Dream of Mirror Online Giveaway


Events_3

MMO Fallout has once again partnered with Suba Games to bring you some sweet loot for Dream of Mirror Online. To celebrate the impending launch on Steam (coming August 17th), we have been given 800 Steam keys to distribute to all of you. The keys redeem for a vanity pet, a black sheep with the Steam logo on its side, to follow the player around and add a bit of cuteness to your adventures.

As usual, keys are IP locked to prevent multiples from going out. If you are in a situation where you need two keys (family member or just someone on the same connection), drop a comment below with your email in the email box and we’ll get you sorted.

About Dream of Mirror Online:

Dream of Mirror is a free-to-play MMORPG (massive multi-player online role playing game) developed by Softstar, a leading brand in the Chinese video games industry, and has surpassed 400,000 registered users in Taiwan alone.

Players can choose between four races, six classes and six professions to gain experience through amazing quests and missions. The game places a great deal of emphasis on teamwork through the strong human relationship system and the graphics provide contemporary 3D anime style with cell shading effects.

[keys id=15786]

Redemption Instructions:

  1. Get your key, click the button above
  2. The key is redeemed like any other Steam game
    1. Open Steam
    2. Click “Games”
    3. Click “Activate A Product on Steam”
    4. Enter your code
    5. Enjoy!

Final Fantasy XIV Sells Character Licenses


ffxiv_pub_pach2.4_08

Final Fantasy XIV isn’t just making bank in terms of box sales and subscriptions, it’s also making good on licensed products. In Square Enix’s latest financial report, the company praises FFXIV and its first expansion, Heavensward, as being behind a bump in sales of goods derived from characters and soundtracks.

During the three-month period ended June 30, 2015, sales of character goods derived from the Group’s own IPs increased, primarily due to the release of the first expansion disc for “FINAL FANTASY XIV.” The Group continued to distribute and license items such as character goods and soundtracks based on the IPs while also strengthening its character goods lineup with additional products from third party IPs and overseas expansions.

Luckily the MMO is good for something more than just selling toys and music. Square reported that sales from FFXIV and Dragon Quest X are making “favorable performances.”

(Source: Square Enix press release)

Because We Missed It: FEAR Online Is Already Dead


Hospital

F.E.A.R Online is a free to play game set in the world of First Encounter Assault Recon, a horror franchise best known for introducing the world to Alma, a scary demon girl who comes back from the dead to seek revenge on those who caused harm to her. If you haven’t heard of the free to play game, it’s probably because Aeria Games didn’t do much in the form of publicizing its release. So little, in fact, that nobody took much notice to the fact that the game’s been down for a few months now.

Yep, FEAR Online shut down on May 13th, giving the game a life span of about seven months, having launched in October the previous year. I gave the game a look and found it to be a decent online shooter with dated graphics, based on a dated engine, with expensive cash shop items.

(Source: Steam)

World of Warcraft’s Next Expansion Is Legion


class-base

At Gamescom today, Blizzard announced the next expansion to their underground hit World of Warcraft. Set to go into beta this year, Legion introduces the brand new Demon Hunter class for Night Elves and Blood Elves, promising a unique experience along the lines of the Death Knight. Legion brings back the hordes of the Burning Legion, a force that has threatened Azeroth more than once in the past.

In this dire new chapter of the Warcraft® saga, the demonic Burning Legion has returned, seeking to call forth their fallen leader—the dark titan Sargeras, Ravager of Worlds. As destruction rains across Azeroth, its heroes must seek salvation among the ruins of the Broken Isles, doomed center of ancient night elf civilization and birthplace of myths dating back to the world’s creation.

Players will level up to the new cap of 110 on the continent of the Broken Isles, and wield new artifact weapons that grow in power as you level up. There is a ton of content coming in this expansion, and you can find more details at the link below.

(Source: Official website)

Trion Worlds At Gamescom: Infodump


ARCHEAGE 2014-10-10 11-41-57-05

Trion Worlds has announced a major info dump at Gamescom, with details regarding all of their first party titles. More information on individual updates will be coming in the next few weeks, but for today the company has pushed a small blurb on each title:

  • Rift: Patch 3.4 introduces a new calling, the Primalist, along with six new souls and a Planewilds expedition zone, new raid, new dungeon and more.
  • ArcheAge: An update called Heroes Awaken will introduce “significant updates and add fresh content to the game.” The update will bring in a new hero system as well as upgrades to guild progression, housing, and a new Diamond Shore zone.
  • Trove: New end-game content and a new class as the game prepares to launch on Mac.
  • Defiance: Higher tier weapons, a new enemy, and more.

(Source: Trion Worlds press release)

RuneScape: Double Exp Weekend Coming September 25th


scapefix

Jagex has announced the next double experience weekend for RuneScape will take place next month, September 25th to be exact. Paying members will be able to enjoy the full rate while free players will still be able to get in at a 20% boost to experience.

From the moment the in-game clock hits 12:00 UTC on 25th September, all RuneScape members will enjoy double XP from their training until 12:00 UTC on 28th September. Free players won’t miss out, with +20% XP on their training over the same period.

The update promises to be just one part of a September of community updates.

(Source: RuneScape)

Neverwinter: Leadership Suspension Hasn’t Led To In-Game Botting


loooksd

I’ve talked about Neverwinter’s Gateway app, a handy tool where players can level up their crafting professions even while not in-game. Unfortunately the ease of access means that the professions tab can be used by bots to mass-produce astral diamonds via the leadership profession, which is exactly what bots have been doing in Neverwinter: Using the Gateway to mass produce astral diamonds, inflating the economy, and raising prices of goods in the process.

Last month, Cryptic decided to fight back by removing the leadership profession from the Gateway app, leading to further concerns that this would simply drive bots into the game, filling up the servers. After studying the servers, it has been concluded that there hasn’t been any significant increase in the amount of botting in-game.

We also understand your concerns regarding the cost of goods versus the amount of Astral Diamonds coming into the economy. In the short term, we are keeping an eye on the supply of Astral Diamonds to make sure it performs as expected. We will also be running multiple “2x AD” events to make sure adventurers are able to get the Astral Diamonds they need. In the long term, we are re-examining the various non-profession methods of earning Astral Diamonds. It’s important to us that playing the game rewards AD sufficiently.

(Source: Neverwinter)

World of Warcraft Drops To 5.6 Million Subscribers


draenor

Activision Blizzard has officially posted their second quarter results for 2015, and the results are in the title of this article. While revenues grew year over year, to $1.04 billion from $970 million in the second quarter 2014, World of Warcraft once again saw a drop in subscriber figures: Down to 5.6 million from the 7.1 million reported last quarter and 10 million the quarter before. Once again Blizzard pointed to the “eastern market” for the brunt of the losses, noting that subscribers stabilized with the launch of Fury of Hellfire.

“Our strategic focus on expanding our franchise portfolio with captivating and original new intellectual property, innovating on new platforms, and expanding into new geographies is reflected in our results. We outperformed our Q2 targets and last year’s results on revenues, digital growth, and earnings per share. These strong results and the excitement for our future games have driven us to raise our full-year outlook.”
-Bobby Kotick, CEO

The report also market the “most active” second quarter in company history in regards to engagement and digital monetization.

Activision’s big earner Destiny launches its next expansion, Taken King, which will remove the leveling system that uses light and replace it with standard experience. Bungie also announced through Game Informer that Peter Dinklage will no longer be voicing Ghost, with Nolan North re-recording all of his previous dialogue.

(Source: Activision report)

Neverwinter Getting Four Expansions on Xbox Next Month


neverwinter_scourge_warlock_071414_3_wm

When Neverwinter launched on the Xbox One, it did so with the promise that while most expansion content would not be available at launch, that it would be pretty soon after. In a press release sent out today, Perfect World Entertainment has announced the impending release of the four missing expansions: Curse of Icewind Dale, Elemental Evil, Fury of the Feywild, and Shadowmantle.

The expansions will bring extra content including an increased level cap (60 to 70), the four end-game campaigns, new dungeons, zones, and more.

Rob Overmeyer, executive producer, said “as our community continues to grow on consoles, we have continued our support with content including six expansions worth of dungeons and heroic encounters with dragons within six months. Our team is ecstatic with the continued support and can’t wait to give our Xbox One players control of their own strongholds with our next content update coming later this year.”

All four expansions come out in September.

(Source: Perfect World Press Release)

Daybreak Game Company Discussing EQ2 Server Consolidation


gu60_drunder03

Daybreak Game Company has expanded upon an earlier announcement that Everquest II servers will be merged. The term that executive producer Holly Longdale is going for is “consolidation,” meaning that the servers will be closed completely with players shuffled over to new servers, rather than simply merging a lower population server into another.

Those players moving will get a title naming their original server that can be worn with pride! And we will run a vote for the servers being consolidated to choose a new name for the new server based on the recent submissions we’ve had. We don’t know which servers yet, but that’s our next task.

The technology to implement server consolidation isn’t quite done, however the team plans on testing to begin later this  month. Server consolidation for other regions will take place after, and more information overall should be coming within the next few weeks.

(Source: EQ2)