Black Desert Available For Pre-Load On Mobile


Black Desert Mobile is now available for pre-load and character creation.

The mobile port of Black Desert goes live on December 11 at 00:00 UTC, but you can go through the painstaking, multi-hour process of creating your character right now. Eager gamers can download the client from the Android or iOS store and get the client ready, as well as create up to three characters from the get-go to start their grinding career once the servers go live in a couple of days.

There are five characters available at launch for Black Desert Mobile: The warrior, ranger, witch, giant, and valkyrie.

Stadia Is Here: Launch Day Price Lineup


Google Stadia is officially here and that means its time to break out those wallets.

MMO Fallout has painstakingly jotted down the full list of prices for launch day titles on Stadia including those that are on sale for pro members (note: All founders are pro members for the next three months). Check out the list below and rev up those “I can’t believe they’re selling that for that much” comments.

  • Assassin’s Creed Odyssey – Stadia Season Pass: $39.99 (Pro: $20)
  • Assassin’s Creed Odyssey – Stadia Ultimate Edition: $119.99 (Pro: $60)
  • Assassin’s Creed Odyssey – $59.99 (Pro: $30)
  • Attack on Titan 2: Final Battle – $59.99
  • Destiny 2: The Collection – Free
  • Farming Simulator 19 – $39.99
  • Farming Simulator 19 Platinum Edition – $49.99
  • Final Fantasy XV: $39.99 (Pro: $30)
  • Football Manager 2020 – $49.99
  • GRID – $59.99
  • GRID Ultimate Edition – $84.99
  • GYLT – $29.99
  • Just Dance 2020 – $49.99
  • Kine – $19.99
  • Metro Exodus: $39.99 (Pro: $29.99)
  • Metro Exodus – Gold Edition: $64.99 (Pro: $29.25)
  • Metro Exodus – The Two Colonels: $7.99 (Pro: $5.59)
  • Mortal Kombat 11 – $59.99 (Pro: $41.99)
  • Mortal Kombat 11 Premium Edition – $89.99 (Pro: $62.99)
  • NBA 2K20 – $59.99 (Pro: $30)
  • NBA 2K20 Digital Deluxe – $79.99 (Pro: $40)
  • NBA 2K20 Legend Edition – $99.99 (Pro: $50)
  • Rage 2 – $59.99
  • Rage 2: Digital Deluxe – $79.99
  • Red Dead Redemption 2 Special Edition – $79.99
  • Red Dead Redemption 2 Ultimate Edition – $99.99
  • Red Dead Redemption 2 Launch Edition – $59.99
  • Rise of the Tomb Raider 20 Year Celebration – $29.99
  • Samurai Shodown – Free
  • Shadow of the Tomb Raider Definitive Edition – $59.99
  • Thumper – $19.99
  • Tomb Raider: Definitive Edition – $19.99 (Pro: $10)1
  • Trials Rising – $24.99
  • Trials Rising Digital Gold Edition – $39.99
  • Wolfenstein: Youngblood – $29.99

Google Stadia Starts Shipping Today, And Early Coverage


Google Stadia is here, by which I mean the first units are starting to ship out. Will MMO Fallout have an early review? No, those are for people who probably asked for them. Me I prefer to sit in the bleachers with the crowd and heckle from a distance.

Are you ready to pay extra and monthly for early access to a system that might not be here in a couple of years? Early reviews are out for the Stadia and the impressions are pretty much in line with everyone’s level headed skepticism about Stadia. It’s not great. On the plus side, Google announced that the launch lineup would basically double last night.

  • The Verge’s Sean Hollister says “I’d happily keep playing if I wasn’t already spoiled.”
  • Polygon’s Chris Plante says “It lacks far too many of the basic features we’ve come to take for granted in our consoles and streaming services.”
  • Alex Hern over at The Guardian says “Only once did I experience anything that looked like lag (when sending a picture message to my partner); every other time, it was perfect.”
  • Wired’s Jess Grey notes “If Google has its way, PC and console gaming are about to become more accessible to millions of users, and that’s an incredible feat no matter how you slice it. But as always, there’s a catch.”
  • VentureBeat’s Jeff Grub says “For me, this is a win for Google. The technology works. Or, at least, it can work, and it does so consistently for me. So I can see myself playing games like this in the future.”
  • CNET’s Scott Stein says “It’s weird that the Stadia interface — clean and clear-cut like the gaming equivalent of a Netflix or Apple TV — shows titles you already own, but you have to go to the Stadia phone app to buy more.”

A couple of reviews have posted prices for Stadia games and boy are they not cheap.

MMO Fallout will have coverage of the Stadia launch probably tomorrow because I pre-ordered the founder’s edition back on day one and my unit just shipped this morning. Why? I’ll give you an explanation once I’ve justified it to myself.

Google Finally Announces Stadia Launch Titles, There Are Twelve


No need to hold your breaths any longer, as Google has finally unveiled the launch titles for Google Stadia and a whole week before the service launches.

Google Stadia goes live on November 19, but you can feast your eyes on the games that will be available on launch day right now. All twelve of them in fact. The launch slate is a pretty recent list of games with a bunch of titles from 2019 and a lot of Tomb Raider in case you’ve been really slow on keeping up with that trilogy.

  • Assassin’s Creed Odyssey (2018)
  • Destiny 2: The Collection (2017)
  • Gylt (2019)
  • Just Dance 2020 (2019)
  • Kine (2019)
  • Mortal Kombat 11 (2019)
  • Red Dead Redemption 2 (2019)
  • Rise of the Tomb Raider (2015)
  • Samurai Shodown (2019)
  • Shadow of the Tomb Raider: Definitive Edition (2018)
  • Thumper (2016)
  • Tomb Raider: Definitive Edition (2013)

Also releasing before the end of 2019:

  • Attack on Titan 2: Final Battle
  • Borderlands 3
  • Darksiders Genesis
  • Dragonball Xenoverse 2
  • Farming Simulator 19
  • Final Fantasy 15
  • Football Manager 2020
  • Ghost Recon Breakpoint
  • Grid
  • Metro Exodus
  • NBA 2K20
  • Rage 2
  • Trials Rising
  • Wolfenstein Youngblood

All of this is of course meaningless if you do not live in Belgium, Canada, Denmark, Finland, France, Germany, Ireland, Italy, Netherlands, Norway, Spain, Sweden, the United States, or the United Kingdom, because those are the only countries that Stadia is launching in this month. Sorry! Also, you might want to hold off on pre-ordering if you were going to wait until the last minute since Google has announced that late orders likely won’t get their unit on day one.

Also you will need to buy the games on top of the founder’s pre-order and subscription.

[NM] Nintendo Snubs Blizzard, Ignores Overwatch Switch Launch


After the dismal week that Blizzard has had, it’s hard not to pile on to the company while they are down. In that vein, let’s talk about Nintendo snubbing Overwatch.

To set up this story, Nintendo had a big event planned for Overwatch’s launch on the Switch which was yesterday (October 15). The event in New York City was supposed to be massive, we’re talking hundreds of people showing up with the first 150 having an opportunity to meet and greet various Overwatch voice actors. Very cool. You actually had to RSVP to the event in order to get a chance at meeting the people behind the characters.

And then on October 14, Nintendo cancelled the event with no explanation other than that the event was cancelled by Blizzard with no explanation. Since then Overwatch launched. You wouldn’t know it from reading Nintendo’s social media accounts because the company has just completely ignored that one of the largest games in recent years has come to its system.

Obviously this conclusion takes some extra reading in order to come to, but it strikes us as weird that Nintendo who are insanely eager to showcase any big release on their systems (their Youtube page is covered in launch trailers) would completely ignore the launch of a game as big as Overwatch. No tweets, no trailers, no acknowledgement whatsoever. You’d think Overwatch was some Unity asset flip coming out on the system, but even those get some recognition by Nintendo.

Maybe someone at Blizzard should learn a lesson about hospitality.

 

ArcheAge Unchained Is Here For You Pay To Win Haters


ArcheAge Unchained is here and the servers are already being pounded like a Salvation Army drum.

Unchained has been in the works for a couple of years now and aims to provide a different service for ArcheAge players who wish to avoid the pay to win aspects of the main game. As a buy to play game, Gamigo has promised that Unchained will not allow you to buy your way to power. Starter packs begin at $25.99, although you might be better off waiting for a couple of days until the initial rush dies down.

Source: ArcheAge

Column: Planetside Arena and the Friday Night Whatevers


It’s Friday night! I’m playing a few rounds of H1Z1 to get my anger on before throwing my Gamefly rental of Batman vs. Teenage Mutant Ninja Turtles for a good weekend film to watch.

I’m going to tell you my wonderful readers what I told Daybreak before Planetside Arena launched into Early Access this week: It’s a neat concept that definitely has something going for it, but your biggest struggle is going to be convincing people to play it. What I didn’t tell them because I didn’t want to seem to blunt or immediately burn bridges with the new PR people (the old ones stopped talking to me) is that they have an uphill battle for two reasons: First, they are Daybreak Game Company. Second, it’s a free to play battle royale game.

I’ll be frank; Daybreak Game Company doesn’t have a great reputation as far as battle royale games go considering how badly they managed to mess up Z1 Battle Royale and H1Z1 and grasp failure from the hands of market dominance in both cases. There are a lot of people still very angry about Daybreak’s continued mismanagement of the PS4 H1Z1 and I should know. I’m one of them. Expect an H1Z1 season 5 roundup at some point in the future. Actually Daybreak doesn’t have a great reputation period. It just seems like large swaths of people that they’ve come across have come away feeling burned in one way or another. Everquest players, Planetside players, H1Z1 players, the ones hanging on to those games that shut down like ten years ago. All of them. Daybreak couldn’t have a lower public perception if John Smedley was still employed and inviting people to DDOS the servers again.

Second; it’s a free to play battle royale game in a market full to the brim. Sure, Planetside Arena has massive battles with upwards of 300 people. Is it filling them up? Nah. We’re in the opening Friday night and the game is having trouble keeping above 700 people concurrently. There are over 1,300 people playing Planetside 2, nearly double the amount in Planetside Arena and one of those games is seven years old while the other should be getting its early access launch rush. Over on the Twitch side of things, Planetside Arena has 434 viewers as of this publishing. You know what has more? H1Z1. So people aren’t playing and they aren’t really interested in watching and again, we’re in weekend #1.

And ultimately Planetside Arena isn’t even that bad of a game, which is why I’m sitting here typing about it at nearly 1am on a Saturday when I could be doing weekend stuff like sleeping. My big fear with Planetside Arena is that it would release to a shrug and a “whatever,” and that appears to be exactly what is happening. Who knows, maybe Daybreak can pull it around and convince people to actually play the game. They haven’t managed it with the streamers, but after all this is just weekend #1 and who ever said you only get one chance at a launch?

Oh right.

Planetside Arena Launches On Steam


Planetside Arena is here. The battle royale spinoff by Daybreak Game Company launched today, September 19, 2019 and is available completely free to play.

Early Access launches with squad mode (12 player teams) and teams mode (3 players per team) with matches up to 300 players. The main call of Planetside Arena, the gargantuan massive clash mode, will be available in Q2 2020 when the game fully launches and will feature matches of up to 1,000 people. Hopefully the Daybreak team can keep the ball rolling until that time.

Check it out at the link below.

Source: Steam

Planetside Arena Isn’t Dead After All, Early Access Coming September 19


Planetside Arena isn’t dead. After six months of complete silence, Daybreak Game Company has announced that the title will be entering early access on September 19. Daybreak posted a new dev blog noting that the early launch will contain a squads mode (12 players per squad) and teams (3 players) in 300-person matches, as well as three classes and an extensive motor pool of vehicles. More content of course will be released after this initial launch period. Naturally.

We’ve always thought of PlanetSide as an evolving saga that will eventually escalate beyond Auraxis to interstellar war, and PlanetSide Arena is where it will start. Expanded factions, new weapons and vehicles, battles on distant alien planets (and the space in between) are all part of our vision.

Over the next year we will begin to explore a future that will see an evolution of the empires and introduce new ways to wage all-out planetary warfare, filled with new game modes and classic favorites reimagined, all at a scale that can only be created through a PlanetSide experience.

For more information, check out the official website.

[Not Massive] Ancestors: The Humankind Odyssey Released


Ancestors: The Humankind Odyssey is one of the strangest games that I have ever played, and you too can play it as it is available on PC with console coming at a later date. The game comes to us from Panache Digital Games, co-founded by Assassin’s Creed creative director Patrice Désilets, and takes place ten million years ago as players take control of the earliest ancestors of humanity. The game hands the future of the species evolution in the hands of players.

“I am extremely proud of what my team and I have accomplished with Ancestors. I wanted to make a game about evolution that would help remind us of our shared primal instincts. Once I thought of this concept, I could not shake this idea of struggling, trying to survive in this massive, dangerous world,” said Patrice Désilets, Co-Founder and Creative Director of Panache Digital Games. “Today is a great day because we can now share this game with the real world. It may be a difficult journey but hopefully you can survive just as our own ancestors did.”

More information can be found at the official website. Console versions to launch in December 2019.