Razer Game Store Shuts Down After 10 Months

Razer today announced that the official Game Store will be closing down at the end of February, just 10 months after it launched.

Users are requested to retrieve their Steam/Uplay keys by February 28. The keys will not expire when the store closes, but you will be unable to view them on the store website. Keys are emailed upon purchase, so they will still be viewable if you kept those emails.

All pre-ordered games will be delivered upon release, and all vouchers will expire on the 28.

The announcement has been listed below, more information is available on the official website.

Dear Gamers,

We regret to announce that Razer Game Store (gamestore.razer.com) will cease operations on February 28, 2019 at 0100hrs Pacific Time as part of the company’s realignment plans.

It has been a privilege for us to recommend and deliver great digital game deals to you. We have been extremely fortunate to have you as part of our awesome community. Thank you for the support and making all this possible.

We will be investing in other ways to deliver great content and introduce game promotions through Razer Gold, our virtual credits system (https://gold.razer.com/). Do visit us there and stay tuned for more news.

Yours truly,
The Razer Game Store team

Wildstar To Shut Down, Carbine Studios Will Close

Carbine Studios will close its doors and Wildstar Online will shut down, according to an announcement released today by NCSoft. Kotaku broke the story, noting that the layoffs at Carbine will include 50 people and comes after at least two projects failed to gain traction with the studio’s parent company and publisher.

NCSoft stated to Kotaku,

“WildStar players who have spent money within the game will be refunded purchases from July 1, 2018 until the payment system is shut off. We are also in the process of identifying the teams that will be doing the work to bring WildStar to a close. These decisions are very difficult to make and we are in the midst of shifting as many of our teammates as possible into other roles within the organization.”

NCSoft’s reluctance to shut down Wildstar came off as confusing, despite effectively ending major content support and refusing to even acknowledge the title by name in its quarterly earnings reports. There have not been any concrete details released as of yet on when Wildstar will sunset its servers.

As of this article, the official Wildstar website has not posted an announcement related to this news.

Just Defunct: Daybreak To Shut Down Early Access Just Survive

Daybreak Game Company has announced that Just Survive, formerly known as H1Z1, is to sunset on October 24 after three years of early access. In the announcement, Daybreak noted “we are no longer in a position to fulfill its greatness and the current population of the game makes it untenable to maintain.”

Just Survive was part of our first Early Access project, and we learned a great deal during its development. As with any open world game, the greatest stories came from our passionate players. From the incredibly skilled base builders to the free-ranging gangs, and all of the players named variations of “ImFriendly” and “PleaseDontShootMe”, we hope everyone had amazing adventures across Pleasant Valley and Badwater Canyon.

Originally launched into early access in January 2015, Just Survive released as H1Z1 before being split off into two products and renamed H1Z1: Just Survive and ultimately dropping the H1Z1 moniker altogether. All in-game purchases for Just Survive have been disabled.

In May, Daybreak thanked players for their continued support while laying out plans for the future of the title.

(Source: Daybreak)

Trion Worlds Acquires Gazillion Assets

In an astounding twist of events, Venture Beat is reporting this week that Trion Worlds has acquired the assets from defunct studio Gazillion Entertainment. As part of its acquisition, Trion will get its hands on all of Gazillion’s licenses, trademarks, patents, and domains. In addition to utilizing the new licenses for its own purposes, Trion Worlds is also apparently using Gazillion’s assets to create a platform for third party developers to distribute their titles as well as an engine that reports to speed up the development cycle of isometric games, presumably one that was used on Marvel Heroes and Marvel Heroes Omega.

Our technology is platform agnostic,” CEO Scott Hartsman said. “We put an outside game on our platform and it just works. We spun up Trove in the Japanese market recently, and it just took a week.”

Gazillion Entertainment shut down last year after losing its license to the Marvel property. Following its shuttering, Marvel Heroes was the subject of a suspicious crowdfunding campaign created by an individual with questionable ties to a diploma mill, which has since gone dark. Gazillion Entertainment filed for bankruptcy with the case ultimately being dismissed in May due to failure to comply with court orders to file information.

Stay tuned as more details emerge.

(Source: Venture Beat)

Trion Worlds To Sunset Devilian Following Developer Abandonment

It’s a tale as old as time. Developer abandons property and leaves publisher with no avenue to fix game issues or develop further content, and game eventually shuts down due to lack of ability to support itself. In this case, Bluehole Ginno was in charge of handling the further development of Devilian promptly abandoned the title to work on another title that MMO Fallout readers may be modestly aware of: Playerunknown’s Battlegrounds. The game has been in relative maintenance mode since that time.

The time of Devilians has drawn to a close; on March 5, 2018, the sun will set over a peaceful Nala for the last time. The time has come to lay down your arms and carry the laurels of your victories with you to other worlds.

Active players within the last 90 days will be eligible to receive a welcome pack to one of Trion’s other titles. The options available are listed below and at the announcement.

• ArcheAge – The Erenor Eternal Starter Pack, containing:
• Mirage Snowlion Mount
• Moonsand Fox Pet
• 50 Bound Tax Certificates
• 5 Bound Vocation Tonics
• 5 Bound Vocation Expertise Tonic
• 30 Days of Patron Status

• RIFT – The Ascended Essentials Pack, containing:
• Storm Legion Souls
• Nightmare Tide Souls
• Primalist Calling and Souls
• Ascended Souls
• 6 Character Slots per Server
• 2 Bag Slots (Slots 4 & 5)

• Trove – The Trove Essentials Pack, containing:
• Ten class Tokens
• Fire Wings
• Trovian Supercycle
• Tome: Dragon Coin
• Tome: Jade Clover
• 10 Omni Mount Unlockers
• Trove Topper
• S.S. TrovianTrovial Sail
• 50 Gem Booster Boxes
• 100 Bombs
• 15 days of Patron Pass time

• Defiance – T.I.T.A.N. Augment Bundle, containing:
• 250 Arkforge
• Random Legendary Chip
• Random Tradeable Legendary Shield (Titan’s Fury Synergy)
• (these items are claimable on one character)

• Atlas Reactor – All Freelancer Pack
• Includes every character ever made unlocked in Atlas Reactor

Perfect World Entertainment To Shutter War of the Immortals/Battle of the Immortals

War is immortal, unless of course you’re referring to Perfect World Entertainment’s War of the Immortals which is one hundred percent mortal. Perfect World today announced that two titles in its library will be shutting down next week, those being War of the Immortals and Battle of the Immortals. Both titles have been in operation for six years and will close down as of January 9 when the servers go down for good.

All payments from September 1 through December 14 will be credited back to your Arc account.

All WOI payments from September 1st, 2017 through December 14th, 2017 @ 11 AM PT will be converted into Arc credit and allocated to your account. These credits can be used in any of the other PWE games. Arc Points between this same time period will also be refunded to your account.

There was no official reason given for the shutdown, however activity on the forum would seem to indicate that this may be a standard case of low traffic/revenue.

(Source: Battle, War)

Phantasy Start Online 2 Is Sunsetting In Southeast Asia

We have to assume that there is someone still left that is waiting for Phantasy Star Online 2 to come westward, that hasn’t already set up an account and started playing with an English patch on the Japanese servers, but that person may find their hopes dashed. Phantasy Star Online 2, now a five year old title, has seen its first sunset announcement. Revealed on the official website, the Southeast Asia servers will be coming down on May 26.

The announcement is below:

The Phantasy Star Online 2 team would like to express our thanks for the steadfast support of the whole ARKS Fleet. In the past two years, together, we formed a PSO2 community built on friendships that can withstand the test of time. That is why it saddens us greatly our contract in servicing SEA countries for Phantasy Star Online 2 will not be continued. As our friends and partners, we would like you to have only the finest experience with us.

Keeping your best interest in mind, the Phantasy Star Online 2 team and SEGA would like to announce that Phantasy Star Online 2 will end its service on 26 May 2017 11:00 PM (GMT+8).

As compensation, all accounts will be given 60 days of premium time and free AC/gold scratch every week until the servers shut down. Also worth noting is that players will no longer be able to submit customer support tickets after the server shutdown, so get your bug reports in now.

(Source: PSO2)

“F*** Gamers” Developer Tale of Tales Returns To Game Development


Following their high profile meltdown last year, in which Tale of Tales developers Michaël Samyn and Auriea Harvey quit the industry, blamed gamers for the failure of their game Sunset, and left with the message “FUCK GAMES! FUCK GAMERS! FUCK THE GAME INDUSTRY!” along with an expression of hope that gamers as a concept would die in agony, has returned to making video games. While the developer initially left in a huff, owing to the fact that Sunset barely sold any copies, the alleged failure of Leigh Alexander to properly market the title, and that the game was derided and quickly turned into a meme over situations including one where the player is told to remove “upsetting books” including Sun Tzu The Art of War, they have returned. According to posts on Twitter, everything they said about gamers was in jest.

They were joking, they swear, but they still hate you.

Their next title, The Endless Forest: Second Decade, has raised more than €5 thousand on Indiegogo since its launch from 144 people, with at least €1,800 of that coming from six backers. The game recreates The Endless Forest, a title that Tale of Tales refers to as a “social screensaver,” and one that will likely go over as well with gamers as Sunset did due to its lack of chat, quests, tasks, puzzles, story, or meaningful gameplay.

The Endless Forest is a relaxing multiplayer online game where everyone plays a deer. Instead of chatting, questing or killing, people play with each other creatively in a virtual forest filled with magical surprises. The current version of the game has been going strong for 10 years with 170,000 registered players but we haven’t been able to expand it because its technology is outdated. Now we want to continue the endless growth that we have always envisioned for this project .

Tale of Tales is hoping to raise €40,000 to bring The Endless Forest up to speed.

Planetside 2 Shutting Down In China


Planetside 2 China joins the growing list of Daybreak Game Company products that have shut down or will be shutting down shortly. As reported by MMO Culture, Planetside 2’s Chinese publisher The9 announced that it would not be renewing its contract with Daybreak to publish the massively multiplayer shooter and will be taking the servers down at the end of May. According to reports, despite the notable amount of money spent promoting the title, Planetside 2’s venture in the east never wound up receiving many updates.

The9 will instead be focusing on the upcoming launch of Firefall.

(Source: MMO Culture)

[Column] Jack Thompson’s Prodigies Will Meet The Same Fate


It’s been seven years since Jack Thompson was pulled from the spotlight in disgrace, and his absence has created something of a power struggle among his unofficial prodigies, those who wish to continue his crusade against the evils of video games and gamers everywhere. But anyone stepping up to the plate to bat for Jack should be well aware of a very serious reality: You’ll probably end up just as he did.

If you’re already familiar with Thompson, feel free to skip this paragraph. For everyone else, a brief history: Jack Thompson is an ex-lawyer most famous for his crusade against video games, linking violent games to killing sprees and demanding that the industry (both developers and retailers) be held responsible for breeding murderers.

Jack Thompson was disbarred in 2008 over a set of very serious allegations, including making false statements to the court, sending hundreds of harassing pages to people involved in his lawsuits and targeting individuals not involved in the case including a state representative, and making accusations of corruption toward a sitting judge. Like his prodigies, when Thompson failed to gain any ground on the gaming industry, his tactics transitioned over time to harassment, bullying, and threats, ending his career and what credibility he had maintained in the process.

For Michael Samyn of Tale of Tales, the story is a little different, but the outcome is just the same. In a blog on Gamasutra titled Violence Begets Violence, Samyn continues his recent attack on gamers as “belligerent hooligans.” If you are unfamiliar with Samyn or Tale of Tales, odds are you’re wondering what spurred his contempt for the industry.

“We don’t need theories about the correlation between violent games and violent behavior.”
-Michael Samyn

Samyn is right, we don’t need theories. Multiple long term studies have been conducted over the years and have come to the same conclusion: There is no correlation between violent games and violent behavior. There are no facts presented in the blog to support Samyn’s case, but that is par for the course in a post that could easily be confused for Jack Thompson’s writing: Unsupported vitriol, black and white accusations, against gamers and game developers. Samyn even concludes by blaming the industry for shootings and harassment.

A game developer who claims to be a peaceful tolerant person while producing murder simulators is a hypocrite. I will not accuse them of being directly responsible for mass shootings and online harassment. But they are beyond a doubt guilty of neglecting to prevent such things.

So why the contempt? Tale of Tales recently dropped out of the gaming industry after their most recent venture Sunset failed commercially, selling a total of four thousand copies. Rather than quietly fading from the view of the community that had soundly shown its lack of interest in their products, ToT went on the offensive with a series of vitriolic, vulgar tweets, against gamers and the gaming industry.

And it isn’t hard to see why they would be angry: Tale of Tales wanted to be paid to make games that, as evidenced by their sales, nobody wanted to play. With gamers roundly rejecting the titles as viable products, Tale of Tales had been relying on grants from the Belgian government for most of its existence to keep them afloat. With government grants drying up due to financial troubles in Europe, ToT turned back to the gaming industry who once again responded with a flat rejection.

Naturally, ToT has gone on the Twitter record to decry the evils of capitalism, the system that refused to just hand them money to sit around making games for an industry whose intelligence and culture they’ve professed to not have much faith in. Michael Samyn is willing to talk about how much he hates the gaming industry, but only if you’re willing to pay him. As of this publishing, only 74 people have taken his offer. One would hope that with $405 per article funding his ventures, that Samyn could afford to do some fact checking.

I’ll end this column with a note: This is the last time MMO Fallout space will be used to discuss Tale of Tales, its products, Michael Samyn, or Auriea Harvey. Like Thompson’s post-law diatribe, covering Samyn’s bitterness toward the industry that rejected him would only serve to offer more attention to someone desperately trying to remain relevant.

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