Trion Worlds Reverses Course, Now Threatens Bans For ArcheAge Blockades


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ArcheAge faces the kind of balance that comes with games that promise absolute freedom: Allowing griefing versus keeping customers. Since its launch, Trion Worlds has used the term “emergent gameplay” as a tool to pass off any complaints about players utilizing the game’s collision mechanics to block trade routes in non-pvp zones, parking their vehicles over player owned land to prevent someone from farming, and circling around buildings to prevent access to certain areas.

In an announcement posted two days ago, Trion Worlds announced that blockades will no longer be allowed in ArcheAge.

Starting on October 23rd, users may no longer set up roadblocks/blockades anywhere in the game via any means (vehicle, ships, avocados, or otherwise.) In addition, we’d like to reinforce that users may not use their vehicles, ships, bodies, or another means to block someone from planting on their private land, interactable items, or from blocking NPCs in such a way that they cannot be interacted with.

While a large portion of players posting against the changes point to the game’s player vs player systems, Trion’s own Seraphina Brennan notes that very little blockading is done in conflict zones.

(Source: ArcheAge)

Derek Smart Used Star Citizen “To Promote His Line of Defense Game,” Smart Refunded & Banned


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In what might be the first case of public corporate banning, CIG’s Ben Lesnick has posted a message on the official forums announcing that they have refunded Derek Smart’s Kickstarter pledge and disabled his account, effectively telling the veteran developer that he is no longer welcome as part of the community. In a thread discussing the refund on the main forums, a poll has gathered close to 30% support for the option to refund one’s pledge.

Our ToS (or in this case, the Kickstarter ToS) allows us to refund troubled users who we would rather not have interacting with the community. The process lets us entirely disable their accounts, preventing them from playing the finished game. Think of it as the video game equivalent of a ‘we reserve the right to refuse service to anyone’ sign in a restaurant. We’ve used this ability a limited number of times in the past, always with the aim of improving the community.

The action was spurred when Smart first posted his belief that Star Citizen will never be released, as it was promised, leading up to his latest blog post asking for an investigation by the Federal Trade Commission as well as offering a list of demands. CIG accused Smart of using Star Citizen as a platform to promote his own game, Line of Defense.

(Source: Star Citizen)

Blizzard: Bot Bans And Court Loss


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As many as 100,000 bot accounts, possibly more, have been removed from World of Warcraft in a recent mass ban.

We’ve recently taken action against a large number of World of Warcraft accounts that were found to be using third-party programs that automate gameplay, known as “bots.” We’re committed to providing an equal and fair playing field for everyone in World of Warcraft, and will continue to take action against those found in violation of our Terms of Use. Cheating of any form will not be tolerated.

In unrelated news, Blizzard recently lost a case attempting to place an injunction on a gold seller in Diablo. As reported by the Kaesler & Kollegen law firm representing the client, the Civil Division of the Hanseatic Higher Regional Court overturned a previous injunction on a Diablo gold selling website. The judge has reportedly ordered Blizzard to cover the costs of the proceedings.

(Source: Blizzard)

Guild Wars 2 Kills, Deletes, Then Bans Cheater


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What could be worse than having your account publicly banned on an MMO? When the developer films themself logging into your account and manually deleting your characters. Chris Cleary, game security lead over at Arenanet, did just this against a rather notable cheater, first committing suicide and then logging out and deleting his characters, all uploaded to Youtube.

Cleary posted later in the same thread that the cheater’s other accounts were banned as well. You can see the video at the link below.

(Source: Guild Wars 2)

Bungie Says Goodbye To Toxic Destiny Players


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Bungie’s latest weekly update for Destiny is out, and it targets bugs and bad players. For starters, the Destiny team is looking at the least completed raids and easing their difficulty so that more players are willing to see them through from start to finish. The team plays through raids on a weekly basis to see how players are responding to content, as well as looking at in-game metrics to see where problems are arising. There are also bugs that need to be squashed, since the raids are hard enough without the game getting in the way.

Next up, the company plans on dealing with idlers, players who go into strikes and pvp matches and do not contribute.

One player not contributing in an activity might seem like a small thing, but it can make a Weekly Heroic Strike unbeatable or make a Crucible match unwinnable. Those little bits of damage to the experiences other players adds up over time.

The most toxic players will be restricted from matchmaking, starting out as temporary punishments and eventually leading to permanent restrictions if the behavior is kept up. The system won’t catch you because the pizza man came to the door, however, it is designed to only trap habitual idlers.

(Source: Bungie)

H1Z1 To Cheaters: Thanks For The Donations


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Sony Online Entertainment has an excellent track record on fighting cheaters, to the point where in Planetside 2 many developers have thrown in the towel and given up. H1Z1, currently in early access, is looking to be no different.

SOE senior game designer Jimmy Whisenhunt has posted to his Twitter account regarding a recent wave of bans, thanking the cheaters for their generous donations.

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You can follow Whisenhunt on Twitter for further ban announcements.

(Source: Twitter)

Eve Online Bans Input Automation


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CCP Games has posted an announcement on their forums that, beginning in January, input broadcasting and input multiplexing will be policed under a two-strike policy. While multi-boxing, running multiple instances of the game at the same time, will remain a perfectly acceptable venture in Eve Online, using macros to control multiple ships at the same time with one button press will be punished under the developer’s two strike system.

Based on the discussion in this area and our will to be more clear and concise with the community regarding this part of our rules, we have decided to also apply this two-strike policy to prohibited forms of Input Broadcasting and Input Multiplexing as of January 1st 2015.

The new policy goes live January 1st and will not be applied retroactively. Creators of input broadcasting software are encouraged to contact CCP to come to an amicable solution.

(Source: Eve Online)

Wildstar Cheaters Given 24 Hours To Confess


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A recently discovered gold exploit is in the process of being patched out of Wildstar, and in the meantime players are being put on notice. Carbine Studios knows who you are and what you’ve done, but you may not be completely out of luck.

We are aware of the gold exploit feedback that has been circulating social media and the forums.  At this point, we are working to get a hotfix put together as soon as possible.  A rollback will not be necessary at this time; the current scope of abuse is not outside our ability to manually correct where necessary.  Please understand, if you have abused this exploit, we will be taking action against your account.  As you all know, we take exploits seriously and will not hesitate to lifetime ban accounts that have been caught abusing any exploits.

Players willing to atone should contact customer service within 24 hours, in exchange for the loss of your ill-gotten gains and a reduction in your punishment.

(Source: Wildstar)

Korea Halts Facebook Microtransactions


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Way back in 2011, I talked about the Games Rating Board in South Korea, and how the government organization was investigating certain video games to determine whether or not the virtual lotteries were in violation of the country’s strict anti-gambling laws. Fast forward to 2014, and South Korean gamers woke up to find that many of their Facebook games are currently unplayable. The Games Rating and Administration Committee has placed a blanket ban on all Facebook game payments, pending individual approvals by the board. Developers will have to submit their games and pay a fee to have them approved by a panel. Games found in violation of South Korea’s anti-gambling laws will presumably be rejected and banned in the country.

(Source: Latis Global)

Top 5: Obnoxious Gamers Who Eventually Get Banned


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The number one article request I get here at MMO Fallout is when someone gets banned from an MMO and wants me to write a scathing piece about how the developer wronged them. I don’t follow through with them, but that doesn’t mean I am not paying attention. Years of wrongful ban claims and actively engaging with communities has lead to my list of the top five obnoxious gamers who will eventually find their access to a game/forum revoked.

This list is mostly derived from my experience running several game servers (Counter Strike, Medal of Honor, Battlefield, etc) and GM’ing an MMO. I didn’t want to call this a list of trolls as it would imply that they are self-aware. Many remain blissfully ignorant of their own culpability.

5. The Loudmouth

The loudmouth refers to the kind of person who inevitably gets banned or suspended from a large portion of the servers that he plays on. You’ll often find him on forums complaining about his forum/game suspensions, claiming innocence while using liberal amounts of expletives and comparing the customer support to Nazis. He doesn’t know why he was suspended for misbehaving, after all he didn’t do anything out of line unless you’re referring to the explicit and likely racist comment he made in chat in response to someone calling him a “noob.”

A short fuse grants this person with the ability to type and press enter before the reasoning center of their brain has time to act, and will be the root cause of much of their problems keeping out of trouble with customer service and in life for that matter. While some are aware of their position in this category and are actively working toward better behavior, others merely shift the blame for their actions (“people asking obvious questions make me angry”) or deny it completely (“they banned me because I’m too good at PvP”). Depending on their severity, this group also fits the gamers who send death threats to players and developers, or stalk people off-game after a loss.

One of the benefits of the loudmouth is their lack of subtlety. If you want to find them, just head into any game with global chat or forum of any topic and wait less than thirty seconds.

4. The Metal Ninja Fanboy

One consistency among each of the gamers on this list is that they have a habit of thinking that their work is more subtle than it really is. The metal ninja fanboy is the term I’ve given to the kind of person who hangs around on the forums or in chat to talk about how great the game he’s playing is. Not the one he’s talking in, mind you, a different one. One that has better graphics, controls, a more mature community, servers with less lag, and a better developer who provides more content, faster.

Yes, this gamer has fourteen days left on his subscription and he is going to log in every day to remind the people in [world] of this fact and how relieved he is and how awesome it will be when that day comes, and how he can’t wait to move on to his awesome new game. Really, he should have done it earlier. This idea of developer expecting people to pay money for this game? What kind of moron would enjoy it, he wonders out loud to himself in world chat.

This person won’t be banned from the game, but in all likelihood they will find their posting privileges revoked after the tenth time they create a thread asking why you mouth-breathing sheep continue to subscribe to this crap like the tools you are. If you happen to be in chat with one of these players, they are best left ignored. Responding will only feed their need for attention.

3. The “Loyal customer.”

The self-proclaimed “loyal customer” is my favorite kind, because I see them a lot. This is the person who you will find posting a thread about how they are quitting a game or want a refund because the company has performed a cardinal sin and gone against their wishes. As a loyal customer, you can understand that their quitting isn’t a decision that they came to lightly, and that they would never take such action if it wasn’t completely necessary, but that it is indeed still possible to win their favor back.

You will recognize this person because they posted the same thread two months ago following a previous set of patch notes, as well as two months before that and again in two months when they post another goodbye. The final straw was apparently lain nearly a year ago, but the camel’s back is taking longer than anticipated to break.

This person will inevitably be banned in a sea of expletives when someone digs up their previous quitting posts and responds them to the latest “I quit” thread with “why aren’t you gone yet?”

2. Edgeville’s Finest

I won’t try to deny that I was a horrible little bastard around the early teenage years, when kids are little more than short sociopaths. I do know that teens, and in many cases adults, often try to be as edgy as possible either to show off to their friends, feed a lack of self esteem, or because they watch Daniel Tosh and want to be a comedian. One thing all great comedians know is that comedy equals tragedy plus time, with a dash of comedic timing. In short, the time for your racist joke isn’t in world chat in a video game, or really anywhere else in public for that matter.

This person can most often be found post-ban showing their complete misunderstanding of what freedom of speech applies to.

1. The Frustrated Cheater

My personal favorite, as a former GM for several game servers and as customer support for an MMO. The question I get asked the most is why I don’t trust when someone posts an “I was banned” thread claiming not just innocence, but ignorance. I’ve heard every excuse in the book, many from blatant cheaters, some of whom we even caught boasting in chat about how their cheat was “undetectable.”

Believe it or not, but quite a few of these people are deluded enough to pay monthly subscriptions for the assurance that these cheats are “undetectable.” True story: One kid emailed us an invoice demanding that we pay his last month’s subscription for a cheat tool because he was guaranteed by the creator that he wouldn’t get banned, so in his claim we were violating the EULA.

Which isn’t to say that everyone who creates such a post is lying, mind you. I would be willing to put my money down, however, that most bans are due to account theft, which itself can be traced to poor security on the part of the user.

Whether their pleas are out of desperation or true ignorance is up for debate, but to make a list within a list, here are my favorite excuses.

  • “I don’t even know how to cheat.”
  • “The developer sold my account.”
  • “My cat probably walked on the keyboard.”
  • “My friend stole my account.”