Defenders Event Comes To Marvel Heroes Omega


Gazillion Entertainment has launched the Defenders event on PC with console launch coming tomorrow, August 24.

The event will run on both PC and consoles, and tasks players with fighting off The Hand, a faction of ninjas pulled straight out of the Daredevil comics.

A new Defenders event launches today for PC and soon on Aug. 24 for consoles. The new event finds players facing off against members of The Hand for a variety of limited-time rewards. The Hand has returned to New York and Misty Knight is on the lookout for heroes to stop the ancient order. Head to Avengers Tower and speak with Misty Knight for your assignment and take the first steps towards suppressing The Hand incursion.

The event gives Orders from the Hand, an event currency that can be spent on a handful of artifacts. According to the news post, it looks like console users will be rewarded in the form of loot boxes specific to the event. In addition, Daredevil, Elektra, Iron Fist, and Luke Cage will receive a 50% experience bonus for the duration of the event.

(Source: Marvel Heroes)

PSA: Brink Is Now Free To Play on Steam


In a rather surprising move, Bethesda Softworks has made first person shooter Brink free to play on Steam. Anyone can play the title without dropping a dime, however there is about $4 worth of DLC content.

Bethesda launched Brink in 2011, developed by Splash Damage, creators of Wolfenstein: Enemy Territory. The game was not well received, with critics pointing that the game felt incomplete and rushed to launch. On Steam, the game was virtually abandoned by the playerbase shortly after launch, and hasn’t broken 100 players on average since July 2012.

Speculation is running rampant that the free to play shift, especially after so many years of neglect, may be Bethesda or Splash Damage attempting to gauge interest in the IP. The game was not updated with any new monetization schemes, so players can sleep well knowing that this appears to be just a simple removal of the price tag.

Brink currently carries a 61% “mixed” approval rating on Steam.

(Source: Steam)

EB Games Australia Settles Harassment Claim, Denies Wrongdoing


Kotaku Australia is reporting that EB Games has settled a harassment claim brought by at least one employee.

EB Games has settled the claim, according to Alex Walker, for a paltry $8,500, a sum which the employee (Randall) claims he was pressured into, along with the company refusing to admit any wrongdoing. The employee also notes that he will not be given a reference by EB Games.

This whole ordeal started in 2015 with several employees bringing claims against District Manager Mark DiStefano, alleging racist conduct and underpayment, among other offenses. EB Games has refused to comment on the lawsuit as has Mark DiStefano.

Secret World Legends Returns to Tokyo


Secret World Legends is going to Tokyo, again! Players familiar with the original The Secret World storyline will be well acquainted with Tokyo and its quirks, but the zone has just become available on reboot title Secret World Legends.

Tokyo marks the first of three major content additions that will add new areas, content, and story. True to its name, the Tokyo update brings players to (you guessed it) Tokyo to continue the fight against the filth and the evil that it brings.

“The Tokyo updates represent the final part of the storyline that was The Secret World,” says Executive Producer Scott Junior. “Secret World Legends has opened up the game to an entirely new audience who will experience the Tokyo storyline for the very first time. But there is much more to come, and we especially want our veteran players to know that as the storyline of The Secret World ends, the storyline of Secret World Legends is about to start. This winter, a brand new story will be revealed.  Players will get to go to new locations, meet new characters, and experience adventures they never have before.”

Secret World Legends is free to play on Steam.

Guild Wars 2 Expansion Weekend Is Live


Arenanet has officially launched the second preview weekend for Guild Wars 2’s next expansion, Path of Fire. You don’t need to have pre-ordered to get in on the action either, as any active account can join in on the festivities. Players will be able to take part in the demo until Sunday, August 20.

To participate, go to the Character Select screen and choose the option to create a demo character. If you don’t have a Guild Wars 2 account, register now to play for free.

Marvel Heroes: Mighty Women Loot Box Going Away


Gazillion Entertainment today announced that the Mighty Women loot box will be leaving Marvel Heroes Omega on consoles as of August 24th. In opposite of its PC counterpart, the console version of Marvel Heroes does not sell costumes directly. Instead, the only method to obtain them is to buy into loot boxes which rotate on a periodic basis what is available.

The costumes will presumably be available again at an unknown point in the future.

(Source: Marvel Heroes)

[PSA] Humble 2K Bundle Offers Playstation Games Cheap


The latest Humble Bundle is upon us, and this time around you won’t be excluded just for owning a console, unless your console is the Xbox in which case you’re out of luck. The bundle contains a ton of Playstation 3 games, a small handful of Vita games, and a couple of Playstation 4 games. If you’re looking to pick up the Vita titles, you’re in luck: Both are at the $1 tier. The ultimate prize, of course, is getting XCOM 2 plus all of the other games for a mere $20.

Check out the tiers below. (not an affiliate link). Code scalpers are out of luck, the sale generates bundle keys and does not provide a separate key for each game. Sorry!

$1 or more

  • XCOM: Enemy Unknown Plus (Vita)
  • Civilization: Revolution 2 (Vita)
  • The Bureau: XCOM Declassified (PS3)
  • Evolve (PS4)

Average or more

  • XCOM: Enemy Within (PS3)
  • Bioshock (PS3)
  • Battleborn Cash (PS4)
  • Borderlands (PS3)
  • Borderlands 2 (PS3)
  • Mafia 2 (PS3)
  • Spec Ops: The Line (PS3)

$20 or more

  • XCOM 2 (PS4)

H1Z1: Just Survive Rebrands Itself, Relaunches


Much like the cycle of the moon, one can pretty much anticipate that another H1Z1 rebranding or new direction is just over the horizon. Daybreak Game Company announced today that the survival half of H1Z1, subtitled Just Survive is being further split off from its brother King of the Kill and will completely lose the H1Z1 branding. From today going forward, the game will just be called Just Survive.

In perpetual early access since its initial release of January 2015, H1Z1 has undergone quite a history of changing directions, starting with Daybreak announcing and then reneging on plans for a free to play model, chopping the game into two halves (Just Survive and King of the Kill).

“Our new logo and key art highlight all the aspects of the game that players know and love—from base building and defending, to looting and exploring, and also reflects how Just Survive is developing into a more mature and polished game,” said Ben Jones, Just Survive Creative Director. “Just Survive is about more than just killing zombies, it’s about the player’s survival journey. Re-establishing society isn’t an easy task, and this update introduces a variety of features, like Strongholds, that encourage players to band together through the dangers and tension of post-apocalyptic life while striving to reclaim their world from the zombie hordes.”

The update comes alongside a massive rework of the game’s fundamentals. Players will now start in a guarded military zone which also introduces a currency that can be obtained by selling items to NPCs. The gold will be needed to buy stronghold locations as it is no longer possible to construct a base wherever you want. For more information, check out the trailer below and take a gander at the patch notes on the official website.

[NM] For Honor Exploit Costs Ubisoft $10,000 After Ignoring Major Game Balance Issues


It’s a tale that sounds tailor made for news headlines, but at a recent tournament held by Ubisoft for For Honor, the grand prize of $10 thousand ultimately went to contestants who played, dare we say it, dishonorably. The Hero Series is an effort by Ubisoft to bring players back to its fighting game For Honor, following reports of heavily dwindling population numbers on PC and console. This weekend, the Hero Series held its live finals from Burbank California, broadcast live on Twitch.

Unfortunately the tournament went off with numerous hitches, with players making use of and widely publicizing just how many bugs and balance issues still remain in For Honor six months after launch, including one player repeatedly, from repeatedly using an unblockable charge move to a player taking advantage of a bug to knock down his opponent on a small incline. Viewers criticized the fact that many of the exploits/bugs on display have been an issue ignored for months by Ubisoft, as well as the perceived flippant response from its Creative Director in presenting the champion award. The exploit used to win the tournament, which takes advantage of a bug when a player unlocks from his target on swing, causing his attacks to become unparryable. According to players, this has been in the game since virtually day one.

For a competitive fighting game, For Honor can only suffer from Ubisoft allowing exploits to win the day at its tournament. Since its launch in February, For Honor’s population on Steam has plummeted from an average of 28,000 to an average of just over two thousand over the past month. Ubisoft has referred to reports of a declining user base as “fake news,” despite the public availability of user data for players on Steam.

[NM] One Year Later, No Man’s Sky Explodes In Users, Positive Reviews


If No Man’s Sky can teach us anything about the industry, it’s that you’re never too late for a second chance. Launched August 12, 2016, No Man’s Sky launched in a rather horrible state: Players quickly realized that the game had effectively been launched in early access, just without the tag or many of the promised features. No Man’s Sky was slammed in reviews and more than 90% of the population who bought the game on Steam abandoned it in month #1. It also spawned a lot of memes including this video which succinctly sums up the difference between the hype and final product.

Since then, something miraculous has been happening with rather little fanfare: Hello Games has released quite a large number of updates, tweaking the game and adding in a metric ton of new content. The Foundation update added in new game modes, the Pathfinder update improved visuals, introduced permadeath, and gave more of a reason to build yourself a base. This is also alongside numerous patches adding quality of life improvements, and other new features to give players a reason to keep going. Most recently, Hello Games deployed the Atlas Rises update, bringing 30 hours of story content, new worlds, and more.

And the result? The population has exploded. As of this writing, recent reviews of No Man’s Sky show a 75% approval rating and there are over 10,000 people playing at 11 a.m. on a Monday morning. As more and more people return to, or try out No Man’s Sky for the first time, it looks like No Man’s Sky is finally turning into the game that Hello Games promised it would be more than a year ago.

Just goes to show what can be done when a developer focuses on improving a product rather than immediately abandoning it after a bad launch.