Eternal Returns.
Continue reading “Eternal Return Launches Season 4”Tag: Season 4
Diablo IV Really Loves Its Season 4 Loot Change
They won’t stop talking about it.
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The Division 2 Adds Magnus Hunt
Division 2: Agent Kestrel Broken But Hilarious
The Division 2’s latest agent channels Neo in The Matrix.
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[Column] I Came Back To Call Daybreak A Dead Husk

Hey folks,
You may have heard comments down the grapevine that MMO Fallout is planning on a comeback of sorts, but right now I’d like to pick up the mantle to talk about how Daybreak Game Company is a dead company with a bare bones, barely functioning development team. They just don’t care anymore folks. How do I know they don’t care? Whoever wrote the patch notes couldn’t be bothered to pay attention to the spell check and left numerous obvious errors in the final publication.
So what brings me back briefly from my vacation early to talk about a game that I specifically said that I would never talk about again? The launch of Season 4, or the last season that I expect Daybreak will launch for H1Z1. Let’s talk about the elephant in the room to really get you excited for what Daybreak has to offer this season: The company has gone and slashed the price of the season pass by 50% over last season. That’s right, for around the cost of a two cheeseburger value meal (#9) at your local McDonald’s, you can feel disappointed and ripped off.
That’s a joke, folks, McDonald’s value meals are far less disappointing.
And what do you get for your money? Jack-freaking-squat. Season 3 annoyed me into quitting H1Z1 because the challenges were stupid and mostly broken, as was free for all, but ultimately I stuck around to complete the season pass because it didn’t take long and there were a hell of a lot of cosmetics to be unlocked. By comparison, Season 4 offers one outfit split up over the course of the season as well as accompanying AK-47, M17, and crossbow skins to match. Eleven items total. The rest of the pass are coins (2,600 total) and experience boosts. Enough coins to buy one and a half rare skins.
- Scrub M17 (Level 1)
- Scrub Jacket (Level 1)
- Scrub Skirt (Level 18)
- Scrub Pants (Level 40)
- Scrub Backpack (Level 55)
- Scrub Offroader (Level 60)
- Scrub Shoes (Level 65)
- Scrub Armor (Level 80)
- Scrub Crossbow (Level 90)
- Scrub AK-47 (Level 100)
- Scrub Watch (Level 100)
Eleven bleeding items total. Stamp missions have been completely removed from the game, as have daily login rewards. You do now have the privilege of occasionally finding locked chests that you can pay a discount in order to unlock (ala Team Fortress 2) and you’re in luck because there are now six rotating arcade modes.
Six rotating arcade modes for a game that can barely get people into its standard modes. I played a few rounds of arcade mode on launch day and found that Daybreak can just about break 40/100 players at peak hours on a week night. The arcade modes are all based around ideas that probably took a good half hour to program into the game, such as headshot damage only, faster run speed, ATVs only, and pistols/explosives only. And this update was delayed by a week! And the season only runs for 36 days this time around for reasons I can’t honestly comprehend.
As far as game updates go, H1Z1 Season 4 is the That 70’s Show Season 8 of video games. Topher Grace is gone and so is Ashton Kutcher. Instead we get Randy, a guy so hated by the audience that he doesn’t even show up on the cover of the season DVD set. At this point, I can only assume that Daybreak is in need of a big success like say DC Universe Online becoming a smash hit on the Switch, and by smash hit I of course mean the game releasing and making a lot of money as opposed to just getting a lot of people to download, notice that the game has major performance problems, and uninstalling before investing anything in the title.
Now it’s time to go back into my hole and read legal documents. Otherwise I have no opinion on the matter.
[Video] ArenaNet Teases Next Living World Episode
War Eternal is coming #GuildWars2 #GW2LivingWorld #GW2 pic.twitter.com/IoiasLilD4
— Guild Wars 2 (@GuildWars2) April 5, 2019
https://platform.twitter.com/widgets.js
Today’s video comes to us from ArenaNet, who this week are teasing the next episode in the Guild Wars 2 Living World season. The trailer doesn’t give away much, including a release date which is yet to be released.
Diaries From Guild Wars 2: It’s Time To Kill Kralkatorrik
“I don’t know.”
(Editor’s note: Spoilers ahead for the latest Guild Wars 2 episode; All Or Nothing. If you don’t want the ending spoiled, stop reading now.)
I don’t know. The final words spoken by The Commander as the screen fades to black and the latest episode in the Guild Wars 2 living story comes to an end.
This month’s episode of Living Story pulled off the kind of twist I’d expect to see in a Game of Thrones arc. Those of us who have been following the living story have been adventuring with Aurene for over three years, from the day she hatched to putting her through tests so that she might one day be a blessing on Tyria instead of a burden, through her battles over the course of the Path of Fire expansion story, and now through Season 4 as we’ve exhaustively built her powers and learned that Aurene was Glint’s second scion, destined to destroy Kralkatorrik with the help of her champion (us) and take her rightful place as a powerful elder dragon. And in this episode we successfully made it through Glint’s trials, forged the new dragonblood weapons, and finally executed the plan to kill Kralkatorrik once and for all.
And then she died.
In one swift motion, everything that we worked for was destroyed. And as the commander comes forward to view her mangled body and our friends mourn the loss of their friend and only hope for stopping the end of the world, Braham wonders what we could possibly do now. And our commander, the single person that they depend on to lead the crew and know just the right way to solve any dilemma is forced to admit: “I don’t know.” Maybe it is all hopeless.
The writing team for the Guild Wars 2 Living Story deserves an award for this quarter’s episode in how masterfully it built up our expectations only to shoot them right in the heart. Talk about playing the long game. I went into this episode of two minds, the first being that there was no way they could possibly kill Kralkatorrik when this is definitely not the season finale. The other half reminded me that I didn’t think they would kill Palawa Joko as early as episode three, and yet they did it anyway.
BUT…
I’m going to go straight into the denial stage and say that I’m not entirely convinced that Aurene is gone for good. This is Guild Wars 2, after all, a world where necromancers exist, the afterlife is occasionally a suggestion more than a demand, and people and beings have come back from the dead. Aurene did eat the lich king after all, perhaps some of his powers of resurrection transferred over to her?
Another thing to think about is the Domain of the Lost. We know that Kralkatorrik was tearing it apart before our big battle, I don’t think it would have been so specifically discussed if it wasn’t important. Since Aurene died how she did, it’s likely we will find her in the Domain, and we know from past experience that it is possible to escape and return to the living world. We did it, Balthazar did it, Joko did it, in fact there doesn’t seem to be a whole lot of protection to make sure that the dead actually stay dead in this world.
There are a lot of questions to be answered going into episode 6. What did Aurene see when she went through the portal and spoke to Glint? What effect will Aurene’s connection with Caithe bring? Can we get back into the Domain of the Lost to retrieve Aurene? Was everything that happened part of Glint’s plan? It looked like Aurene managed to brand Kralkatorrik during the fight, what effect will that have? Why did Kralkatorrik just leave when the fight was virtually won, and he could have destroyed the Commander and the remaining forces right then and there?
I can say that if Aurene is dead for good, the world just got a whole lot more bleak. Our weapon against an increasingly rampaging Kralkatorrik is gone and we have no ideas on what to do next. Unfortunately we really needed a dragon to replace Kralkatorrik, because in the world of Guild Wars 2 killing an elder dragon without at least an intern to replace them will just cause an imbalance and destroy the world anyway.
We’ll find out next time on Season 4 Episode 6: The Search for Aurene (Not the actual title). In the meantime, I’m going to go back to chopping these onions. It’s the onions, I swear!
Another thought about the episode, I really enjoyed the fact that Arenanet avoided going down the standard route of having the story peppered with several fights against small health sponges leading up to the big long fight against the large health sponge. They should do this more for future episodes, in my humbled opinion.
[Video] Guild Wars 2: Living World Season 4, Episode 3
The next episode in the Guild Wars 2 living world story hits June 26, with Arenanet releasing a trailer (above) showing off some of the new content that will be available.
As the next step in the ongoing story, “Long Live the Lich” players will continue their war against Palawa Joko, the undead lich who we impersonated over the course of the Path of Fire expansion in order to gain control of his army and defeat Balthazar. Joko has begun an all out invasion on Central Tyria and, in the previous episode, we learned that his goal was to find and unleash a plague on the world’s population.
In addition to new story content, Long Live the Lich will also introduce a new mount, new fractal, and more. Long Live the Lich will be free to Guild Wars 2 owners when it launches.
Guild Wars 2: Season 4 Episode 2 Hits March 6
Guild Wars 2 is gearing up to release the next part in its living story, Season 4 Episode 2, this coming Tuesday. Picking up where the series left off, the death of Balthazar at the end of Path of Fire led to his power being absorbed by the dragons Kralkatorrik and Aurene. The Commander (the player) and their allies must deal with an empowered dragon and the ongoing assaults on the land of Tyria by Palawa Joko.
Episode 2 introduces a handful of new content to Guild Wars 2, including:
- An exciting new storyline
- A new map to explore
- A brutal legendary dagger players can add to their line of legendary weapons
- A new mastery—part of Guild Wars 2’s max-level horizontal progression system
Keep an eye out for Episode 2: A Bug in the System on March 6.
Guild Wars 2 Launches Season 4 With Daybreak Episode
The latest Living World season has begun in Guild Wars 2. Taking place after the event of the Path of Fire expansion, Guild Wars 2 continues the world story as the player faces a new present threat, the elder dragon Kralkatorrick.
- New Legendary Focus: A relic shrouded in mystery.
- New Fractal – Twilight Oasis: Journey to the past and witness events that shaped Elona.
- New Raid – Hall of Chains: An influx of murderous undead relentlessly hunt innocent worshipers of Grenth. Infiltrate the Underworld and join the struggle for control over the fates of the living and the dead.
- A notable and much-asked-for quality of life improvement: A new “keys” category has been added to the account wallet, which contains a currency version of several existing items which are used to unlock caches of treasure. These items can be consumed to convert them into the new currencies. Players can find a full list of the new currencies in the patch notes.
Living World episodes release every 2-3 months.
(Source: Arenanet Press Release)



