Guild Wars 2 Rolls Out Megaserver Tech


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Arenanet has rolled out the first areas for the new megaserver technology. As reported a couple of weeks ago, today’s patch saw the launch of new megaserver technology in Guild Wars 2, allowing players to fight alongside each other in certain zones regardless of their home world. No more dead zones and no more overflow.

The update is still in the process of being rolled out. The following zones have been activated at the time of this publishing. Check out the forum post here for more details.

  • The Grove
  • Heart of the Mist
  • Black Citadel
  • Timberline Falls
  • Southsun Cove
  • Rata Sum
  • Straits of Devastation
  • Fields of Ruin
  • Brisban Wildlands
  • Hoelbrak
  • Iron Marches
  • Blazeridge Steppes
  • Dredgehaunt Cliffs
  • Lion’s Arch
  • Lornar’s Pass
  • Kessex Hills
  • Diessa Plateau
  • Metrica Province

Darkfall Lays Out Vision and Direction


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Aventurine has announced today that the developer has realigned itself to get back on track with their original vision for a sandbox PvP MMO where risk dictates reward and massive battles carry more meaning. As part of its realignment sessions, Darkfall will undergo a series of updates over the coming weeks. Top priority is the release of custom roles, allowing players to mix and match their skills, armor, boosters, etc, without being penalized. Armor will affect abilities in various manners, but it will no longer block abilities.

Next up, Aventurine is working on rebalancing the economy, going over every monster and resource node to see where improvements can be made. New higher tier tools will be launched alongside special resource nodes, with the whole shebang expected to launch over several updates. Third on the list are proper siege engines. Towers, catapults, and more to assist players in taking and holding territory. And finally, last on the list revealed is a robust quest system, a method to introduce players to the game’s lore and help new players learn the ropes.

The first update, introducing custom roles, is set for “very soon,” with the rest to follow.

(Source: Darkfall Press Release)

Face of Mankind Open Beta Starts April 18th


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Following its successful Kickstarter campaign and closed beta testing period, Face of Mankind will be entering open beta on April 18th according to the latest announcement by Nexeon. Players eager to get in can register their account and start downloading the client now.

On April 16th, we will be wiping the Closed Beta and giving our dedicated testers and backers early access to the game. As there will be no wipe during Open Beta, we felt it was important to make sure this promised reward was delivered prior to Open Beta to ensure the largest impact.

Check out Face of Mankind at the link below.

(Source: Face of Mankind)

Development Ceases On Pantheon


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Visionary Realms has announced that development on Pantheon has slowed to a halt, noting that the initial funding has been depleted and the studio can no longer guarantee paychecks to its employees. The post on the official website states that development has “slowed down,” while a tweet from KTAM Radio that was retweeted by Brad McQuaid states that development has ceased.

You heard it on #KTAMRadio first: @PantheonRotF to cease development due to lack of funds. Will resume when funding increases/resumes.

Visionary Realms is currently seeking investors for Pantheon. Any donations made until such funding is received will go towards keeping the website up.

(Source: Pantheon)

RuneScape Legacy Mode Detailed


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Back in February, Jagex revealed details on the upcoming Legacy Mode for RuneScape, aiming to bring back players who weren’t happy with the Evolution of Combat update. Legacy Mode allows players to enjoy the modern RuneScape with much of the old systems still in place, including bringing back the old combat system and special attacks.

Legacy Mode isn’t a complete return to 2011, but it does remove the combat bar and abilities and return the old interface and special attacks. XP rates and damage output won’t be exactly the same as you get in the live game. Servers will be formatted to work with both styles, with worlds specifically for legacy mode players.

Jagex hopes to implement Legacy Mode in several phases leading through the summer.

(Source: RuneScape)

Zenimax Bans Thousands Of Cheaters


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Beware all cheaters who enter through this gate, for your dastardly deeds have sealed your fate. Zenimax Studios has announced that “thousands” of cheaters have been exiled from Tamriel as a result of a sweeping ban that targeted bots, spammers, and speed hackers. The announcement notes that many of these bans are thanks to reports from viewers like you, and encourages the community to continue sending in reports as the miscreants show up.

The exact number banned was not revealed in the announcement.

(Source: Elder Scrolls Online)

Surprise: SOE's New MMO Is A Zombie Sandbox


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Surprise! We’ve known this is coming since Sony Online Entertainment first registered a trademark for H1Z1, but the cat is finally out of the bag. SOE officially announced H1Z1, a zombie sandbox MMO set to release its first public-playable version within the next four to six weeks. The game will see players scavenging stores and building up a defense in a persistent world, fighting both zombies and humans.

It will be our own version of America. We’ll have urban cities and desolate wide open places. All connected seamlessly. Our focus is building a sandbox style of gameplay where players can build shelters out of resources in the world. They can even work together to make amazing fortresses complete with weaponry to help defend against both the Infected and other players.

Check out the long Reddit thread below for the full reveal.

(Source: Reddit)

Super Data Research: ARPU In Shooters


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Superdata Research has once again come around with new insight into the industry. This time, the marketing group has come up with a list showcasing the average revenue per user of the top free to play shooters on the market. The list notes that games like League of Legends have nine players for every person playing Dota2, but that the latter brings in higher revenue per user because of its more core audience. World of Tanks and Team Fortress 2 lead the list by a wide margin.

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You can check out more detail on the list and analysis on why it is important at the link below.

(Source: Superdata Research)

SOE Revealing New Game Today


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John Smedley posted on Twitter earlier today to reveal that an unannounced game is set to be revealed later on this evening, with gameplay footage to show.

Watch http://t.co/OfEekcv325 tmw between 5-6pm PST if you are interested in the new game we haven’t announced. there is gameplay footage.

Smedley later tweeted that players will be able to get their hands on the full game soon™. More to come.

(source: Twitter)

Funcom Management Pulled Mankini


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Those of you who follow The Secret World likely already know the story, but last week saw the addition and sudden removal of a mankini outfit from the in-game cash shop as part of the April Fool’s day patch. Not only was the item removed from the game without explanation, it was also removed and a refund applied to those who had already purchased the suit.

Joel Bylos posted on the official forums to explain that miscommunication caused the

To be clear: the Mankini outfit (and the wetsuit) was definitely an April Fool’s joke, and it was always my intention to have them be available for a limited time only in the store. However, it was never my intention to pull them from players who actually bought these items. Unfortunately, there was a miscommunication between my team and Funcom management on how this was to be handled. Funcom management feels strongly that the Mankini outfit goes against what The Secret World intellectual property (IP) is all about and they did not want this item to stay in the game permanently.

Bylos assured the community that Funcom is working to ensure that such a situation is not repeated in the future.

(Source: TSW Forums)