Impressions: Riders of Icarus


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(Disclosure: Nexon provided a review key so we could get into the head start)

My initial reaction to Riders of Icarus fell into the disturbingly common pit of “oh look, another Korean MMO with a gimmick.” Several closed beta tests later, not to mention giving away literally thousands of keys, and I can safely say that this game definitely blew away my expectations.

Riders of Icarus allows for one of two keyboard setups, with the first geared toward TERA players and the second for fans of the more traditional MMO. Even if you’re sick of the World of Warcraft number roll, I suggest choosing that over the action-oriented system. Suffice to say, it is effective broken at the moment.

As you level up, combat in Riders of Icarus becomes more geared toward putting together combos anyway. Combo moves allow you to string together attacks in a way that is devastating while not forcing you to memorize your hotbar or move items around the screen. In addition, they are forgiving enough that if lag or a slipped finger hits the wrong button, you can generally pick up with another key stroke. Moves in Icarus pack a punch, and I never get tired of the crunch effect that plays when I kick a mob two feet into the air.

Given that this is a free to play game, inevitably the question comes to the cash shop. In 2016, can we finally have a newly released free to play game that doesn’t have a ridiculous cash shop? Absolutely. The cash shop consists of lucky boxes (skins for familiars), convenience items, boosters, and outfits. Cash shop items are bought with Ellum, which can also be obtained in game. The shop isn’t perfect, I’m sure many players will take umbrage with the 100% HP/Mana flasks that are sold.

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Icarus also offers premium service, a subscription that can be bought in 30, 90, and 180 day packages. Premium offers daily potion stipends, 20% experience boosts, free use of transit shrines, bonus Ellum, and more.

Riders of Icarus is a blessing, or a curse depending on how you look at it, for collectors. Taming familiars is a major feature of the game, and there are a lot of creatures to collect. Running through each zone, effectively any non-bipedal creature can be tamed and collected. Right now my collection consists of two reindeer, two horses, two birds, a couple wolves, and a kangaroo-esque creature called a “Woodland Joey.”

Taming itself is where the game errs at Pokemon. You’re better off weaking your foe before you attempt to tame them, at which point the game turns into a rodeo mini-game that relies partially on pressing the right buttons when they show up and half on pure dumb luck. Higher level familiars will require more intricate measures of taming, such as collecting certain items or jumping off of a cliff onto them, but there’s nothing quite like seeing players zooming around above on their tamed dragons.

Familiars are a project in themselves, as they gain experience, level up, and geared up for combat. Familiar leveling adds a nice side-progression to the game since your familiar is constantly gaining experience through the simple act of traveling or just sitting around. They can be turned into pets, assisting players in combat, or sacrificed and used to gear up your equipment in the name of higher stats.

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One of the largest issues facing Riders of Icarus right now is the fact that this is a Nexon game, and as such you can guarantee that gold farmers are numerous and not just operating unabated, but with help from the developer themselves. It took a guild member explaining why the ignore feature wasn’t blocking gold spam. Ignoring users doesn’t block global or regional chat, just whispers and party invites. In other words, it is completely useless and chat right now has been deserted sans the same five bots spamming their respective websites.

The other big issue is the fact that mobs have very small movement ranges, you’ll recognize this in other games where an NPC will pull back to its accepted area of movement and go back to full health. It doesn’t crop up as much on standard enemies, but fighting bigger boss monsters gets very annoying when you use a range attack and they rush up, hit you, then immediately run back.

Otherwise, Riders of Icarus is shaping up to be an excellent themepark MMO. If you’re the kind of person who hates questing being the main form of leveling, this game isn’t going to appeal much. For everyone else, Icarus is well deserving of its current “mostly positive” rating on Steam.

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Right now my focus is on hitting the current level cap, 25 at least until the game goes into full open beta on the 6th.

IPE Update: Judge Strikes Down Digital Homicide


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It’s been quite a while since the last In Plain English update on the Digital Homicide lawsuit, but earlier this week two new documents were presented to the court system that, as some of you have pointed out, I’ve ignored. I posted a short bit on Twitter essentially saying that nothing new was really presented, but for the sake of documentation, it’s best to just go over recent developments in a little more detail. For the sake of brevity, I’m going to assume you’re up to date on the case. If not, check out our previous coverage.

There are a few things at issue here. James Stanton has filed a motion to dismiss the lawsuit on the grounds of jurisdiction, among other complaints, to which James Romine filed a response and a motion to amend as well as a motion to exceed the page limit. The court accepted the first motion to amend and motion to exceed the page limit.

However, Romine filed a motion to amend his response and Stanton objected on the grounds that the amendment didn’t do anything but repeat previous arguments. The court has upheld the defense, and denied the second motion to amend the response.

As a result, the court has approved a motion for leave to the plaintiff to amend his response to the defense’s motion to dismiss the case. In layman’s terms, Romine has more time to respond to Stanton’s attempt to have the case dismissed.

The second document is a 28 page rebuttal of Stanton’s defenses. It reiterates a lot of what Romine has said already, that Stanton does business in Arizona because people in the state can subscribe to his Patreon and buy items. He states that he can sue Stanton as an individual because the defense used his name specifically in coverage (calling him Romino).

Romine was also CISSP certified until 2014, and his sales have been destroyed by Stanton’s followers. I’m not sure what those two have to do with each other, but they’re noted in the same paragraph.

Our take: Once again, it’s interesting to see Digital Homicide, a company with seemingly little self-awareness of their public perception, using the Ventura v Kyle case in their list of precedent. If you’re not aware, Jesse Ventura sued former Navy Seal Chris Kyle over Kyle’s statement that he punched Ventura in the face at a bar after Ventura allegedly stated that the Seals could “lose a few” in reference to Kyle’s deceased fellow soldiers. When Kyle was murdered in 2013 at a shooting range in Texas, Ventura instead pursued damages against Kyle’s estate. He came out with $1.8 million, which he has since been accused of lying to the court and claiming said money would be paid by the book publisher’s insurance in order to ensure a verdict in his favor.

(Addendum: The verdict in Ventura’s favor has been thrown out and the case is set to go to retrial. This was accidentally deleted along with another comment.)

Romine is still representing himself as of this publishing and his Gofundme for a lawyer presently sits at $425.

Snapshots: Riders of Icarus


Riders of Icarus hits open beta July 6th, but for now Nexon has sent along a few new screenshots showcasing the mounts you can find in-game. Players with founders packs can get in early, while the rest of us will be able to log in next week.

(Source: Nexon)

Orion Project Back On Steam After DMCA Takedown


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The Orion Project is once again available on Steam after its removal from Steam over allegations of copyright theft. Developer Trek Industries found itself on the defensive earlier this week when Valve removed their game from sale, responding to a DMCA takedown notice by Activision claiming that several guns from Orion were stolen from more than one Call of Duty title.

Trek Industries initially denied the claim, threatening legal action against Activision and calling their DMCA notice illegal. The developer later retracted their claims once comparisons surfaced of the guns in question, announcing that the artist responsible has been fired and that they would be complying with Activision’s complaint.

Orion can be found on Steam for a discount during the Steam sale.

(Source: Steam)

Rappelz Shutting Down Its Hardcore Server


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The latest expansion for Rappelz has been confirmed for release later in 2016, but for now Webzen has important information for those still playing on the hardcore server. Due to a lack of popularity among the game’s userbase, Webzen has officially announced that the server will close down in just a few months.

Server migration will begin in July and last a month, before the server officially closes.

WEBZEN also officially announces the migration of the Hardcore server, enabling players to transfer their characters to a server of their choice for free. Starting from July, players will have one month to apply for the migration, with the Hardcore server being discontinued after the process. For more information on this topic, please visit the WEBZEN forums.

Rappelz players are welcome to check out MMO Fallout’s Webzen giveaway. Grab some free stuff.

(Source: Webzen press release)

Neverwinter Hits Playstation 4 On July 19th


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Perfect World Entertainment has announced that Neverwinter will be releasing on Playstation 4 on July 19th. The game will be available to early access users on July 12th with the purchase of a $20 Onyx Head Start Pack, with everyone else gaining access a week later.

The Playstation 4 edition will work all content from the main game, including eight classes and nine expansions.

The Onyx Head Start Pack will include the following items and will be available on July 12 for $19.99:

  • Head Start access to Neverwinter a week before the game launches
  • Fragile Onyx Weapon Pack
  • Onyx Keyring with 20 enchanted keys
  • Adventurer’s Helper Pack
  • Graycloak’s Legacy weapon
  • Onyx Horse mount
  • “The Onyx Adorned” title

Neverwinter is currently available on Xbox One and PC.

(Source: Neverwinter)

Wild Terra Introduces Searchable Recipes, Ferrets in Woods


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Wild Terra has released version 0.8.7, allowing players to search for recipes by name in crafting/construction lists.

(Source: Wild Terra)

Improvements and fixes 0.8.7
Now you can search by recipe name in the craft and construction lists.
Ferrets are now live in the woods.
Implemented the possibility to set icons of recipes on the belt.
Changed operation items that are installed on the belt. Now, if the item is lost – it is no longer leads to complete disappearance of the icons on the belt and do not need to be reset. But the current icons will have to replace with new ones.
Remade system corpses names for animals in order to facilitate localization.
Fixed appearance of the menu of the world objects only from the second pressing.
Fixed errors when titles not displayed correctly.
Fixed a bug due to which drop-down items that do not have enough space in your inventory does not disappear from the ground. Objects with this error will disappear in time.
Fixed a bug due to which after use arcane – attacks do not work on animals.
Fixed a bug due to which it was possible to gather resources many times or with several players at once.
Fixed a bug due to which after the revival could remain bleeding.
Fixed a bug due to which the demolition of buildings and the repair mode is not switched off.
Updated the internal interface library.
Updated library for displaying characters and animals.

Star Trek Online’s Agents of Yesterday


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Star Trek Online players will be transported back in time to command starships straight from Star Trek: The Original Series and become Temporal Agents when the game’s third expansion, Agents of Yesterday, launches on July 6. Check out the official launch trailer for Agents of Yesterday in the video below (Or view the trailer on YouTube).

In celebration of the 50th anniversary of Star Trek: The Original Series, Agents of Yesterday invites players to embark on a journey through time and space as the Captain of an era-appropriate ship from the series that started it all. The expansion also brings all of the Star Trek timelines and universes together by sending players on a mission to the past to save the future as Temporal Agents. In addition, Agents of Yesterday introduces more than a dozen new starships and several new featured episodes, starring beloved characters from several differentStar Trek series, including Chekov (Walter Koenig), Scotty (Chris Doohan), Admiral Leeta (Chase Masterson) and Agent Daniels (Matt Winston).

Star Trek Online is a free-to-play massively multiplayer online game where players can pioneer their own destiny as Captain of a Federation starship, become a Klingon Warrior and champion the Empire through the far reaches of the galaxy, or rebuild the Romulan legacy as the commander of a Romulan Republic Warbird. In Star Trek Online players have the opportunity to visit iconic locations from the popular Star Trek universe, reach out to unexplored star systems and make contact with new alien species. Star Trek Online is currently available on PC and will launch on PlayStation®4 and Xbox One in fall 2016.

Wildstar Finds New Life On Steam


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Wildstar has been on Steam for nearly a month, and it looks like the population has remained pretty stable since the initial launch day. While the game doesn’t look like it’ll be topping any sales records, it looks like Steam has introduced new life to the previously waning MMO.

In its first month on Steam, Wildstar peaked at five thousand players. As the chart shows, it’s been pretty stable since then with an average of 1.5 thousand concurrent users and a daily peak of about three thousand. Concurrent users predictably rise and drop over the course of each day, with the low points in activity during overnight periods in the west.

The community seems mostly pleased, with 77% positive reviews on Steam.

Indiegogo Fraudsters: Trek Industries Supports Itself


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Fraudster:
2
a:  a person who is not what he or she pretends to be :impostor;

Support game developers who support their fans, otherwise why even bother showing up? Orion is the latest and a special episode in our Crowdfunding Fraudster series, covering the game Orion and its developer Trek Industries. Trek Industries is a special case because they have the gall to tell it like it is. In a way, they’re a bit like Donald Trump.

Just because Trek Industries is facing potential litigation from Activision won’t stop them from publicly referring to the company as “ass-wiping turds.”

I can’t believe that there are gamers who are defending the money-abusing,???-wiping turds that is Activision who walks all over gamers with annual $60 releases, season passes, $15 map packs, doesn’t involve or listen to them in any way.

Without retelling the story all over again, Trek Industries’ game Orion was pulled from Steam following a DMCA complaint from Activision that the game steals assets from Call of Duty. You can read our coverage of that here, but no matter your opinion of Activision, it’s quite clear that they have the legal upper hand.

This is normally the part where I’d comment on the description in the Indiegogo campaign, however Trek Industries has conveniently made no mention of their recent troubles. You have to look into the ‘updates’ tab if you want to see the responses copied and pasted from various social media pages. If you look at the Indiegogo page, you’d think that this was just another in-development game seeking funding.

But why does the campaign truly exist? I’ll let Trek Industries explain:

We will be starting a crowdfunding event later today. This is to cover:
1. what we are missing out on the largest event.
2. the damages we’ve taken on from Activision.

As of yesterday, Activision cut out 70% of our profit. My calculations put it at 90% today. What they did is devastating.

So since Activision shut down Orion’s Steam store page, and thus their ability to reap in that sweet Steam Summer Sale money, Trek Industries is going to have their own summer sale. With blackjack, and hookers. A successful crowdfunding campaign at that because, if you look at our header image, all $500 has already been recouped, and by one donor even!

Who is this generous fellow?

stay

Oh. In preparation for the future In Plain English column, Trek Industries was kind enough to present us with the documentation that they’ve been contacted by an outside litigation counsel representing Activision. The firm is Mitchell Silberberg & Knupp LLP.

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For his part, Tek Industries’ own David James is claiming that Activision has not sent him any details on what they want removed from Orion, making it impossible to know what the DMCA is targeting.

“The problem is that they’ve never stated, both originally and to this moment as I type this, what content offended them. Not a text description, not even an image. This was not only able to take the game down but it sets a precedent that is illegal for DMCA takedown usage.”

Given recent threats by Trek Industries against the press, and numerous attempts to dodge questions regarding weapons, MMO Fallout has opted to not contact Trek Industries regarding this story. MMO Fallout is attempting to contact Activision’s retainer and will update with any further information. We have also contacted Indiegogo in regards to certain aspects of the campaign.

Totalbiscuit covered a previous scandal from Trek Industries, including allegations of impromptu firings, astroturfing, and re-releasing their game under new names to dodge poor reviews.