John Smedley Talks The Future Of H1Z1


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Daybreak’s John Smedley took to Reddit today to discuss the future of H1Z1, and while the title might have you concerned (given where this has lead in the past), it doesn’t include shutting the game down. The list of upcoming features includes the obvious, fixing bugs and improving AI while also adding in new content. Professions, set to make their way in later this month, will afford players more options to grow their characters.

Our goal remains to have a massive world. We’re doing that with Forgelight 2, which has been in development for quite a while now. We’ll be able to show stuff to you soon, but needless to say we’re super excited by what we’re seeing. It’s truly going to give us the 16,000 square kilometer world we’ve been waiting for. We want the world of H1Z1 to truly be a world. One where you can build your own cities and settlements, or take over one if you can hold it.

Developments also include adding new members to the staff, as well as continuing the fight against cheaters. Smedley claims a 100% detection against most major cheats, adding that auto-banning will speed up the process of ridding these players from the servers. You can read the whole piece at the link below.

(Source: Reddit)

Elder Scrolls Online Drops On Consoles Today


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Console gamers have reason to rejoice, as today marks the launch of The Elder Scrolls Online on PS4 and Xbox One. Or not, if you’re one of the players having trouble logging in. The sheer number of players logging into the console servers during the midnight launch caused some issues with stability and the login servers.

“The team has created a great console multiplayer experience for fans of The Elder Scrolls,” said Matt Firor, game director of The Elder Scrolls Online: Tamriel Unlimited. “We can’t wait for this new group of players to jump in and explore the world of Tamriel with their friends.”

Elder Scrolls Online is available with a single purchase, with no subscription required.

(Source: Zenimax press release)

Funcom Revoking Fraudulent Steam Keys


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If you purchased The Secret World through grey market resellers like G2A or similar websites, you may log in to find that your account has been disabled and your key revoked. Funcom has joined the growing list of developers fighting back against fraudulent purchases, announcing that keys that are purchased with stolen credit cards or purchased and then charged back are being disabled. In an announcement posted to the forums, Funcom suggests that affected customers contact their seller or go through their financial institution to dispute the charge.

If your account has been closed due to making purchases from these resellers, please contact that reseller and request a refund for the charge. If this doesn’t work, we suggest that you contact your financial institution and dispute the charge from the reseller. Please be careful when making purchases with digital retailers; purchasing directly from Funcom, Steam, or Origin is always suggested to help protect our customers.

Accounts that are disabled due to a fraudulent key can be reactivated with a legitimate key through Funcom’s customer support.

(Source: Funcom)

Old School RuneScape Goes Hardcore With Summer Tournament


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RuneScape has never been a name in the competitive gaming scene, but Jagex is hoping to change this with a tournament pitting Old School’s top clans against one another. Set to take place over three days from the 24th to the 26th of July, eight teams of five players will fight in three separate competitions. The event is meant to highlight coming updates to Old School, including slayer bosses, pvp modes, and more.

“This summer, we can’t wait to adapt Old School RuneScape for the eSports community and watch teams battle their way to victory in this inaugural $10,000 competitive tournament,” said Mathew Kemp, product manager on the game. “We’re also looking forward to seeing how players tackle the unrelenting challenge of Deadman Mode later in the summer, as well as seeing how they shape up against the two new slayer boss monsters.”

Both Old School and RuneScape 3 are in the middle of a summer of updates, with players in the latter presently embroiled in a month-long world event. Stay tuned for more details.

(Source: Jagex press release)

[Community] Steam And The Refund Fallacy


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Valve’s new refund policy for Steam has been up and running for about a week, and my prediction that this system would be crippling for certain developers is already coming true. If you’ve been paying attention to the digital papers these past two days, you’ve likely noticed a series of articles circulating around the developer Qwiboo, creator of Beyond Gravity, a game with 89% approval from 616 reviews. Qwiboo has taken to Twitter to complain that the new policy has resulted in a 72% refund rate on new purchases.

It’s refunds. Out of 18 sales 13 refunded in just last 3 days. That’s 72% of purchases. Rate of refunds before was minimal.

I’d like to get something out of the way before we continue: The comparison of refunds is a fallacy, and if Qwiboo isn’t already aware that this tweet proves no point, they should be. To say that refunds have increased since before Steam had a refund policy is irrelevant, it’d be like Verizon sending you a letter that they’ve noticed your bandwidth usage has increased 100% compared to before you were using their services, and that they would like an explanation.

So how does a game with a “very positive” review score suffer from a 72% refund rate? The reviews tell a different tale. While positive reviews beat out negative by sheer number, negative reviews have been voted more helpful than the positive, to the point where seventeen of the top twenty most helpful rated reviews are negative. Reviews note the game as a simplistic one button mobile port without much gameplay that seemingly only exists for the sake of achievements.

Even the more helpful positive reviews seem to have a hard time justifying the game, starting out with these awkward introductions:

Sometimes, a game doesn’t need much to be fun.

There is absolutely no purpose to this game, other than having fun.

Now, for the sake of fairness, the “most helpful” of the positive reviews does actually paint the game in a good light.

The graphics are cute, the music is bubbly, and the gameplay is really excellent. You’ll catch on right away but mastering the jump angles and timing between planets, which are different sizes and rotate at different speeds and often in different directions, is a bit trickier and what makes Beyond Gravity worth playing.

I decided to check out Qwiboo’s Twitter account to see if they commented further on the matter, only to find that they are curating their followers.

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Another indie dev showing up in the articles is Puppygames, who last year published this blog post titled “Because You’re Worthless: The Dark Side of PR.”

Without customers, we’re dead in the water, homeless and living in a cardboard box outside Berko sewage plant. But individually, you’re like ants. And all of developers secretly know it and don’t talk about it. You’re not worth supporting. It’s far, far better to completely, totally ignore support, if you want to make a living.

The new refund policy on Steam is going to mark a dramatic shift for the service, and while it marks a huge leap forward for consumer rights, not everyone is going to be happy with the new climate.

Weekend Wrapper: Still Not E3 Edition


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This week marks a special occasion here at MMO Fallout, in that once again I am branching out. Check out the first episode of my weekly movie review podcast, Direct 2 Netflix. If you enjoy it, please subscribe and keep listening. We’ll have new episodes out hopefully every Monday.

As usual, the weekend wrapper looks at new games, news, and editorials from all over the web. If you have any articles to share, shoot it to us in an email to contact[at]mmofallout[dot]com.

MMO News:

  • APB Reloaded is getting a server merge and new engine.
  • Lego Universe was hindered by dong detection software and high costs of customer support.
  • ArcheAge’s ongoing server FAQ isn’t complete, nor are the answers final.
  • Jagex details RuneScape’s upcoming updates.
  • Daybreak Game Company is focusing its development on Everquest Next over Landmark.

In Other News:

  • Steam introduces 14 day refund policy.
  • Xbox One 1gb bundle leaked. (Via Eurogamer)
  • Lucas hits Smash Bros on June 14th (Via Eurogamer)
  • XCOM 2 is PC exclusive and won’t support gamepads at launch. (Via Polygon)
  • Fallout 4 confirmed. (Via Giant Bomb)
  • Dota 2 prize pool tops $11 million. (Via IGN)

Opinion Section:

Notable Releases:

TERA Sees Population Boost After Steam Launch


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TERA is celebrating a boom in traffic, both from the recent launch on Steam and release of the new gunner class. While the team at En Masse Entertainment has increased server capacity over the past month, heavy population has resulted in queues during peak times. To move the population around, a new PvE server will launch on June 9th.

Highwatch opens Tuesday, June 9 following server maintenance and will be available to new characters and transfers from all servers. Server transfers will be free for a limited time, but transfers to Tempest Reach, Ascension Valley, and Celestial Hills are temporarily suspended.

Free server transfers will open on June 9th and run until maintenance on the 16th. Steam Charts puts TERA at a peak of more than 25 thousand concurrent players on Steam alone.

(Source: TERA)

Development Shifting Over To Everquest Next


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Since Landmark and Everquest Next share the same engine and certain mechanics, it’s possible to develop both games simultaneously at some level. In the latest producer’s letter, Daybreak announced that development on Landmark-specific content is taking a back seat to Next.

So, as we shift our focus and development to EQN, it just doesn’t make sense to continue with the Blueprint, since the goal of that has always been to provide short term, concrete plans of what you could expect and when, and that isn’t something we can reliably estimate at this point. When we have a better idea of timing on the various pieces, we will make sure to let everyone know.

(Source: Landmark)

[Less Massive] Direct 2 Netflix Episode 1: It’s A Podcast!


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This is a bit of self-promotion.

I’d like to divert your attention to a project I’m doing on the side, to test the whole podcasting waters. The show is called Direct 2 Netflix, hosted by myself and two of my acquaintances, where we review bad movies that are already on Netflix DVD.

The goal is to have a new episode out every Monday (meaning the next one will come out in a few days). The microphone is a bit shaky in some areas, but we’ll have a better one for next week. In this podcast, we look at the film The Intruders, starring Miranda Cosgrove and Donal Logue.

If you like it, subscribe and share!

Jagex Details June RuneScape Updates


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This month is a heavy one in RuneScape, as Jagex today outlined updates coming over the course of the next few weeks. Players are already well acquainted with Tuska, who began an assault on Gielinor earlier this week, tasking players with taking on daily events. Tuska won the first two days with the godless faction of players winning the next two.

Further updates this month include a slayer belt, allowing players to carry around monster hunting items without using valuable inventory spaces. Adamant and Rune Dragons are powerful monsters with even more powerful, elite versions, both of which are sure to drop good loot and present a challenge.

Later on this month, players will meet up with V in the next Freminik storyline with a replayable boss and some high level gear and monsters. The Lumbridge crater will get filled with water for a summer celebration, offering experience and cosmetics.

Also in the cards is an update to Artisan’s Workshop, with better rewards and more enjoyable gameplay.

(Source: RuneScape)