Sony’s Cartridge Patent May Mean Absolutely Nothing


With Disney Plus launching on Tuesday and Google Stadia not out for over a week, it’s time to set our sights on 2020 and that can only mean one thing; Next gen console speculation. Letsgodigital is reporting that Sony has filed a patent for a game cartridge in Brazil. Not a whole lot about the cartridge is known; in fact, nothing is known outside of a flat image of its design. The patent was filed by Yujin Morisawa who is the senior art director of Sony Interactive Entertainment and is listed as the inventor.

The internet of course has gone into full-blown speculation mode. Could this be a feature of the Playstation 5? Is Sony working on a Vita 2? Or some other handheld? What if this is for a standalone wireless VR system? Maybe it’s an expansion pack like the Nintendo 64 had. Maybe it will boost the ram of the system.

Or maybe it’s nothing. Honestly you could pick out any of the major game companies and fill a book with the number of things that they have patented and never ultimately created a product out of. Sony has stated on several occasions that a new handheld system just isn’t in the books thanks to the fantastic support that the Vita received, but there is also nothing to say that Sony hasn’t looked at the success of the Switch and given a second thought to a portable successor. On another side, it would seem odd to imagine that there is a time where Sony isn’t actively thinking about coming back into the portable world.

Or it could be for another kid computer toy like the Toio.

Call of Duty, WoW Classic Make Activision Blizzard Mucho Dinero


The success of World of Warcraft Classic could only come as a shock to J. Allen “You think you do but you don’t” Brack, but to the rest of the world the idea that the classic servers brought back a lot of players isn’t surprising in the least.

Activision released their third quarter statements for 2019 and the results are pretty great for them. With sales from Call of Duty BLOPS 4 and WWII still strong and World of Warcraft Classic leading the way, Activision hauled in $1.28 billion dollars compared to $1.51 billion in 2018. World of Warcraft Classic drove subscriptions to its highest quarterly increase in franchise history while Candy Crush somehow continues to grow in revenue. In addition, the launch of Call of Duty Mobile has been a major success in terms of downloads and revenue.

Despite recent controversy, Blizzard has created a good amount of hype with the announcement of Overwatch 2 and Diablo IV at this year’s Blizzcon.

The quarter ends on September 30 and does not reflect any potential consumer reaction to the Blitzchung Hearthstone controversy, nor does it include sales from the latest Modern Warfare title.

Source: Activision report

Pearl Abyss Announces Three New MMOs


Pearl Abyss today has dropped a surprise ahead of the annual Pearl Abyss Connect event in the form of three new games under development.

  • PLAN 8 is an exosuit MMO shooter.
  • DokeV is a collectible MMORPG for all ages.
  • Crimson Desert is an open-world MMORPG set in an epic-fantasy world.

Pulling no punches, Pearl Abyss announced that PLAN 8 is being spearheaded by Minh Le serving as technical director. You may recognize that name as one of the co-creators of Counter Strike. DokeV has brought on a couple of former directors from Black Desert Online including Sang-young Kim and Suh Won Choi.

All three games will be featured at next week’s Connect event. In the meantime you can sign up at the links above to be notified of the trailers when they go live.

Source: Pearl Abyss press release

China Clamps Down On Child Spending, Adult Gambling In Games


Sorry industry!

China, a country famous for its friendliness toward entertainment media, has officially begun cracking down on the gaming industry in the name of protecting vulnerable citizens. As reported by NPR, the move outlines six initiatives to prevent minors from indulging in online games. Minors are restricted to playing 90 minutes of video games every day except national holidays when that limit goes up to three hours. In addition, minors will be limited to spending $28 or $57 per month depending on age and can not game between the hours of 10p.m. and 8:00a.m.

But the restrictions don’t just apply to kids. All Chinese gamers will be prohibited from enjoying games depicting sex, gore, violence, and gambling.

China’s new directives implicate adult gamers too. A state spokesperson says that everyone, regardless of age, is prohibited from playing games that depict “sexual explicitness, goriness, violence and gambling.”

No word on how loot boxes fit into the depiction of gambling.

Source: NPR via MassivelyOP

Striker/Tamer Out Now On Black Desert (PS4)


Today marks the launch of two new classes in Black Desert on the Playstation 4; the Striker and Tamer.

The Striker class is a melee fighting class that specializes in hand-to-hand attacks to bring down his enemies. The Tamer as you might expect is joined by her animal companion and utilizes powerful area of effect attacks while evading counterattacks. In addition to the two classes, Black Desert on Playstation 4 sees the addition of a new world boss in the form of Karanda The Queen of Harpies. Karanda has a chance of dropping the dandelion weapon box which contains the most powerful awakening weapon in Black Desert.

Information on the classes can be found here with Karanda and a new world boss schedule here. Black Desert is currently 25% off on the Playstation Store and 50% off for plus members as part of the ongoing Double Discount sale.

Vicious Circle Goes Free To Play, Refunds Everyone


Back in September we reported on the failed launch of Vicious Circle, the latest title from Rooster Teeth Games. In that time, the crew has been working behind the scenes and at the start of the month announced that not only would Vicious Circle be going free to play, but that those who bought founders packs would be refunded.

“Why is Vicious Circle going Free to Play? In short, the game didn’t succeed. We came together on a super creative ambitious new project, put our hearts into it, did our best to support it, and it didn’t work out, and that’s okay. Not every idea we have will be a success. We have to fail to find success. Servers will remain up because we made a game and we want the community to still have a chance to play it. We don’t want price to get in the way. We remain proud of the work that was put into the game and want as many people to have the chance to experience it as possible.”

Don’t get too excited about that free to play, though. While the game is going free to play, Rooster Teeth has no intention of supporting the title outside of some bug fixes.

Source: Steam

Jagex Will Discuss RuneScape Monetization On November 5 Stream


RuneScape. Financially the game is in a fantastic position; back in May we discussed how Jagex had posted a 9.3% increase in overall revenue with subscription numbers at their highest ever in the game’s history thanks to the launch of Old School mobile.

But all has not been great on the western front. MMO Fallout has reported for several years on how RuneScape’s monetization efforts have been very successful, but also very polarizing in the community. Every couple of years, Jagex reaches out to try to pull on the brakes of the game’s heavy microtransactions and it looks like it’s time for another heart to heart. Community animosity has been high ever since a UK parliamentary report from September specifically called out the developer when discussing egregious microtransactions, pointing to one player who had spent more than $62,000 USD.

On November 5, several Jagex staff will host a stream discussing the future of microtransactions in RuneScape. Those of you placing bets should keep in mind that Jagex receives one third of its revenue from these microtransactions.

“Tune in at 5PM GMT on November 5th for a very important livestream. Mods Osborne, Warden and MIC will be on the couch discussing plans for the future of MTX in RuneScape.

Ask your questions in the Discord room, on the forums, or in the dedicated Reddit thread – or email Mod Warden directly at AskModWarden@jagex.com. Your opinion is important to us, especially when it comes to controversial topics like this one – so let us hear your thoughts!”

Source: RuneScape

World of Warcraft Squishing Levels Down To 60


Blizzard is crushing your head.

Blizzcon came and went this weekend and World of Warcraft players received confirmation on a feature that many probably knew was coming months ago. Blizzard officially announced that World of Warcraft will see an arguably much deserved level crunch as the max cap goes from 120 to 60. Current level 120 players will be crunched down to 50 and be able to make their way to the new level cap of 60.

Another positive of this announcement is that alt leveling is supposed to be more user friendly. Alts will be able to level in any zone or through world quests, and while you’ll need to hit level 60 to unlock the ability to align with end-game factions, your alts will be able to take advantage of the faction alignment from the start and begin farming end-game materials earlier.

Enjoy level 120 while it lasts.

Source: Blizzard press release

Blizzcon 2019: Blizzard Eats Humble Pie, Gives Audience What They Want


As I have said over the past couple of weeks, the best thing that Blizzard could do with Blizzcon 2019 is to give the audience what they want.

Blizzcon 2019 is officially upon us and it started with President J. Allen Brack coming out and apologizing for the company’s actions and response to criticism following last month’s Hearthstone Grandmaster controversy. Brack took full responsibility for the company and stated;

“We moved too quickly in our decision-making and then, to make matters worse, we were too slow to talk with all of you,” said Brack. “We didn’t live up to the high standards that we really set for ourselves.”

Outside of the apology, Blizzard gave their fans exactly what they wanted. Wasting no time, Blizzard took its opening ceremony to announce Diablo IV and Overwatch 2, and went even further. There was also a marked absence of any news regarding Diablo Immortal. Confirming the week’s leaks, Overwatch 2 will have a more PVE-focused approach. In addition, players who own Overwatch will be able to play with those on Overwatch 2, ensuring that the two communities will not be fractured.

Nontroversial: Blizzard and the Disappearing Half Million


Now I’m mad at Blizzard just as much as the next guy, which is why this article is going to hurt me more than it does the people who I am about to point out.

Today is October 31, 2019 of the year of Arnold, and that can only mean one thing; it’s time for the internet to do what the internet does best and that’s to deliberately misconstrue a statement in order to justify being outraged at something that the collective net already does not like and has no interest in viewing criticism of with any sort of rationality or objectivity.

Blizzard! They’ve done some crappy stuff lately. Today marks the start of Blizzcon with Overwatch World Cup preliminaries today and the festival really kicking off tomorrow and running through Sunday. One of the highlights of the event are two World of Warcraft tournaments called the MDI and AWC, the Mything Dungeon International and Arena World Championship respectively. Today’s nontroversy surrounds outrage about the wording of the prize pool, specifically that people are coming out and claiming that Blizzard used deceptive tactics to withdraw $500 grand in promised prize money.

In the run up to Blizzcon, Blizzard sold items for World of Warcraft with the following language:

“For a limited time, every purchase of the Transmorpher Beacon or Lion’s Pride and Horde’s Might Fireworks, 25% of the proceeds will contribute toward the year’s finals LAN event prize pool for the Arena World Championship (AWC) and the Mythic Dungeon International (MDI) with a guaranteed minimum prize pool of $500,000 USD ($250,000 USD for each event.) Your support will help take the WoW esports prize pool to the next level.”

The wording is pretty clear; 25% will go toward the prize pool with Blizzard guaranteeing a minimum prize pool of $500k if the collective sales don’t meet that amount. But this is the internet, where outrage is king. Cue Cloud9’s Adam Chan claiming that Blizzard pulled their “base contribution” of $500k.

“Blizzard did not contribute a single cent to the AWC & MDI prize pools this year. They pulled their own ‘base’ contribution of 500k when they realised how well the crowd funding did ($2.64m USD).”

Youtuber and outrage merchant Bellular News, speaking on behalf of the WoW community, claimed that audience expectations looking at practices of companies not-Blizzard would interpret the wording as Blizzard contributing a base $500k and then the amount from the toy sales being added on top of that. He refers to the wording as “ambiguous,” which it isn’t, and he says that it is technically the case, but morally isn’t, which doesn’t make any sense.

He goes on to state that the practice is not industry standard, which it may not be. That doesn’t change the fact that the wording is very clear; The minimum prize pool will be $500k, it does not even imply that Blizzard is putting forward a base of $500k. But when you’re an outrage merchant, you gotta ramp up that hyperbole. He goes on to make numerous nonsense statements like “it goes against the spirit of such a system” which doesn’t mean anything, and how flabbergasted he is and how disrespectful the whole ordeal is to the community! Rabble rabble rabble!

I’ll be frank: There’s no fancy wording at play here, if anything Blizzard is speaking at probably a fourth grade level. Even MMO Fallout’s muse Massively has joined in to take Blizzard to task over “false pretenses.”

Right; here’s two things. Blizzard didn’t withdraw anything, let alone in a stealthy way, and there were no false pretenses. Nothing was ever stated or implied that Blizzard would put forward $500k and the money from those toy sales would be icing on the cake. It simply didn’t happen. It’s also being trumped up by players who have a financial incentive to gin up a faux outrage campaign to shame Blizzard into increasing the prize pool as well as Youtubers whose channels traffic in outrage.

It’s very plain language.