Kickstarted MMO Edengrad Is Returning Thanks To Share Sales


Edengrad

Everyone’s favorite crowdfunded MMO Edengrad is coming back! Or at least that’s the plan.

For those of you not familiar with the game Edengrad, this game was Kickstarted to the tune of £41k by developer Huckleberry Games who released the title into Early Access on Steam in April 2017 and promptly stopped actively supporting it in December of the same year due to an apparent lack of funding. The servers have continued running for that time period but no active updates have been deployed in over a year and a half now.

The folks at Huckleberry Games posted a very cryptic message back in December 2018 that they were coming back, but nothing emerged until this June when Wyborcza posted some news about the company. It looks like Huckleberry has sold 1.5 million Zloty in shares, approximately $395,000 US Dollars. That money, according to the article, will go toward continuing development on Edengard as well as new titles.

“The F series issue was a very important step in the company’s history, thanks to which the company will be able to continue working on our flagship product, Edengrad, and support the development of new promising projects. companies, they believed in it and together with us they want to develop it, and in return we will provide them with new, better quality, “said president Patryk Borowski, quoted in the communiqué.

Developer Huckleberry Games has been promising updates via the Steam forums for several months now, only time will tell if they can actually come through on those statements.

A Tale in the Desert: Tale 8 Ends August 2019


A Tale in the Desert has announced the end of Tale 8 and the beginning of Tale 9, both set to commence on August 30, 2019. Unlike other MMOs, A Tale in the Desert resets its players every tale, in this case after 18 months. Players begin a new world with new characters and changes requested by the players or added in by the developer Desert Nomad Studios.

“It’s been a fantastic 18 months and the great news is that Tale 9 will soon be upon us. For the first time, the end of a Tale and the start of the next will be on the same day! Tale 8 Amnesty will take place on the 24th and 25th of August, with an AMA with the developers across both days in game and on discord. We can’t wait to share with you some great secrets from the Tale that have been missed! See you then”

A Tale in the Desert launched in 2003 and has retained a small but sustainable number of subscribers. Set in ancient Egypt, ATITD features no combat but sets players up with various tests that they must overcome in order to progress. Tests involve various activities such as breeding scarabs, creating art for others to vote on, building puzzles, and convincing other players to elect you.

Source: A Tale in the Desert

[NM] Bethesda Introduces More Non-Cosmetic Cash Shop Items


It’s a new day, and that means another opportunity for Bethesda to remind us that the company can’t be trusted. The latest update that hit live servers just yesterday (July 16) introduces a new item to the Fallout 76 cash shop: Scrap kits.

Yes, scrap kits. Another instance of Bethesda selling items for real money in order to fix an inconvenience that they purposely added into the game in order to set up the player base to later spend real money. As the official website states:

“Scrap Kits are new one-time use items that you can use to scrap all the junk you’re currently carrying and immediately deliver the resulting components to your Stash. They can be used anytime, anywhere, without needing to visit a workbench or your Stash. You can unlock Scrap Kits in the Atomic Shop using the Atoms you’ve purchased or those you’ve earned by completing in-game Challenges. Upon purchasing Scrap Kits, you will be able to select which of your characters you’d like to receive them. Any Kits you own will appear under the Misc. tab in your Pip-Boy and can be activated there. Upon using a Scrap Kit, it will be consumed.”

And just to remind everyone, I have included a link to the Gamestop article where Pete Hines states that the Fallout atomic shop would be cosmetic stuff.

“All the content we ever put out for Fallout 76–all the DLC, all the post-launch stuff–is going to be free. That’s important. And to say, the Atomic shop is cosmetic stuff. To make sure folks understand–look there’s a line. There are people who have crossed it, but we’re going to stay on the right side of it in terms of the things you can spend money on and how this stuff works and what you’re getting for your $60,” Hines said. “That you know, when they put out new content or features or whatever, I’m getting that stuff for free. That feels right.”

The update comes alongside the addition of a greenhouse building that players can purchase and plop down, one that does not actually allow you to grow plants inside of it.

More Fallout coverage as it appears.

Apex Legends To Target High Risk Regions, Matchmake Cheaters


Cheating in Apex Legends is for ratfinks, and if Respawn has anything to say about it cheaters will be thrown into a pit where their only company will be other ratfink cheaters. In the latest community update, Respawn gave a list of plans on how it will deal with the cheating that has been going on. Plans include automatic detection and bans of cheaters, as well as matchmaking detected cheaters and spammers together.

  • Using machine learning to create behavior models that detect and auto ban cheaters.
  • Requiring TFA in certain regions on high risk accounts.
  • Improving detection that identifies and bans new spam accounts before they are used.
  • Ongoing work to adapt to new cheats.
  • Matchmaking that matches detected cheaters and spammers together.
  • Investigating how people party up for matches. Even if you are not specifically using a cheat, partying up with cheaters is still cheating.
  • Increasing resources whether that be people or tech.

Don’t cheat in Apex Legends, or any competitive multiplayer game for that matter.

Source: Reddit

Maplestory M Hits One Year Anniversary, Releasing Phantom


Maplestory M is celebrating its one year anniversary with style as Nexon has announced the latest class to be added in: The Phantom. Set for release on July 17, players can pre-register for the Phantom today to receive a pack of items including a Unique Weapon Whetstone, Unique Armor Whetstone, Auto-Battle Charge Ticket and more.

“Featuring a cane as his main weapon, the Phantom is a master thief who steals the abilities of characters in the Explorer class. Skills including Phantom Shroud, Return of Phantom and Steal help players plan more strategic strikes, while the Phantom’s most special skill – Judgment – comes into play when delivering critical damage to mobs, triggering randomly stacked cards that give players additional attack. Phantom characters between levels 3 to 100 will also be able to level up a total of 3 levels per each level up through the Mega Burning event.”

Also included in the update is an updated wedding system allowing players to team up with their dearly beloved for buffs and gifts, as well as a new emote wheel and more. The one year anniversary will have events of its own with special experience rewards, skins, accessories, and more. Starting July 25, players can take part in the Monster Park amusement park event for heavy experience gains.

Source: Nexon Press Release

Black Desert: Be A Ninja, Right Now


Do you want to be a ninja? Of course you do.

Pearl Abyss today announced the release of the latest class for Black Desert on the Xbox One and unlike with the Shai class, you won’t need to go through the hullabaloo of pre-making your character for when it launches in a few weeks. It’s available now. The ninja is a close-quarters combat specialist and enters the game along with the two new guild bosses and the Marni Stones, an item to assist in end-game leveling.

“For Adventurers interested in a challenging fight, two new guild bosses have been added – the electrifying Ancient Puturum in Valencia and the ghastly Muskan of Madness in Serendia. The Ancient Puturum attacks by shooting out electric currents from its body and can regain HP by soaring into the sky to gather energy. For those seeking a more grounded fight, the Muskan of Madness will require substantial teamwork and clever strategies to be defeated. Players who successfully conquer either guild boss can receive powerful new items and equipment.”

Marni Stones can be purchased at level 57 and are available for each monster type and achieving specific bounties. Players can turn in these stones to gain more experience.

Playstation 4 users will be happy to know that the game is available for pre-order ahead of the planned August 22 launch. More information can be found on the official website with the trailer below for your viewing pleasure.

[Video] Bless Unleashed Shows Off Dungeons & Arena Bosses


Today’s video comes to us from Neowiz and shows off some of the features coming with the upcoming console spinoff Bless Unleashed.

There is an upcoming beta test for Bless Unleashed coming on Thursday July 11 at 10 a.m. pst running until Monday July 15. The beta will be available for preload on July 10.

Old School RuneScape Cans Partnership Poll After Overwhelming Disapproval


Jagex has thrown out a poll after only two days after Old School RuneScape players overwhelmingly rejected the company’s proposal for partnership-integrated items.

The poll went up on July 3 and contained over 20 questions asking players if they would approve of various items from emotes to skin colors and teleport animations being added in as partnership perks (such as RuneScape’s Twitch Prime items) with the items being released afterward to the general public, and the community answered with an overwhelming no. Old School RuneScape polls the vast majority of its content updates to the community. Each poll runs for one week and requires at least 75% approval in order to be added into the game.

For this poll, Jagex decided to cancel it after two days as virtually all of the questions had at least 70% disapproval.

Source: RuneScape

Jagex Launches Dedicated Website For Land Out Of Time


The next big update to RuneScape is on its way, in fact it is being released this coming Monday! In preparation for the update, Jagex has launched a dedicated website for Land Out Of Time where players can find more information on the coming update. Land Out Of Time is the latest expansion of RuneScape’s ongoing storyline. Players will sail to Anachronia, an island out of time. Build a base camp, hunt dangerous creatures including dinosaurs, and take part in an island-wide agility course.

Embark on a voyage of discovery to a long-forgotten land. Hunt down hulking beasts, traverse a treacherous landscape, slay dangerous new creatures and unearth ancient secrets previously lost to time.

Players are currently hard at work in-game building the ship that will take them to the island when the update goes live next week. Formerly referred to in-game as Kudos Island, Anachronia was first teased in RuneScape way back in 2007 with NPCs at the Varrok digsite beginning construction on a ship to take them to the island. It only took twelve years.

Jagex Hires Melissa Bachman-Wood As Aggressive Recruitment Continues


Way back in April Jagex announced an aggressive recruitment project that would see the company expanding by 25% over the course of the year. Today, Jagex has expanded on its recruitment by announcing multiple senior level hires starting with Melissa Bachman-Wood who is coming on as vice president of studio. Bachman-Wood brings over 20 years of industry experience to Jagex having started her career at Maxis, moving on to Electronic Arts to manage The Sims, and holding senior roles in Backbone Entertainment (360 ports of Genesis titles), KIXEYE (War Commander), and Jam City (Harry Potter: Hogwarts Mystery).

Melissa Bachman-Wood stated in the announcement:

“I’m thrilled to join the Jagex team and delighted for the chance to enable our teams to deliver even more great games to our players. I’m eager to help lead Studio strategy and execution to enable Jagex to excel in its ambition to be the home of living games, building out our world-class studio teams and processes.”

Jagex also took the time to announce the hiring of Malachy O’Neill (Nintendo Europe, EA, Zynga) to director of quality assurance, as well as James Burns (Playstation, Activision) as technical director of a currently unannounced action online role playing game, the return of Mark Faulkner as director of publishing platform, and the promotion of Ben Albon to IT director.

Source: Jagex Press Release