1.5 Years Later, NCSoft Is Killing Aion: Legions of War


This MMO is mobile; moving to a graveyard.

Continue reading “1.5 Years Later, NCSoft Is Killing Aion: Legions of War”

Guild Wars 2 Announces Next Expansion


Absolutely no information available.

Continue reading “Guild Wars 2 Announces Next Expansion”

NCSoft Files New Trademark For City of Heroes


It has been more than eight years since NCSoft shutdown City of Heroes and unsurprisingly there are still a lot of people who haven’t quite forgiven the developer for its transgressions. As MMO Culture noted this week however, it looks like NCSoft has filed new trademark applications for the City of Heroes brand. Could this mean something new on the horizon for City of Heroes?

Our guess? It might have something to do with the rogue server negotiations that have been going on for some time now. It might also be related to the fact that NCSoft’s trademarks for City of Heroes have all died. The prior trademarks for City of Heroes, Going Rogue, Freedom, etc, have been listed as abandoned for several years now. You see, in order to keep a trademark going you have to show that it is still in active use; a reason to be protecting it.

Since NCSoft has had no interest in the City of Heroes name for nearly a decade now, their lawyer never bothered submitted a notice of continued use. Once a trademark is knocked off for lack of notice, it is unrevivable. You want it back, you’ll need to file a new application. So why does NCSoft suddenly want the trademark back? It could be that they just didn’t notice it had expired, it could be that they are protecting their interest in the names as part of the negotiations with the rogue server teams.

It could just NCSoft wanting to collect its toys so nobody else can play with them. We will have to wait and see.

Source: Trademarkia via MMO Culture

NCSoft Income Dips In Q2, Lineage Is Doing Just Fine


NCSoft this week released their second quarter earning reports and the results are not entirely great, but not entirely bad. While sales dropped 6% over last year, profits are down 19% with net income down 17% over the same period. NCSoft’s mobile titles are still going very strong and now make up the vast majority of the company’s revenue with Lineage continuing to be the breadwinner on the traditional MMO side.

Lineage launched a remaster update and revamped monetizations that has been credited for a spike in sales and has seen user numbers more than double. NCSoft believes that this rebound revenue will remain solid and that other updates in the second half will maintain revenue numbers. According to NCSoft statements, Lineage M continues to maintain its highest numbers ever. NCSoft also expressed pride in Lineage II, noting that “the fact that a game in its sixteenth year is achieving 55% YoY growth is extremely encouraging for us,” with more updates coming in the second half of the year that should accelerate growth. There were no additional notes for Aion, Blade & Soul, and Guild Wars 2.

The second half of 2019 is set to bring Lineage II M to the market which NCSoft hopes will shake up the market with its differentiated content. Aion 2 and Blade & Soul 2 are progressing smoothly with NCSoft taking aim to ensure that the games are received well not just in Korea but in the international market as well. Lineage II M is set to launch in the fourth fiscal quarter 2019 followed by international launch in a “timely manner” with minimal gaps. They did acknowledge concerns with the Korean MMO market due to underperformance of recent launches in the country and whether the market has further growth potential. NCSoft stated that their own internal numbers indicate that there is a large potential demand of customers “waiting on the sidelines” for something to appear, and that Lineage II M is exactly the title that can satisfy that pent-up demand, however they do recognize that adding overseas revenue is necessary and that Lineage II M will cater to that market.

As for NCWest, NCSoft noted the company is going through a “process” to improve efficiency from the studio, but does not see a significant decrease in labor costs from the entity in the coming year which should assuage fears of further layoffs.

On the topic of cloud/console gaming, it was stated that PC titles from the beginning will be designed to be played on a console format going forward. There are internal projects looking into cloud gaming, but nothing that could be discussed at this time. ArenaNet is looking at several projects including a potential mobile Guild Wars 2, however there are no solid titles that could be announced at this time as all of the projects are still under review.

(Source: NCSoft quarterly income)

Titan Network In Talks To Revive City of Heroes With NCSoft Blessing


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City of Heroes is back! Or it was. In case you fell off the face of the planet over the past few days like yours truly did, you may have missed all of the hubbub surrounding City of Heroes, a game that’s getting a lot of widespread attention for a title that is dead six years running. The mishegas all began last week as we learned that City of Heroes doesn’t just have a functioning emulator, but it has been running in secret for the past six years now. Even worse, a fair few members of the press knew about it all along (Side note: The people operating the server are probably the same that do not like me and as such I was never cued in on the secret private server).

Fast forward a few days and the code for the private server was released online, leading to the launch of SCORE, a publicly playable server that went live over the weekend. Fast forward a couple more days, and the server went down due to what later turned out to be a fake legal threat. It remains offline. For more information on all of this, you can check out Massively OP’s Bree Royce who has meticulously covered all of the events.

Today, Tony V of the Titan Network announced via Twitter that there are negotiations going on with City of Heroes. Granted, there have been ongoing talks since the game shut down so make what you will of these “positive” developments.

ArenaNet Braces for Layoffs As NCSoft Tightens Its Belt


Kotaku’s Jason Schreier is reporting today that ArenaNet employees have been told to brace for big layoffs. According to the article, CEO Songyee Yoon emailed employees to inform them that due to declining revenue, the company will be cutting costs across the organization, and merging NCSoft and ArenaNet’s publishing divisions in the process.

There has been no word on how many employees will be affected by the layoffs.

Source: Kotaku

Wildstar To Shut Down, Carbine Studios Will Close


Carbine Studios will close its doors and Wildstar Online will shut down, according to an announcement released today by NCSoft. Kotaku broke the story, noting that the layoffs at Carbine will include 50 people and comes after at least two projects failed to gain traction with the studio’s parent company and publisher.

NCSoft stated to Kotaku,

“WildStar players who have spent money within the game will be refunded purchases from July 1, 2018 until the payment system is shut off. We are also in the process of identifying the teams that will be doing the work to bring WildStar to a close. These decisions are very difficult to make and we are in the midst of shifting as many of our teammates as possible into other roles within the organization.”

NCSoft’s reluctance to shut down Wildstar came off as confusing, despite effectively ending major content support and refusing to even acknowledge the title by name in its quarterly earnings reports. There have not been any concrete details released as of yet on when Wildstar will sunset its servers.

As of this article, the official Wildstar website has not posted an announcement related to this news.

NCSoft Reports Growth For Fourth Quarter 2017


NCSoft today released their fourth quarter results for 2017 and the company has posted increased earnings across the board over last year. Sales, profits, and income grew over 80% over the same period in 2016 fueled primarily by the company’s massive success in the mobile market and the launch of the latest expansion for Guild Wars 2. Mobile sales dropped 41% over the last quarter as the launch fervor of Lineage M dies down, while Guild Wars 2 gained a 73% growth over the same period.

For the year of 2017, mobile sales accounted for 57% of total earnings while Lineage 1 dropped 59% with much of that revenue being players transferring to Lineage M. Revenues from Korea and royalties grew massively while the market share from US/Europe, Japan, and Taiwan decreased slightly. Fourth quarter earnings from the US/Europe did grow despite the overall yearly drop due to sales of Guild Wars 2 and its expansion.

(Source: NCSoft)

NCSoft Shuts Down Master x Master


NCSoft has announced that its MOBA title Master x Master will shut down in January. Master x Master launched in June of this year and never made much of a blip on NCSoft’s financial radar, certainly not enough to even warrant a mention on their quarterly reports. In fact, an investor might have gone the entire cycle without realizing that the game had ever existed.

With the service set to shut down on January 31, NCSoft has put the following changes into effect:

  • All players will receive 500,000 X-Coin to unlock all content
  • The community-developed Lua skin will be made available to all players for 1 X-Coin
  • Real money purchases on the MXM Store will be permanently disabled
  • All game modes will be turned on, and available at all times
  • Refunds in full on purchases made between Aug. 30 and Nov. 16. This will happen automatically within the next 7-14 days, and will be refunded via the same method the purchase was made, if possible. For additional refund specifics please refer to our FAQ.

(Source; NCSoft)

Mobile Drives Explosive Sales For NCSoft In Third Quarter


NCSoft’s third quarter results are in, and the results are incredible. Thanks to strong performances in the mobile sector, the Korean developer/publisher has posted record sales and profits, as can be seen in the chart above. Mobile gaming now makes up 82% of NCSoft’s sales figures, posting 551 billion won in sales ($491 million USD) in just one quarter.

The popularity of NCSoft’s mobile titles in Korea has driven its sales up over 260% over the last quarter while Guild Wars 2 saw revenue increase 50% from sales of the latest Guild Wars 2 expansion. Lineage II, Aion, and Blade & Soul all saw their revenues drop slightly while Lineage experienced a small increase in sales. Lineage II Revolution expansion overseas and strong performance of Blade & Soul in China also helped with royalty revenue.

(Source: NCSoft)