Global Agenda 2 Closed Beta This Year, Possibly


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It’s been quite a while since we last heard about Global Agenda 2, to the point where here at MMO Fallout we weren’t quite sure if the game was still in production (see: Titan, World of Darkness). Surprisingly, or unsurprisingly depending on who you ask, the game is not only still in development, it is on track for beta release sooner than you think (or I think). Over at the Global Agenda Reddit subforum, Hi-Rez CEO Erez Goren posted a few snippets of information about the much awaited sequel.

Global Agenda 2 is a spiritual successor, with a classless system, a focus on pvp, and another attempt at an e-sports shooter. Furthermore, the goal is to have the game ready to beta test by the end of the year, if all goes well. Meanwhile you can still play the original Global Agenda. It hasn’t had any updates in quite some time, but the servers are still up and running.

(Source: Reddit)

Line of Defense Momentarily Made Free On Steam


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Line of Defense went into early access last week and while the idea was that players would need to purchase one of the game’s founder’s packs to gain access, a mistake in the game’s Steam listing caused the title to be made available for free to anyone, buyer or not. The mistake was fixed by Valve, but not before several thousand players had managed to start the client download. Since the players had not purchased the game, however, they were still unable to access the servers and were thus unable to play. Several of those players then took to Steam’s review system to show their anger.

In a news piece on the Line of Defense website, Derek Smart responded to complaints, noting that while the game will eventually be free to play, the current box price is to weed out players simply looking for something new and free to toy around with.

We know that a lot of you are excited about the game; but the whole purpose of pricing this Early Access tiers this way is so that we can attract a specific dedicated crowd during the next three to four months of testing. It is a very large and involved open-world game. We’re a small indie team. For those reasons and aside from the fact that we do not have the resources, we simply don’t want to be distracted by large numbers of players who – for the most part – won’t contribute any meaningful feedback to the game.

Line of Defense is currently in early access on a heavily staggered release system.

(Source: Line of Defense)

Pathfinder Online Delays Early Enrollment


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Goblinworks has announced that Pathfinder Online’s open enrollment period will be rescheduled to give their developers more time to implement more features that the community has requested be made available at the start of open enrollment.

There are a lot of final pieces coming into place to turn Pathfinder Online into a Minimum Viable Product so all of our early adopters can play and have a great time. The Auction House didn’t make it in for a build last week and that is a critical feature of our MVP. As always, Goblinworks is dedicated to making sure the players have a solid and fun game experience.

This is the third time that Goblinworks has delayed open enrollment for Pathfinder Online. Open enrollment currently costs $100 for access beginning in September (estimated), $50 in October (estimated), with players expected to pay a monthly subscription during open enrollment.

(Source: Goblinworks)

Blizzard Cancels Project Titan


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Blizzard has confirmed in an interview with Polygon that the company’s ambitious next-gen MMO Titan has been cancelled. Mike Morhaime, co-founder and CEO of Blizzard, commented that the team just “didn’t find the fun,” adding that after seven years in development the team had to take a step back and evaluate whether Titan was the game that they wanted to be making. “The answer is no.”

“We took a step back and realized that it had some cool hooks. It definitely had some merit as a big, broad idea, but it didn’t come together. It did not distill. The music did not flow. For all our good intentions and our experience and the pure craftsmanship that we brought together, we had to make that call.”

Titan’s days have been numbered ever since Blizzard announced last year that the game (which was never officially announced) would be revamped from the ground up alongside layoffs to the development team. As I said then, you can’t miss what you never knew you had.

(Source: Polygon)

Trion Worlds Promises Compensation For ArcheAge


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So things haven’t gone perfectly in ArcheAge’s launch. Long queues, misappropriated rewards, missing perks, and a swath of bots and afk players have plagued the game since it went into head start. To calm players, Scott Hartsmann has penned a letter to the community, discussing how Trion Worlds is taking care of these issues.

First off, Trion Worlds has issued three new North American servers, with more players reporting less queue times. European players, unfortunately, will have to wait a little longer for their new servers as the equipment is stuck in customs and won’t be released until Tuesday at the earliest.

Secondly, the company is busy at work getting rid of gold farmers and spam accounts, with ten thousand accounts banned over the past few days. Another fix is set to get rid of a bug allowing players to hold spots indefinitely, that will go live in the coming days.

Third, patrons will be compensated for lost time. Players who were patrons as of launch day have received added time to their accounts, which was expanded with more time to more people, meaning patron time for accounts effectively began ticking down on Sunday. There are still a handful of patrons who have not received their bonuses, and Trion is working on fixing those accounts.

You can read the entire note at the link below.

(Source: Trion Worlds)

ArcheAge Adding Servers


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ArcheAge’s launch is just a couple of days away, and players are already flooding the head start servers, resulting in long queues and a severe lack of housing space for intrepid explorers. In preparation for the full launch, Trion Worlds today launched two new servers. One server in North America and one in Europe.

Both servers are already up and running.

(Source: ArcheAge)

Mark Gerhard Departs Jagex


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Mark Gerhard has announced that he is leaving his position as CEO of Jagex this December.

One of my proudest achievements at Jagex has been our efforts of tackling Botting and Gold Farming. When I first joined this was a huge problem for the business which I understand had plagued the game and community for many years. Today the game is virtually bot free and with the introduction of Bonds, gold farming too has become almost inexistent.

Gerhard will be replaced by RuneScape’s Vice President, Mod Pips. Read the entire farewell letter below.

(Source: RuneScape)

Side Quest Missing: Presumed Dead


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It’s really disappointing to see promising games never receive the attention that they deserve, and an unfortunate reality of the environment we live in today. I wrote an early preview of Side Quest where I had a great time playing, but felt as though the game would receive better exposure as a mobile title, where gamers are more adept to the less involved nature of playing. Unfortunately as it goes, sometimes these games just shut down and disappear without a trace. The Side Quest website went down weeks ago and now returns a 404 error.

Since Fractal Entertainment hasn’t updated their Twitter and Facebook since November 2013, I think it’s safe to assume that this one isn’t coming back. Rest in peace, Side Quest, we hardly knew ye.

Trion Worlds Reverses Labor Potion Changes


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Trion Worlds has released the latest patch notes for ArcheAge, revealing that the labor point potion has been reverted back to its original 12-hour cooldown. This isn’t the first time ArcheAge has seen controversial items altered or outright removed from the cash shop, with Trion Worlds claiming complete control over what is available and at what price.

  • The Workman’s Compensation labor potion has been returned to 12-hour cooldown and price of 300 Credits.

ArcheAge is currently in head start with full launch on September 16th.

(Source: ArcheAge)

Line of Defense Early Access Now Available


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Line of Defense, the MMOFPS by 3000AD, is now available for purchase on Steam’s Early Access program. The servers don’t go live until around 10am on September 16th, you can get your hands on the early access packages for 50% off for the time being. The sale lasts until the servers go live and you can find a comparison on what each package includes at the following link. Features will be turned on one by one as early access progresses, with the final product launching free to play for all with an optional upgrade.

(Source: Steam)