down this November 30th. That is, of course, assuming NCSoft completely dismisses the overwhelming support given by the community and Paragon Studios to keep the game running. But for all intent and purpose, let’s assume the train is already halfway over the bridge, and the bridge is out. There is no turning back, the game is over. For the sake of this conversation.

NCSoft is growing its collection of disenfranchised customers. Auto Assault was shut down rather than humoring potential buyers, Dungeon Runners had a small but loyal community who also shot back at NCSoft when the MMO shut down. And I don’t think I have to point out the vile, and rather justified, hatred over the closure of Tabula Rasa and the fraudulent firing of Richard Garriot which left a $28 million hole in NCSoft’s pocket and a big dent in their revenue.

So assuming that talks break down and NCSoft refuses to change their minds, the end result can only be even more angry ex-customers. And where does NCSoft win in this equation? If City of Heroes was not drawing a profit, well the answer is obvious. But if the game was performing well as the players and Paragon Studios would like us to believe, then the benefits for NCSoft are rather foggy. Rather than making whatever profit was to be had from City of Heroes, apparently NCSoft would rather take no income at all. Then again, as NCSoft’s markets shift back over to Korea, and the Western hemisphere has shown little signs of interest in their import MMOs (Lineage, Aion), perhaps NCSoft doesn’t put much merit into what the North American and European markets think.

I have very little doubt that someone will open up a private server, so odds are people will still be enjoying City of Heroes, whether or not NCSoft sees a dime from it. Of course, MMO Fallout does not endorse the legally grey are of the internet that is the private server.

Good night.

City Of Heroes Sunsetting Later This Year


In a news post on the City of Heroes website today, Andy Belford has announced that Paragon Studios will be shutting down, and City of Heroes will be closing by the end of the year. The reason given in the article is “realignment of company focus” at NCSoft. Effective immediately, all subscription services and paragon purchases will be halted.

Thank you. Thank you for your years of support. You’ve been with us every step of the way, sharing in our challenges, encouraging us to make City of Heroes better, more than everyone else thought it could be. We couldn’t have come this far without you. I implore you all, focus on the good things of CoH and Paragon Studios. Don’t dwell on the “how” or the “why”, but rather join us in celebrating the legacy of an amazing partnership between the players and the development team.

More information will be coming within a few weeks. It appears NCSoft hasn’t picked up any (or much) of the Paragon Studios team, because Belford pitched this:

To any potential studios looking to grow your team; hire these people. You won’t regret it.

City of Heroes launched in 2004 as the first, and in many minds the best, super hero MMO. Since then it has gone on to release 22 issues (major updates), and three expansion packs. In June of last year, City of Heroes adopted a free to play model.

(Source: Paragon Studios)

Black Prophecy Shutting Down In September


I find myself asking this question a lot: Why does everything I love die? Black Prophecy is easily one of Gamigo’s most impressive looking titles, not to mention a unique player in its own right. Launched last year, Black Prophecy is a sci-fi MMO similar to Eve Online but with a more action-oriented control scheme and a more traditional MMO quest system. It wasn’t perfect, but for many players left on their own after the cancellation of Jumpgate Evolution, it was something to call home.

Unfortunately, times have not been so great to the game or its developer. Back in February, we mentioned that Reakktor Media was insolvent and regardless of the quality of Black Prophecy, it wasn’t bringing in enough money to keep afloat. So it comes as terrible news that Black Prophecy will shut down on September 26th. Players will no longer be able to buy cash shop funds starting today.

(Source: Announcement)

Bought Craft of Gods After It Shut Down? Read Me


Yesterday I mentioned that Craft of Gods mysteriously shut down with no notice from the outside world, apparently including Gamestop’s Impulse Driven download service. Complaints on the Craft of Gods Facebook page showed players who had purchased the game on Impulse only to find that the servers are down, the website does not work, and the keys have no use. Additionally, Kalicanthus Entertainment’s website shows a shut down notice that has been up since March.

 If anyone purchased too late email downloadsupport@gamestop.com

If you do need a refund for Craft of Gods, send an email to the above address. It may be a while before Craft of Gods is actually removed from sale, so I am posting this in case anyone is searching for a solution.

Craft of Gods Disappeared: No Idea Where It Went


Craft of Gods is gone. Dead. Kaput. Gamestop’s Impulse Driven digital distributor is still selling the software, but the website is offline, the servers are apparently not working, and Kalicanthus Entertainment’s website is gone with a shutdown notice. The Craft of Gods Twitter account has not been updated since December 20th, and the Craft of Gods Facebook page has users complaining that the service has been offline and keys nonredeemable since March.

I have reached out to Gamestop to see if the title will be pulled, but as of this publishing the game is still for sale even though there is nowhere to redeem the keys and the game is apparently unplayable as the servers are offline and the game has been abandoned.

Until then, I recommend that you do not purchase Craft of Gods, unless you really like wasting your money.

Phantasy Star Universe Sunsetting For Good In September


While Playstation and PC users already had their experience cut short two years ago, 360 gamers who enjoy a bit of Phantasy Star Universe will be sorely disappointed to hear that the game will be shutting its last doors later this year. In an announcement on the Sega forums, Edward@Sega detailed that servers will come down September 7th, 2012, and that while “network mode” will no longer be available, Phantasy Star Universe will still be playable in single player.

This was not an easy decision but there comes a time when we must consider the level of service and support we can provide for an ongoing game, and balance those concerns against preparing for the future, and providing you with new opportunities and new experiences.

Players with subscriptions extending past September will be refunded by Microsoft on a pro-rated basis. You can read Edward’s notes and his eulogy at the link below. Phantasy Star Online 2 is due for release in Summer 2012 as a free to play title for PC, with versions out for the iOS and Android devices by the end of 2012, and a version for Playstation Vita coming in early 2013.

(Source: SCEA Forums)

8Realms To Shut Down, Jagex Layoffs Employees


So far Jagex hasn’t had a great track record with their in-house titles that are not named RuneScape. MechScape was cancelled to the tune of millions back in 2009 and revived as Stellar Dawn which was “paused” a couple of months ago so Jagex could focus on a strong list of games set for release this year, including 8Realms and Transformers Online, not to mention the major combat upgrade we learned is coming to RuneScape.

Well, take 8Realms off of that list. Gamesindustry is reporting that 8Realms only received 10% of the audience necessary to turn a profit, and will be shut down. Jagex’s Daniel Clough gave a comment on the matter:

 “During the 8Realms beta it has become clear that the game doesn’t meet our high expectations for success and we are therefore channelling our focus on other exciting opportunities in the pipeline.”

(Source: Gamesindustry.biz)

MMOs: Bring Them Back, Or Let Them Lie


I love reading about MMOs being resurrected, almost as much as I hate reading about MMOs being resurrected. On one hand, it’s great to see that a game I once thought dead has attracted the attention of another enterprising company. But then I sit back and ask myself, “do I really want someone else touching my game? Tainting my memories?”

So I will be publishing several lists of dead MMOs, and whether I feel they should be brought back or if they have given us all that they can.

The Matrix Online

As much as many of us would love to see The Matrix Online make a return, the franchise hit its heyday a long time ago and it is not coming back. Bringing back The Matrix Online would be a financial investment not only in infrastructure but requiring new people to learn how to code and maintain the system, an investment that only a person of questionable sanity would be willing to forego.

There isn’t enough interest in the Matrix anymore to justify bringing this ancient one back, so sorry but:

Verdict: Let It Lie.

Bringing Tabula Rasa back would require a bit of a lore-shift for the MMO. After all, since NCSoft worked the closure into the game, when the servers shut down on February 28th, 2009, it resulted in the AFS forces detonating a massive bomb that resulted in the mutual destruction of the AFS and Bane forces. So that leaves us with humanity: dead, and Bane: dead.

Of course, re-writing history is the easy part. But were someone to purchase the rights and the code, they would find the remnants of what could have been a masterpiece, and was gearing up for just that when NCSoft shuttered the title. Somewhat like Star Wars Galaxies, in the months after NCSoft announced the shut down, Destination Games worked tirelessly to introduce many of the features players had been asking for and probably quitting over since the game launched.

Buying Tabula Rasa would be far easier and likely much less expensive than working on an original sci-fi MMO of the same variety.

Verdict: Pitchblack Games Should Buy Tabula Rasa

Absolutely not. Take this from someone who supported Earth Eternal through every company and iteration the game has gone through so far. I personally found Earth Eternal to be a charming game, but commercial success this game is not. Consider the fact that even when Earth Eternal was 100% free to play, that no one was playing should be an indication that any money spent into reviving this title for a third run would be wasting money that could have gone to a more productive service.

Like a bonfire.

Verdict: Its Zombified Corpse Has Liquified. Stop.

Sure, why not. Lego Universe was a great game and there are many reasons it should be brought back, not the least of which being that LEGO continued the great NetDevil tradition of poorly advertising their game and then wondering why it didn’t gather the attraction they so desired. If LEGO Universe is to be brought back, however, some changes should come with it.

For starters, LEGO could do well with a similar subscription plan to Wizard 101: allowing families to bundle their subscriptions for a discount. Additionally, the game would need a more open trial system than it had pre-shutdown, and LEGO would have to do some real advertising.

LEGO Universe has potential, and not the kind that you use to describe a broken system. The game is fine, more people just needed to know about it.

Verdict: Resurrect it.

I have no idea how much it would cost to translate Everquest Online Adventures to a download-format and bring it back on the Playstation Network, but I’m guessing it would be expensive. When EQOA shut down, it wasn’t because the game was busted or Sony was going under, but simply because the game had become old.

There were no new players coming into Everquest Online Adventures, and for good reason: The Playstation 2 is a dead console and the Playstation 3 is not backwards compatible (sans 1st generation). Additionally, finding new copies of Everquest Online Adventures was near impossible, or otherwise extremely expensive. Unlike other MMOs, EQOA never had the opportunity to transition to a download format, and once the game was off store shelves, its death sentence was written.

Unfortunately, translating the game to be playable on new Playstation 3’s may be too expensive or even impossible on the very antiquated engine.

Verdict: Resurrect If You Can, Though You Probably Can’t.

Dominus Is Dead, Announces Pitchblack Games


It is with a heavy heart that I have to say goodbye, or at least goodbye for now. We simply cannot deliver the game you deserve with the resources we have. We never quit trying, even when hope faded, because you – our community – kept us inspired.

It is a sad day for sandbox fans, as another title has died on the operating table. Dominus, or Prime: Battle for Dominus as it was once known as, is being shut down mid-development due to a lack of resources over at Pitchblack Games. This may not be the end of Pitchblack Games, or Dominus, however.

Interested investors are kindly asked to email info@pitchblackgames.com. The notion of using Kickstarter has been thrown around by the community, with no response from Pitchblack on the matter.

Either way, it is sad to see another prospective gem fizzle out before it even has a chance to compete.

(Source: Pitchblack Forums)