Day of Dragons Dev Accused Of Hardcoding Ban Of Critics


There’s malfeasance (allegedly) afoot in Steam early access. Today’s piece comes to us about the game Day of Dragons, currently in early access on Steam. Day of Dragons bills itself as “an online creature survival game set in a large, beautiful, sandbox open world with multiple biomes and distinct creatures. Rule the world as one of several dragon species, or play as an elemental.”

We here at MMO Fallout have dealt with plenty of dirty Steam devs, but the accusations being levied this week really take the cake. The developer of Day of Dragons, Jao, has been accused of hardcoding bans of two Youtuber critics into the game’s files that apparently cause the game to crash on startup if either try to play. The two Youtube creators are IGP_TV and IcyCaress, both of whom have been very vocal in criticizing Day of Dragons for being a cheaply made prototype using store bought assets. So another day in the indie neighborhood.

The video posted by IGP_TV creates a dump of the game’s memory and then checks the files in a hex editor. Among the code they find six Steam ID’s that have been hardcoded to prevent the game from running.

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Youtuber SidAlpha confirmed through his own investigation that the dump contains the six hard coded Steam ID’s.

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Several parties including MMO Fallout have reached out to Valve for comment. Current Steam Terms of Service for developers state that game bans cannot prevent a user from launching the game. It will have to be seen how Valve respond to these allegations, if they do.

Astellia Blames Korean Shutdown On Nexon Restructuring


Astellia is shutting down in Korea (the Southern one) under publisher Nexon, and the news understandably has western player spooked and concerned for the game’s future in other territories. Getting ahead of the curve, the Astellia team posted an announcement last Thursday confirming that the shutdown is not so much due to the game’s failure in Korea, but due to the publisher undergoing restructuring in the region. That publisher being Nexon.

“The publisher for this region is undergoing a process of restructuring. As a result of this, the Korean service will no longer be operated by them and will be coming to a close early next year. We’d like to take a moment to reassure our community, that the publisher for Korean region and the North American / European regions are independent, and will continue to service Astellia without interruption.”

Astellia is published in the west by Barunson Entertainment & Arts. The announcement goes on to note that Korean players may be brought into the western version of the game, filling out the server population sheets.

“Currently, we are considering inviting displaced players from the Korean service to find a new home alongside us in the West. Bringing them aboard would provide players with access to a wealth of Astellia knowledge, increase overall player activity on servers, reduce dungeon queue times, and strengthen the level of competition within Avalon. We understand the significance of this decision, and in lieu of this, we encourage you to share your opinions and ideas with us below.”

The statement can be found at the link below.

Source: Astellia

Surprise! Planetside Arena Has Been Cancelled


In a business decision that even Michael Pachter could have correctly predicted, Daybreak Game Company has announced that Planetside Arena will go to the big recycling bin in the sky. It’s the same recycling bin that Everquest Next resides in.

Planetside Arena is a battle royale spinoff of the similarly titled Planetside 2, and launched this year to what can be described as more-than-unanimously negative reception. In addition to rather low review scores, Planetside Arena almost immediately suffered from a radical drop in player count; down into the single digits just a few months after coming out. For a game that relies on 12-man squads, it was literally unplayable.

The Planetside Arena servers will be playable until January 10, 2020 for the three people who still log in to check their cosmetics. Those who invested any real money in the game will see their purchases refunded by Steam after the game shuts down.

The full announcement has been posted below for your pleasure. Post and FAQ available on the official website.

Hello Everyone,

After careful consideration, we’ve made the difficult decision to shut down PlanetSide Arena servers.

While our team set out with an ambitious vision for a game that combined the massive-scale combat and camaraderie of PlanetSide through a diverse collection of new game modes, it has become clear after several months in Early Access that our population levels make it impossible to sustain the gameplay experience we envisioned.

As a result, PlanetSide Arena will formally shut down servers on January 10th, 2020 at 5:00 PM (PST). We are actively working with Steam to ensure that all players who made purchases during Early Access will automatically receive a full refund to their Steam Wallet after servers shut down in January.

Thank you again for your loyalty and support during Beta and Early Access. Your feedback was invaluable, and your enduring passion for PlanetSide remains the bedrock our community is built upon. As painful as it is to close this chapter so quickly, we remain deeply committed to this franchise, and look forward to continuing this journey through the PlanetSide Universe with all of you.

Andy Sites
Executive Producer, PlanetSide Franchise

Surprise! THQ Nordic Drops Gothic Remake Playable Teaser On Steam


If you thought the season of surprises was over, you’d better toss those dreams into a well and wish for more realistic dreams.

THQ Nordic is doing what few companies in the AAA gaming scene do nowadays; they are asking for player opinion before doing something potentially stupid. Today the company surprised us all and dropped a playable teaser for Gothic on the Steam store, it is free for anyone who owns a game from Piranha Bytes, the folks that made the original Gothic games.

Is Gothic a remake of the 2001 Gothic game? Not really, but it can be. THQ Nordic wants to go back nearly 20 years and pull Gothic into the present. Make it look pretty, shine up what needs to be shined up, and perhaps take another go at aspects of the game that weren’t that good (the combat system). Download the demo, play the game, and leave your thoughts in a survey.

Only you can prevent a bad Gothic remake.

Source: Steam

Snapshots: Pearl Abyss Reveals Crimson Dawn Shots


Pearl Abyss has released some screenshots from the upcoming title Crimson Dawn, as well as some development notes players might find interesting.

Crimson Dawn began as a project to tell the backstory to Black Desert Online’s world, but grew and added more unique elements to produce new lands, elements, and characters. The character we see featured in key art is Macduff, son of Martinus. Macduff is the leader of a band of mercenaries and struggles with the responsibilities of his position. Throughout the game’s single player campaign, we will see the exploits of many mercenaries available for hire. As for the online portion, players can expect a number of features that MMORPG players have come to expect.

Crimson Dawn is expected to hit beta in 2020.

The Game Awards: Epic Store Sale & Free Games


The Game Awards is here, or at least will be here in roughly eight hours from this article’s publishing.

Ahead of Geoff Keighley’s award show, the Epic Game Store has launched a Game Awards sale. The sale runs from today (Dec. 12) through December 16 and includes discounts on titles up for awards including Control, Borderlands 3, and The Outer Worlds. Check it out at the link above. Nintendo has similarly launched a sale for its favorite titles, including current and previously nominated games. Over at the Square Enix store, you can get a good deal on Final Fantasy XIV.

Meanwhile The Escapists is available for free on the Epic Game Store. You can grab a copy between now and December 19.

Over at Steam, Crytek is hosting a free play period for Hunt: Showdown. Hunt launched back in August and is a competitive PVP bounty hunting game with heavy PvE elements. The free weekend runs until Sunday. Team-based tactical FPS Insurgency: Sandstorm is also holding a free play period on Steam along with a 50% sale if you decide you want to pick the game up after giving it a trial run.

Tune in to the Game Awards tonight.

2019’s Awards We Made Up: 2019 Edition Part 1 Of ???


2019 was certainly a year for video games and 2020 is looking to be a year with video games in it as well. And what better way to celebrate video games than by handing out completely arbitrary awards that we made up to talk about video games? This is MMO Fallout’s 2019 Awards We Made Up: 2019 Edition.

I don’t know how many parts this series is going to be because, again, it’s all made up.

1. Best Remake

Winner: Resident Evil 2

I think it stands to reason that a lot of people were…skeptical when they heard that Resident Evil 2 would be remade and not in a way that was similar to how the original game played. And then we got the first trailer and those skeptics were even more skeptical. Why does Leon Kennedy look like three toddlers stacked on top of one another? Why does Claire look a bit like Miranda Cosgrove? And then the game came out and everyone was mostly happy. Resident Evil 2 comes on the cusp of Resident Evil 7 being successful and definitely not on the heels of the REmake which underperformed when it released on the Gamecube and had moderate success on further platforms.

Resident Evil 2 is an all-around beautiful return to a much beloved game in this long franchise. It twisted the story up enough that even those of us who played the original version to death on N64 or Playstation had a reason to go back and buy this at premium AAA game prices. For fans of the older Resident Evil, it continued to give us hope that Capcom was returning to the pre-boulder punching era of Resident Evil when the series was less stupid. Even better, it led to the announcement of a Resident Evil 3 remake in the same style.

2. Most Successful Con

Winner: Star Citizen

I’m using a photo of cheeseburgers because it’s less depressing than reminding people that some of them paid thousands of dollars for a product that will never see full release.

Star Citizen may well go down as the most successful con in the history of the gaming industry. The game has brought in more than a quarter billion dollars in crowdfunding and private investment and despite the fact that they have not come close to finishing what was promised seven years ago under a fraction of the budget that they now have, these sentient wallets we call whales are still lining up to throw thousands of dollars that some can’t personally afford to be spending on jpeg concept art for a game that is never going to release as advertised, and one that will continue to stack unfinished feature and pushing those benchmarks and release dates into the oblivion.

Chris Roberts didn’t make a video game, he built the video game equivalent of scientology where gullible rich kids can happily throw lods of emone into his wallet and finance some of the most well-fed grifters in the industry. He’s also responsible for the last five years being the most times the phrase “I hate to say it, but Derek Smart was right” was uttered.

3. Best Comeback

Winner: Destiny 2

I know Bungie is never going to come out and admit it, so I’ll just say this here: Destiny is probably in the greatest position it ever has been now that Bungie has ended its abusive publishing relationship with Activision. But what has Destiny 2 done since Activision got shown the door? Gone free to play, introduced cross-save, rejigged the cash shop, produced a holiday event that seemed more focused on producing something people would want to play rather than just being an avenue to shove expensive microtransactions down everyone’s throat. Not half bad.

Now that Destiny is back in Bungie’s hands fully, we can look forward to a future without Activision acting as the abusive publisher.

4. Company We Expect To Be Gone In 2020

Winner: Daybreak Game Company

I think I’ve made my contempt for Daybreak Game Company quite well known in 2019; it’s a company that refuses to acknowledge the place it is in while simultaneously begging for money in any avenue possible by selling increasingly low quality stuff that people don’t want. In 2019 I chronologued H1Z1 on PS4 becoming a depressing joke of a title. I also talked about Planetside Arena being a game nobody wanted and, look at that, nobody wanted it.

Daybreak is a shell of what it used to be. Its stable of games has plummeted down to six, the company has suffered more rounds of layoffs in the last two years than any healthy company should, and even their ability to support the games that are still alive has diminished significantly. H1Z1 barely gets anything in the way of new content, Z1 Battle Royale has been abandoned after the failure of a partnership that was NantG Mobile, Planetside Arena was a dud, and Planetside 2 doesn’t seem to be in a much better place in terms of staff still on payroll. 2019 marked Daybreak canning the player studio, the failed relationship with NantG Mobile, we learned that they were probably working on a Marvel MMO, several layoffs, and this company wants us to believe that Planetside 3 and Everquest 3 are still in the works?

I’m not buying it. If Daybreak survives 2020, I will be very surprised. If they manage to release an Everquest 3, I will personally eat a Little Caesars pizza and donate a grand to charity of their choice.

5. Most Interesting Topic

Amro Elansari

People loved MMO Fallout patron saint Amro Elansari this year as it turned out to be the most viewed In Plain English article.

Amro Elansari came to our attention earlier this year when he filed a lawsuit against Jagex in the Eastern District of Pennsylvania alleging constitutional violations after the company apparently muted him in RuneScape. The judge threw out the case as implausible, noting that the constitution does not protect from actions of private companies. While Elansari’s case was tossed out in state court, he was told that he could still file in federal court. Elansari filed a notice of appeal, but there have been no updates since then.

Hopefully 2020 will be full of surprises in the court.

6. Most Unexpected Reboot

Winner: Kritika Reboot

When En Masse Entertainment canned Kritika Online back in May, I didn’t think that the game would be back up and running by the end of the year. Or at all, for that matter. But here we are, and on November 12 Kritika: Reboot launched on to Steam and back into our hearts. The new publishing endeavor is being handled in-house by All-M Co. Ltd.

Response to the title has been quite positive, with a 77% “Mostly Positive” rating on Steam and a seemingly healthy number of concurrent players in-game on a regular basis. We’ll have to see how well the game holds up going into 2020 and if All-M can keep the momentum going on the western relaunch.

7. 2019’s Most Busy Beaver

Winner: Pearl Abyss

Human resources has told us that we are legally not allowed to require being a beaver to be eligible for 2019’s Most Busy Beaver award.

Pearl Abyss has had a busy 2019 indeed. We’ve seen the full scale launch of Black Desert on Playstation, Xbox, and now mobile, as well as more content updates for each platform than you can shake a stick at. What kind of stick would you shake at Black Desert’s updates? Probably something made of pine. But not content with taking over the MMO space, Pearl Abyss announced four new games that will be releasing in the foreseeable future; Plan 8, DokeV, Crimson Desert, and Shadow Arena. Whether your interests lie in exo-suit shooters, creature collection, gritty MMOs, or battle royale games, you’ll have something coming to you.

Busy beavers indeed. We are excited to see what 2020 will bring for the work-loaded Pearl Abyss crew. But for now they can take solace in knowing that they are 2019’s most busy beaver.

Astellia Online Already Shutting Down In Korea


Astellia Online is shutting down in its native home of Korea. The southern one.

Nexon has announced the sunset of Astellia Online in Korea with servers set to shut down on Thursday January 16, 2020. The website is a little tough to read given Google’s automatic translation tools but it looks like limited refunds will be available to customers going back sometime through this year. Astellia Online launched about a year ago in Korea and was published by Nexon. The western launch was self-published by the game’s developer Barunson.

The news has the western Astellia audience concerned about an impending sunset in our territory, as player estimates show that the western population isn’t doing so well either. People have also raised questions about the impending Russian launch as pre-order packages have gone on sale.

Source: Astellia

Mortal Online 2: It’s Coming Out


Mortal Online 2 is happening, Star Vault this week released a teaser trailer and a heap of information.

Coming soon, Mortal Online 2 continues the level-less skill system of the original title, introducing an open-ended skill system where players become better at abilities just by simply using them. The company aims to make player characters more versatile and move away from the Mortal Online system that tended to push players toward specific roles.

The world of Myrland is built on the Unreal Engine 4 technology and features a massive four hundred square kilometer landscape to play around in. A closed combat alpha will be held in Q2 2020 for those interested in testing out the new game.

The Game Awards Will Have Playable Demos On Steam


Say what?

If you’re one of those people who doesn’t particularly care about the Game Awards, well now you have a reason to be at your computer this week (outside of the usual reasons). Geoff Keighley’s annual public display of affection toward Hideo Kojima is also renown for having a fair number of game reveals, something that only gets larger every year. This year however you won’t just sit at the television computer screen being told what’s coming out, you’ll be able to play them.

This year The Game Awards is working with Steam to bring playable demos of about a dozen games that will be available for 48 hours before they are removed.

“Six years ago I bet everything I had to create The Game Awards as a way to celebrate our passion for gaming,” said Geoff Keighley, creator, The Game Awards. “Now feels like the right time to take the next step with The Game Festival, a completely digital approach to the consumer event space. Let’s face it: Not everyone can attend a physical trade show or consumer event. The Game Festival is designed from the ground-up as an event without barriers, extending the benefits of a physical event to the global gaming community that watches The Game Awards.”

  • System Shock (Nightdive Studios)
  • Eastward (Pixpil/Chucklefish)
  • Spiritfarer (Thunder Lotus)
  • Moving Out (SMG Studio/Devm Games/Team17)
  • Röki (Polygon Treehouse/United Label)
  • Chicory (Greg Lobanov)
  • Wooden Nickel (Brain&Brain)
  • Haven (The Game Bakers)
  • Heavenly Bodies (2pt Interactive)
  • Acid Knife (Powerhoof)
  • The Drifter (Powerhoof)
  • CARRION (Phobia/Devolver)
  • SkateBIRD (Glass Bottom Games)

More information has been posted in an article on Medium. Steam users will also have the chance to win free games through game drops. Exact times have not been established, however the Game Awards airs Thursday Dec. 12 at 8:30p.m. eastern standard time.