Early access on the eighth.
Tag: Head start
Black Desert Launches Into Head Start On PS4

Good news, everyone!
You Playstation gamers looking to get your hands on Black Desert are finally in luck, as the game has just gone into head start on PS4 before the full launch on August 22. If you want to take part, you can go ahead and pick up one of the starter packs available on the Playstation Store. Black Desert is a buy to play MMO from Pearl Abyss that initially launched on PC and subsequently launched on Xbox One.
PS+ members can get their hands on the starter pack for 10% off, but only if you buy before the game fully launches on the 22.
MMOments: Secret World Legends and the Power Of Second Impressions

The Secret World will go down in history as one of the few games to put some of its executives in actual, physical prison, a strong connection considering that the game itself didn’t exactly leave much of a splash on the genre when it launched in 2012. It’s disappointing but true, while critics were praising the title for its intelligent missions and players were getting through the launch ARG, the game initially tanked Funcom’s stock value and never really garnered the kind of following it deserved or really needed. It was no failure by any means, don’t get me wrong, but five years later, the game is in some dire need of a reboot.
For those who haven’t given The Secret World a look, Secret World Legends is a not-exactly-horror game set on modern day Earth with a lore steeped in conspiracy. To picture the world you will inhabit, imagine that every conspiracy theory you’ve ever heard is true. The Illuminati exist but they don’t really control everything, there is a town in Solomon Island, Maine that has been besieged by zombies, the Egyptian gods were real, and Transylvania actually does have vampires living in it. Who knows, Bigfoot probably also exists. You start the game by choosing one of three factions to join: The Illuminati, the Dragon, and the Templars. Who you join basically determines your faction quest line and your choice of faction specific outfits, otherwise you’re pretty much going through the same zones and missions.

The absolute strongest aspect of Secret World Legends carries over from The Secret World: Its story telling. While the animations are about as stiff and lifeless as you’d expect from a Funcom game, the missions themselves are quite a bit of fun to go on. Best of all are the investigation missions, bits that have you solving rather difficult puzzles that require outside reading and research. Normally this is where I’d joke and say “grab your bible, because you’re going to need it,” but you’re actually going to need access to a bible if you don’t want to cheat and look up the answers. A number of the puzzles in Secret World Legends involved cracking open a bible and reading passages to find clues. Crazy, right?

You won’t be doing any long division or physics problems for the puzzles, they’re more understanding references and taking a look at the scenery. Some are obscure, require you to really soak in the scenery, while others are simple “the answer is the length of this song.” Almost every mission starts and ends with a cutscene, and usually some sort of message from your faction offering some more information on the case.
Combat is the next big thing in Secret World Legends, because the one that existed in The Secret World wasn’t exactly what you’d call…well received. This time around, combat is more action oriented, with a reduced number of slots for actions along with each weapon having its own special ability. Combat isn’t great, but it is a step up from the floatiness of The Secret World.
I can appreciate that the game points out harder enemies on the map, not only because they are more engaging to fight than the random mobs roaming around but because this game is seriously stingy when it comes to drops. I imagine that Trond Aas must be getting more from his commissary than Funcom is willing to dole out in goods. The plus side is that you don’t have to spend much time comparing stats since your weapon/talisman drops will just be recycled to gear up your current weapon, so the lack of loot is sort of complimented by the fact that it is mostly useless for purposes other than feeding your current equipment regardless.

As someone who abandoned The Secret World early over its lack of players (understandably contributing to just that problem), I’m glad to see Funcom give the game another chance rather than letting it slide into a slow death. While you would be within your rights to be angry about having to start over,
More impressions to come.
Age of Wushu Yanks Certain Preorder Bonuses

Updated Story: Snail Games has decided to give everyone who bought the Elite package the permanent horse.
d. The permanent mount. There was quite a bit of miscommunication regarding this from both sides. When we were working on the package for the Elite players we honestly did not see it as an issue. There was no ulterior motive to the choice. We wanted to get a package to you guys as soon as we could. This as it happens, was a large oversight on our part. As such, we will be giving all ELITE package members the permanent mount that we promised. In fact, it should be sent to all ELITE package accounts by the time you read this 12.24.2012. Please accept our apologies in this matter. Our players are very important to us and we want to do our best to foster a good relationship.
Original Story:This is an excellent lesson for budding MMO developers, or really businesses as a whole. If you’re going to offer something as an incentive for people to purchase, it isn’t in your best interest to retroactively remove some of those perks. Not in the sense of PR or sales and, depending on your clientele, could wind up with you sitting in court. In a post on the Age of Wushu forums, Pyre announced that the terms of the “Elite” package for Age of Wushu are being altered, and that you should pray they are not altered further.
Elite members will be receiving 85 additional gold as well as 30 extra days of VIP, 2 temporary 14-day horses and an extra 20 gold as an apology. An apology for what, you might ask?
after long deliberation it was decided that a permanent horse was too powerful an item
Although Snail Games replaced the permanent horse and 90 days head start with other perks (listed above), a number of players are angry over the simple idea that the company retracted the perks after they had already started selling the packages including those bonuses.
(Source: Age of Wushu)
TERA: Not Wiping After Open Beta

There’s a phrase I once heard that goes along the lines of “in MMOs, the betas are like the infantile stage of release. They need to be wiped, regularly.” The folks at En Masse Entertainment, however, feel differently and will not be wiping characters when open beta transitions to head start. Rather, their mantra is:
The feeling of playing a character you know will be wiped — it sucks.
In fact, if you take the Frequently Asked Questions thread by its word, En Masse might have considered keeping characters over from the closed beta, except the developer is implementing a brand new starting experience between closed and open beta. The FAQ continues to state that En Masse wants players to enjoy the open beta enough to pre-order (if they hadn’t) and be able to continue on with their characters.
This is hardly a big deal, all things considered. Open beta lasts for three days (April 19-22) with almost a week following before the game heads into a three day head start, so seeing this as a fractured six day (estimated, figuring in the inevitable server queues and down time) just brings it in line with most other MMO’s launch schedules.
(Source: En Masse Forums)
Aion: Open Beta, Head Start Announced
Aion releases September 22nd, but that doesn’t mean you have to wait until the end of September to try out this bad boy, nor do you have to import the Asian version to get on distant servers. After many rumors of the sort, the announcement has come that Aion will be holding a week long open beta, starting September 6th, giving access to 30 levels and the full environment to fly around in.
Those who preorder the game will be able to access the head start, and get right into the action on September 20th, a full two days before the full game launches. Players who preorder will also be able to set up their names and servers on the 18th, two days before the early start.
To those of you teetering on the edge: Don’t forget that this is an open beta, the key word being BETA. Although Aion has launched in other parts of the world, that does not mean that there will not be starting glitches in the open beta. That is what the beta is for, to hammer out the final bugs. Also remember: Aion has quite a pull from the community. Expect the patch and client servers to be down for some time, assuming it isn’t hosted on Fileplanet. Champions Online, that recently went into Open Beta, had a good 24 hours of difficulty with servers and clients.
Update: Good news! The Aion client is now available for download!
Get it from
- Fileplanet: http://www.fileplanet.com/201991/200000/fileinfo/Aion-Game-Client
- Gamershell: http://www.gamershell.com/pc/aion_the_tower_of_eternity/
- Bit Torrent:ftp://ftp.ncsoft.com/Aion/Client/Torrent/AionFullInstaller_1.5.0.1.zip.torrent